Space Engineers

Space Engineers

JRGD Big Red Gravity Drive Retrofit
8 Comments
Strategic Developments 29 Jul, 2018 @ 8:57am 
ummm... how do i use this? sorry if i sound nooby
Jerry  [author] 4 Apr, 2017 @ 6:49pm 
Nice. For now though, I very much intend to stay in space. There is zero chance my super heavily armored grav drive ship can ever touch the surface. For that I would need 40ish large hydrogen thrusters :/ I should probably just build a shuttle...
Lynnuxx 4 Apr, 2017 @ 4:11pm 
Yes, I mean the normal gyros. I have a totally different solution from yours since I need the gyros for atmospheric flight. So I decided to control the rotation via the gyros and linear movement (in space) via the gravdrive.
It's part of a flight control system (FCS) which is almost finished.
Jerry  [author] 2 Apr, 2017 @ 11:39pm 
Or you might have meant not influencing normal gyros. In that case, the script worked perfectly then. As far as the script is concerned, the normal gyros don;t even exist.
Jerry  [author] 2 Apr, 2017 @ 11:37pm 
@Yep. That was fixed just today as well. ;) The dampeners and translation power demands are so high that gravity gyros sometimes can't allocate enough power. I had to do a bit of a patchwork to swap the power order around.
Lynnuxx 2 Apr, 2017 @ 3:10pm 
Nice ! And this ship doesn't have the issue with the grav drive (at full power) influencing gyro efficiency like mine.
Jerry  [author] 1 Apr, 2017 @ 10:37pm 
@Lynnuxx, that was caused by a bug and have been fixed.
Lynnuxx 28 Mar, 2017 @ 4:56pm 
The ship is acting a bit weird. It's always moving and shaking a bit with the thrusters firing in short pulses.