Total War: WARHAMMER

Total War: WARHAMMER

Noble Handgunners and Grenadiers
11 Comments
Stanley  [author] 27 Oct, 2017 @ 6:29pm 
Hey! I will, but the thing is ME is kinda "meh" atm, waiting for the foundation patch
christophe.verreaux 27 Oct, 2017 @ 12:38pm 
hi

can you update for Warhammer 2 please?
lightsshadow2 14 Jun, 2017 @ 1:57am 
Nice! Thank you!
HolyMolyOllyPoly 6 Jun, 2017 @ 1:49pm 
Any chance of seeing Noble Crossbowmen or the like in the future?
Crowasak 11 Apr, 2017 @ 4:45am 
very good mod...thanks
Cheese is King 9 Apr, 2017 @ 6:20pm 
Hey man, love your mods so far. My only gripe with this one is that the noble gunners are just slightly better/more expensive then the normal ones. there is really no reason the take the old gunners over these, especialy since you unlock them at the same time.

Perhaps make them way stronger, and way more expensive, so they feel truly "elite" as a unit of nobles should. Or if you want to keep them as a straigh upgrade make the them harder to unlock.

Anyhow, just my 2 cents:)
Stanley  [author] 8 Apr, 2017 @ 3:53pm 
@Storeslem thank you man
Storeslem 8 Apr, 2017 @ 3:33pm 
great mod
Shaun the Pr0n 23 Mar, 2017 @ 11:54am 
Hi Stanley, I've gotta say great mod, the option to take grenadiers as infantry has really shaken up how I run empire and I'm having a total blast. However, I was wondering if there was any chance of you making this mod compatible with better combat? The changes that mod makes to handguns in my opinion makes them a lot more enjoyable, and sadly out doesn't effect your noble handguns.
Stanley  [author] 19 Mar, 2017 @ 3:26pm 
Hey Shaun, thank you. The handgunners require a lvl 3 barracks and forges lvl 1 while the grenadiers require forges lvl 3 and a smithy lvl 1. Yes I tried to increase both their upkeep and cost in reference to their stats. They don't replace anything, they come as separate units.
Shaun the Pr0n 19 Mar, 2017 @ 3:15pm 
Hi, mod looks really cool and exactly what I'm looking for for my ideal all gun danky army. I was wondering what buildings/requirements these units have for the campaign? And I assume they have an increased cost aswdel. Do they replace handguns?