Total War: WARHAMMER

Total War: WARHAMMER

Campaign Karak Sieges by Zoidberg
10 Comments
Invictus 5 Mar, 2017 @ 9:47pm 
This mod is amazing, the only problem i have is that the enemy are creating siege towers in campaign and i cant target them with artillery/missile/melee, they advance in front and block all my missile units off from enemy targets and then push their way through my lines doing no damage and heading for who knows where, any chance of removing them/making them targetable/reducing their HP? also had this problem on the karak kadrin custom map
Bob 5 Mar, 2017 @ 12:55pm 
yeap dito
Kepuli 5 Mar, 2017 @ 8:29am 
this.. this is something I have been waiting for when I first saw the annouyment for this map editor! Looks awesome! :)
Bob 5 Mar, 2017 @ 1:40am 
KK, I will try it too and looking forward to it :steamhappy:
Have a nice weekend
Zoidberg  [author] 5 Mar, 2017 @ 1:39am 
Hi, it might also be that the AI gets it, i cant/havent validate that tho... it will only load if a dwarf is defending and if the settlement has walls so it takes some time in the grand campaign before it happens..
Bob 5 Mar, 2017 @ 1:34am 
Looks really really great good job Dude!
Stupid question why only by player controlled?
YinYangTW 4 Mar, 2017 @ 10:33pm 
I love the concept but not just repeating the same map over and over. Ill keep my eye on this one though.
Ddraig Lleuad 4 Mar, 2017 @ 8:39pm 
Daaamn son, you should get together with Maruka and add the Karak Kadrin map, start a compilation! There's gotta be other great ones out there...
Zoidberg  [author] 4 Mar, 2017 @ 5:03pm 
its a generic dwarven hold, which i just called zhufbar.. I think the map is better than the plain ones so why not.. not that often that you get to defend a fortified settelment anyway..
me llamo sk 4 Mar, 2017 @ 4:59pm 
I would download this but why not just add this map to only the Zhufbar settlement, instead of all of the player-controlled dwarven settlements?