Age of Empires II (2013)

Age of Empires II (2013)

Viking sagas
14 Comments
rakovsky 12 Oct, 2020 @ 6:52pm 
I downloaded this Campaign really to play Scenario #2 The Unknown Ocean. I beat it on Medium Difficulty and liked it alot.

First, a criticism: A message appeared in the Objectives saying to build a market, Town Center, and four houses, but once I discover the western village ruins, that Objective about building 4 houses disappears. It's probably a major flaw because you probably still need to buid them but you might not realize it. For instance, I forgot that I needed to make a Town Center.

Second, something that was neat: The exploration feature for the icey land of Greenland. the Lonely old man in the north has his health degrade slowly when in the snow, so that you can explore but there are a ton of predators in the snow. When you find him, you can sail across the Sea of Worms. You can fight the wolves by having Erik take out most of their health and then sending in archers to help, and then let Erik regenerate in a Town Center.
Pierre 9 Dec, 2019 @ 12:48pm 
 [Following my other post, down.]

 3. British Islands
 Chronology (cf. 2.); trade; cavalry…

 4. France
 Nice map, but the Loire river is too short. There is not enough wood in Britain.

 5. Hispania
 Why no walls?

 6. Mediterranean Sea
 Walls? ligh cavalry?

 I criticized much, but I have to say: it was nice and I salute the work that you did! ;-)
Pierre 9 Dec, 2019 @ 12:47pm 
 Hi! It is cool to play a viking campaign and raid Britain, Europe and the Mediterranean Sea. But I have to point some details which make the game less fun; I will proceed scenario by scenario:

 1. Unification of the Scandinavian tribes
 To begin, Vikings had not tribes, but small kingdoms (OK: it is detail… but I warned: I will point details!) and they were not unified by Swedish people… and they were not really unified.
 There is tooooooo muuuuuuuuuuuch penguins! There is quite no fun at all with this. ><
 Why is there no trade cart nor trade cog? Vikings were also traders.
 Why no cavalry? no spearmen?
 Wolves are too strong. It is not very necessary to have so strong ones…

 2. Exploring the unknown ocean
 Penguins! ><
 Greenland’s settling started circa 980 and stood, therefore, after that the Vikings raided and sacked British Islands (3rd scenario).
 Cavalry? And there were no wild horses in Markland…
Karma_lord111 3 Sep, 2019 @ 10:33pm 
Very good, but extremely hard. Some suggestions aloof:

1) Have more resources. Forests and mines get very quickly depleted in all of scenarios. Maybe the mountains in Ireland can be replaced by a lush forest, and in France... there should be a lot of them too!
2) Correct some movement bugs. It seems that individual trees hamper movement sometimes.
3) Have a decent tech tree. Some additions are needed for the swordsmen.

History-wise, it's a very clever retelling of some battles (York and Vinland Saga), very interesting as campaign for the Vikings! Good job on that!
Miaginary 28 Apr, 2019 @ 1:56pm 
<3
归心未铸 22 Apr, 2019 @ 12:34pm 
Great campaign.But very hard!
smokethetoad 14 Apr, 2019 @ 10:51pm 
Awesome ty
igorhp  [author] 27 Feb, 2019 @ 3:05am 
Redkirby thanks!!!
Redkirby 26 Feb, 2019 @ 4:40pm 
I've played 3 scenarios so far and I absolutely love it ! It seems like an official Campaign (maps, events, and gameplay) ! I love the fact that you used voices from the official scenario.
dangermechanic1 21 Sep, 2018 @ 2:21pm 
awesome job, but scenario 4 doesn't show up after i beat 3
noulapat 1 May, 2018 @ 9:14pm 
BTW, I paly the english version in french
ProGamer 20 Apr, 2017 @ 9:09pm 
how do u play frst mission, everytime i go to yellow my troops lose their health bc its too cold
зура десу 15 Mar, 2017 @ 4:40am 
How are u supposse to play 3rd campaign??
Dynamo128 4 Mar, 2017 @ 2:06pm 
glad to see this one again! I hope the bugs have been fixed. I do hope to see more campaigns from you in the future, this one was awesome