Don't Starve Together

Don't Starve Together

Leafy Meat Crockpot Ingredient
20 kommentarer
Phaze  [ophavsmand] 24. juni 2023 kl. 22:08 
Ah, sorry about that. It's been forever since I tested it. I can see if I could fix that, but it's been rather hard for me to come by motivation to code, these days. I had another mod for harvestable honeycombs that was getting a weird bug that I still didn't look into...
Tenebris 24. juni 2023 kl. 15:31 
You cannot in fact set this to be 1 Meat and 0 Vegetable. I wanted to use this mod solely for making better leafy meat farms, but don't want default recipes getting messed up
Super Brasilis 24. juli 2020 kl. 14:07 
leaf meat is the actual soy "meat" the sells in wallmart
Phaze  [ophavsmand] 12. feb. 2019 kl. 11:43 
So now you can change how long it takes and also how many eyeplants need to be up before it spawns the meat. Keep in mind though that making it create meat faster will also make it spawn eyeplants more quickly since it won't be dormant for as long.
Phaze  [ophavsmand] 12. feb. 2019 kl. 11:39 
tl;dr I got it done. Long version:

So I completely missed a basic tuning value which determines how long a lureplant waits after a harvest before it starts spawning eyeplants (and thus meat) again. So I tried looking into actual timing of stuff, realized I couldn't change that, and was ready to say it "couldn't" be done (read: I'd have to basically replace the lureplant code entirely and I'd rather not do that for a bunch of reasons).

Then I tried changing how many eyeplants it takes to create the leafy meat as a compromise since lureplants need to create half of their maximum eyeplant count before it'll spawn the meat. After that I discovered the proper value.
Phaze  [ophavsmand] 10. feb. 2019 kl. 10:57 
Should be doable, will give it a go in the near future
RedFox_NT 10. feb. 2019 kl. 2:31 
ideas
can you add cooltime config of leafy meat create by lureplant? like x2 faster, x0.5 slower
Phaze  [ophavsmand] 18. nov. 2018 kl. 15:20 
Thank you Riggsly, very cool!
Riggsly 18. nov. 2018 kl. 11:59 
+rep Nice one man :)
Phaze  [ophavsmand] 1. maj 2017 kl. 20:21 
It's something I'd like to do, but I lack artistic ability/usable assets so it's not a thing until then
oolala 1. maj 2017 kl. 16:01 
Is the leafy jerky update still in the plans?
RedFox_NT 11. mar. 2017 kl. 17:12 
thanks!
Phaze  [ophavsmand] 11. mar. 2017 kl. 12:55 
It took far more effort than I thought it would, but you can now increase the amount of meat that a lureplant drops, up to 5 (with a default of 1, same as unmodded).

As far as I am aware, this all works as intended. However, the method I used was a bit messy so it's possible that there will be bugs. Please let me know if something isn't working as intended.
Phaze  [ophavsmand] 11. mar. 2017 kl. 4:21 
Hmm... well, leafy food items seem unlikely since I lack usable assets and a will to do it, but I think I will look into adding a configuration option to bump up the number of leafy meat that a lureplant can drop.
RedFox_NT 11. mar. 2017 kl. 0:32 
lure plant that more giving leafy meat and food of made of leafy meat like leafy meat ball
Phaze  [ophavsmand] 10. mar. 2017 kl. 19:15 
Leafy meat meal? More lure plant? I don't understand.
Gahshunk 9. mar. 2017 kl. 22:46 
Best mod ever, now I can become a proper vegan while still enjoying meat. This feature was long overdue.
RedFox_NT 9. mar. 2017 kl. 22:43 
now just add leafy meat meal..... and more lure plant
Spideysly 9. mar. 2017 kl. 16:46 
does what it says on the label
念乡炊烟正浓时 9. mar. 2017 kl. 15:23 
good