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Working on Arid currently, hopefully I'll get to all of them eventually.
Opps, my bad, forgot the map had tress, didn't pack in the textures. Will fix soon.
Gotcha. I'm not a huge map editor, so I don't really know how things like this work, though I'm glad I could help in the hunt for bugs. I'll be sure to let you know if any other problems arise.
That's fine.
I think I found the issue, compiling the map to take a look. If it looks fine on my end, I'll do a full compile then upload it, might as well add strider nodes while I'm at it.
In response to my previous comment, I know that you adding me as a friend is only to communicate about the map, but I still will have to decline.
Thanks for your response, although I am going to hold off on your friend request, sorry but I don't take requests from people I actually know, is that okay?
I encountered this problem in testing a few times when I was first AI noding the map, but it disappeared by the time I sent it out to testers.
I'm taking another look at the map now in Hammer.
My best guess is that there's an error I missed in the compile, or the skybox is breaking.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=901081572
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=901081475
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=901081600
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=901081516
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=901081550
Hm, looked at the skybox texture, it's definitly an HL2 one so that shouldn't be the issue. Is it only in that place or everywhere in the map?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=895602914
I can't get this bug to happen, and my testers didn't report it.
So my best guess is that the skybox is a texture from a game like CS:S or the like, I'll take a deeper look, see if I can change the skybox to an HL2 one.
This happends when I look in the sky,is my problem or the map??