Tabletop Simulator

Tabletop Simulator

Forest Campsite - One World Export
18 Comments
1Gn0R  [author] 18 Jan, 2018 @ 10:50am 
I never downloaded the original texture files. If I get some time, I will have to throw them in max and reskin them.
Brando 18 Jan, 2018 @ 10:40am 
If you happen to have a copy of the missing textures I could host them for you. Shoot me a msg and we'll try and correct it.
1Gn0R  [author] 16 Jan, 2018 @ 10:27am 
Yeah, I noticed that as well. Alot of the items that are used in my maps come from other content providers. It is unfortunate.
Taka_Akai 6 Jan, 2018 @ 11:49pm 
Was just looking at your map. Several of the textures seem to have bad links. Love the looks of the layout.
1Gn0R  [author] 3 Jul, 2017 @ 11:38am 
Not a problem, have fun creating maps and send me a link when you set something up. ;p
sir_larken 2 Jul, 2017 @ 7:22pm 
Being able to use that gizmo to move a locked object is what i was missing. Thank you so much for your help
1Gn0R  [author] 2 Jul, 2017 @ 2:54am 
Make sure the campfire is also locked as well. If not, it will pop up above the effect cube.
1Gn0R  [author] 2 Jul, 2017 @ 2:53am 
The inportant thing is that the object is locked, that is the only way it will work. Once the object is locked, turn on the Gizmo "Move" Manipulation tool. To do this, mouse over the Gizmo tool (menu on the left side of the sreen) and a secondary menu will scroll out to the right. Choose the first option which is the move tool. Once you click on the object, the the gizmo will show up. Then you just pull on the gizmo tool axis you would like to move.
sir_larken 1 Jul, 2017 @ 5:05pm 
Thanks for repplying but I still cant figure it out.
It seems like the fire effect is below the map. How do you move it down there? When I try to move it below the campfire then the campfire just sits on top of the effect cube floating above the map. Is there some control for moving objects im not aware of that allows you to place things below the table surface?
1Gn0R  [author] 1 Jul, 2017 @ 1:14pm 
Thank you for the comment. I place the campfire model first, lock the effect almost directly above it and then just move it down to the level I want. Hope that helps.
sir_larken 29 Jun, 2017 @ 5:52pm 
This looks great, thanks for sharing.
How do you build those fires? I tried to copy one but once i start unlocking the components I cant put them back together nicely
Master Goonway 22 Jun, 2017 @ 8:16pm 
kk bb
1Gn0R  [author] 22 Jun, 2017 @ 12:28pm 
I think you are talking about my Wilgea map, I have reuploaded it. I checked all of the other maps and I think everything is working properly again. Let me know if something else is missing.
Master Goonway 22 Jun, 2017 @ 10:50am 
reupload links for your other maps please
kaeoltae 11 May, 2017 @ 7:49am 
Got it thankyou!!
1Gn0R  [author] 10 May, 2017 @ 8:33am 
All you have to do is clear any maps that are open using the OneWorld controller and then drop the bag onto the same. Once it has loaded, just click on the "build" button and it will load all of the objects onto the table.
kaeoltae 9 May, 2017 @ 9:55am 
Very Nice !! Now if i wanted to bring this over how is it done? i can get the tile for forest camp down/done but i cant seem to get the campsite to load/save so i can build it
TattleTale 22 Mar, 2017 @ 8:46pm 
Nice, thanks 1Gn0R; I like the Forest Campsite even more than the Canyon.