Total War: WARHAMMER

Total War: WARHAMMER

Numas [Tomb Kings]
38 Comments
Ashmodath 18 Jun, 2017 @ 11:45am 
wow! all your maps are so awesome! perfect map for The Followers Of Nagash V.S Tomb kings!
keep up the amazing work!
Mr. Madness 7 Jun, 2017 @ 12:22pm 
Hey, great work! I like your mods of the Tomb Kings very much! Would be great if you would add more maps for them :) (sorry vor bad english ;) )
Jotunheim 10 Apr, 2017 @ 12:11am 
I understand! Thanks for let me know ;)
Haradrim  [author] 9 Apr, 2017 @ 10:29pm 
@Jotunheim Siege battles are not available yet. I found a workaround for it editing some of the db tables ,thus making it a mod. This is necessary for the capture points to work.
Jotunheim 9 Apr, 2017 @ 3:52pm 
aaaah ok xD but, if i could ask, there is a reason u made this as a mod and not a map?
Haradrim  [author] 9 Apr, 2017 @ 1:08pm 
@Jotunheim Sorry for the late reply, because this is implemented as a mod all people joined need to be subscribed to this mod. So the game will think you have a different game version.
Jotunheim 6 Apr, 2017 @ 11:21am 
hi man!! could i ask u why with ( also only ) this mod activated i'm not able to play in multiplayer? It is a knowed issue or the problem is on my side?

thanks anyways for yuor good work
Haradrim  [author] 4 Apr, 2017 @ 5:35am 
@volcomstone Zoidberg is going to fix it.
volcomstone 3 Apr, 2017 @ 6:24pm 
found out why, i guess fort jakal takes the spot in the siege tab when they are both loaded.
volcomstone 3 Apr, 2017 @ 6:20pm 
yes under the siege tab
Haradrim  [author] 3 Apr, 2017 @ 11:36am 
@volcomstone make sure you are looking in the right tab
volcomstone 3 Apr, 2017 @ 11:12am 
map isnt showing up for me?
Duke of Wellington 2 Apr, 2017 @ 3:52pm 
as someone experienced with terry and what it has to offer prop-wise, i'd just like to say that the creativity you display on this map is stellar
Haradrim  [author] 2 Apr, 2017 @ 10:40am 
@Ascopa could you elaborate on what exactly isn't working.
Ascopa 2 Apr, 2017 @ 9:55am 
it works not ... Tomb kings Unit mod works not just like that:steamsad:
kelstr 1 Apr, 2017 @ 1:44pm 
Well done
Pullo 1 Apr, 2017 @ 10:07am 
Nice !!
Gremlinn 1 Apr, 2017 @ 12:02am 
Very nice.
snmcdonald 31 Mar, 2017 @ 4:44pm 
I hope CA offers you a job
Anri 31 Mar, 2017 @ 4:13am 
how ?! its so creative how you used bretonnian towers for pillars, etc. just wow ! :KneelingBow:
Spider 2 Y Banana 31 Mar, 2017 @ 3:27am 
amazing work
Aîze 30 Mar, 2017 @ 5:18am 
Innovative Haradrim! Make short work on those buildings from the brt list and created something entirely new! :mom:
Xalek 30 Mar, 2017 @ 3:34am 
Great work, keep it up !
Kornelius 29 Mar, 2017 @ 7:14pm 
Looks more like Araby to be honest.
Scrimbus 29 Mar, 2017 @ 3:57pm 
At this point Haradrim, CA ought to hire you for new content. This modelwork is too good.
BigBossBalrog 29 Mar, 2017 @ 2:47pm 
How the hell did you make this?!
Sam 29 Mar, 2017 @ 1:48pm 
AWESOME thanks man :frogzone:
Auriman 29 Mar, 2017 @ 9:43am 
how did you do this! Did you make those textures yourself? Models? Amazing!
Aku 29 Mar, 2017 @ 9:38am 
This is Possible?

WOW
Haradrim  [author] 29 Mar, 2017 @ 8:37am 
@[DLoK]⚡⚡Commissar Doge⚡ the tomb kings don't live in lustria tho
Zero_master.com 29 Mar, 2017 @ 8:22am 
That is amazing, nice work.
SirGreenfield 28 Mar, 2017 @ 9:58am 
very cool map. hope our sandy skeletons will appear in warhammer 2. Bet your mods will fit in perfectly :)
Darla 28 Mar, 2017 @ 3:35am 
yes looks great, and it will be a dream in a future tomb kings campaign if can be done, ofc.
WhiteDemon 27 Mar, 2017 @ 6:39pm 
cool
The Running Man 27 Mar, 2017 @ 3:50pm 
looks amazing!
Housie 27 Mar, 2017 @ 2:30pm 
Where did all those statics come from?
Decomposed 27 Mar, 2017 @ 2:29pm 
Super!!
Varangian 27 Mar, 2017 @ 2:22pm 
yeet