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Can you make an Altdorf map for Total War Warhammer 2?
All I can do is add it to a STEAM collection and when I click on it there, I end up again HERE...
this would change the nature of the mod and require a lot of extra modding by someone who can make that dragon of course, but it would be so cool if possible.
ty for the map it looks amazing to play on.
Yes, if you play with this mod, you can fight on it in campaign!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=877551324
@Mariño o Aldeano Thanks man! I am glad you like it. I am hoping for m ore tools soon so I can really make this map epic!
I wish you luck, and hope for you to make more stuff like this.
Maybe when they add proper siege tools to Terry, you could make a shrunk-down version that makes the outer walls a bigger deal?
Found here: https://www.youtube.com/watch?v=LJnkiYFcVVI
Playlist/Previous Episodes can be found here: https://www.youtube.com/playlist?list=PLUTYkNeoKzSRTXV2Jy5vsTlXtmDnZHS9S
Check out some of my other content and subscribe if you like my stuff!
@Ben the Stormtrooper. I feel your pain man. I too wish they had done a little more with sieges. The sad truth is that I doubt we will ever know the actual true reason why they didn't give us your massive city battles with lore accurate cities. My guess would be simply the fact that if they did one unique city, they would have to do them all and it's NOT quick. It takes time. The game may have been much more expensive or taken a lot longer.
Terry coming out now has show CA the importance of these maps to the players. Hopefully as things progress they will get better and better and provide us with more tool. As long as CA gives the community the tools to do what they should have done, it's okay with me !
Glad you like the map! :) I tried for a fun, beautiful strategical version of Altdorf!
Honestly. Seeing something like this, magnifies the truth for me that we didn't get these large fights because CA couldn't... but because they simply chose not to bother at all.
Good map. Very well done. I wish all siege fights were like this. Summarized by 2 words: Strategically encouraging.
"sigh" Could've been, should've been. Modders make the game better as always.
And it just magnifies why CA's reason for now giving us this to begin with is nothing but horseshit excuses.
This works...and it works well. AI needs some basic scripting and such but thats to be expected. The map works, movement, smooth behavior, etc. And it just makes me so angry because if you could do this alone, skilled at modding no doubt, and make this function minus AI scripting... then the fact that a team of hundreds if not more could NOT... allegedly... is downright pathetic.
But we all know its because they got lazy. They could make it work so easily because we've seen it before so many times. Best example of Warscape being Shogun 2.
Enjoy! :)