Total War: WARHAMMER

Total War: WARHAMMER

Zag's Chaos Units
50 Comments
CHIEFTAIN 8 Jul, 2023 @ 12:14pm 
we need this beauty in WH3!
[TFS] Lewshizz 4 Nov, 2017 @ 6:19pm 
Ever though of giving the dragons a fireball ability?
VanillaFrosting 15 Sep, 2017 @ 6:53am 
Thank you so much
Zaguroth  [author] 15 Sep, 2017 @ 1:39am 
It's up.
Zaguroth  [author] 15 Sep, 2017 @ 1:01am 
I have em all together. Just need to upload.
VanillaFrosting 14 Sep, 2017 @ 5:06am 
Just wondering how it is going with the all in one mod im very excited to get my hands on it.
VanillaFrosting 7 Sep, 2017 @ 8:05am 
Thank you so much!
Zaguroth  [author] 7 Sep, 2017 @ 2:38am 
Yea, I could do that. Going to be a week or so.
VanillaFrosting 6 Sep, 2017 @ 3:07pm 
Was wondering if you would be able to make an all in one mod?
DisX3 27 Aug, 2017 @ 12:54am 
Nice mod good work.

any chance to make a mod,to recrute the beastman land units as chaos warrior?

Zaguroth  [author] 15 Aug, 2017 @ 3:00pm 
Ok, Armored Shaggoth now has same armor as Kholek and increased damage. Chaos Dragon has more hp and damage as well.
captinjoehenry 14 Aug, 2017 @ 11:56am 
It might also make sense to give the armored shaggoth a diffrent armor than the normal shaggoth as they are more armored.
Zaguroth  [author] 14 Aug, 2017 @ 4:46am 
I didn't notice the damage of the Armored Shaggoth was lower o_o
I can give the dragon splash and increase the damage a bit. I'll update sometime tomorrow with changes.
captinjoehenry 13 Aug, 2017 @ 6:39pm 
Hi I really like this mod but the unit prices are a bit too low for them. In addition you should look at the Armored Shoggeth as right now it is much weaker damage wise than the normal dragon orge shaggoth and deals 1/4 as much damage to buildings. Also the Chaos Dragon is more or less just a weaker Chaos Dragon Knights. Boosting it's weapon damage and splash makes it seem more reasonable.
Zaguroth  [author] 12 Aug, 2017 @ 6:00am 
I don't know how to change the colors, but the variant I used is mostly white I believe.
Môrthē 12 Aug, 2017 @ 3:46am 
plz just make that werewolf hero white :)
Môrthē 11 Aug, 2017 @ 3:11am 
Nice :)
Zaguroth  [author] 10 Aug, 2017 @ 11:32am 
I don't know about Throgg, but I already have a werewolf one. Was one of the first things I wanted to do when I saw them.
Môrthē 10 Aug, 2017 @ 11:22am 
Oh and a throgg model semi hero
Môrthē 10 Aug, 2017 @ 11:21am 
A semi-hero badass larger skin wolf werekin would be nice. Also some normal skin wolves are welcome.
Great work as always mate :)
Zaguroth  [author] 10 Aug, 2017 @ 9:30am 
It'll be a few days at least. Need to figure out what to do for them.
ahvcu 10 Aug, 2017 @ 9:22am 
wonderful mods.plis norsca
Zaguroth  [author] 4 Aug, 2017 @ 6:57pm 
For anyone who was waiting, Wood Elves are up. Link in description. Really sorry bout the wait.
Môrthē 13 Jul, 2017 @ 9:21am 
here's some idea for woodelves (some are lore friendly :D)
-Kurnoth Hunters-80 men unit, treemen with swords, resized (Orions size)
-Kurnoth Hunters-(longbows)-80 men unit, treemen with bows, Drions size
-Kurnoth Warden-(semi-hero) 1 man unit, treemen with Durthus sword, little bit bigger than previousKurnoth units
-Forest Warden-(semi-hero) 1 man unit, Orion model with wild rider helmet and with sword, little bit bigger than orion
-Wardencer Glade Captain-(semi-hero) 1 man unit, wardencer model with dual swords, same size as wardencers
-Ancient Spirit-(monster unit)-1 man unit, giant treeman (way bigger than Durthu)
-Dismounted Wild Riders-120 man unit, as it says
-Dismounted Wild Riders (Greatswords)-120 man unit
i hope i've helped :D
Môrthē 3 Jun, 2017 @ 2:49am 
wood elves?
Nachos 31 May, 2017 @ 8:30am 
keep up the good work but i don't know why i can't get manticore knight when using with "Glory Mod: Warriors of Chaos" ...
anthonydemonlane 17 Apr, 2017 @ 11:14am 
keep up the good work zag
Zaguroth  [author] 17 Apr, 2017 @ 4:59am 
Not this one specifically, but yes, I have a Wood Elves one in the works. Been working more lately so haven't had as much time to work on it. I should have a decent roster by the weekend though.
anthonydemonlane 16 Apr, 2017 @ 9:07pm 
are you gonna create this mod for wood elfs? they lack melee infantry
Zaguroth  [author] 13 Apr, 2017 @ 8:19am 
I can make arrows into fireballs or explosives, which if I was going to do a bow artillery type unit is what I'd probably do. I'll figure something out.
Mike777ac 13 Apr, 2017 @ 7:49am 
I wonder if it's possible to have the impact effect be a spell?
Zaguroth  [author] 12 Apr, 2017 @ 5:32pm 
I don't know how to increase speed on units unfortunately. I have 3 or 4 units done and working well enough, still need some tweaks on them. Worst part is the lack of working animations for Wood Elves. I do have plans for ranged units, just need to decide what exactly I want them shooting lol.
Mike777ac 12 Apr, 2017 @ 4:39pm 
Also, I think the lowest reload time possible is 2 seconds, but I would go with like 3-4 seconds, just so that the buffs and stuff would have a purpose. Honestly though, if you want to make an OP archer unit, all you would have to do is take any of the already existing archer units in the Wood Elf rouster and increase the unit size. I play on 'small', so I'm used to having units of 18, but 40 Deepwood Scouts with those double-shot arrows would be devestating in the smallscale fights lmao.

Actually, now that I think about it, I've seen some custom units that have 'scattershot' missile attacks. Maybe an archer unit that can fire 3-4 arrows at a time, with 4 second reload time?

Aside from that, you could always just take some treekins, make them bigger, then increase their speed dramatically...
Mike777ac 12 Apr, 2017 @ 4:39pm 
If I had the time or expertise to make mods, I'd probably try to put a dozen or so branchwraiths into a single unit. Or eighteen of the archer heroes(Can't remember the name.) in a single unit. Honestly, I really wanted to just make an archer unit that functions as artillery rofl. Like, 3-12 archers... Maybe with the appearance of Orion? They could each have a base range of 300 and those spears they throw could have the same effect as a dwarven bolt thrower. Either that, or maybe just some regular archers that somehow fire those Rocket Battery missiles, but with actual accuracy lol.
Hungry Tapeworm 8 Apr, 2017 @ 1:15pm 
Zaguroth, love your mods. I really like that you add hero units, there aren't really too many up to date mods that do that. Looking forward to seeing what u made for the elves.
Zaguroth  [author] 8 Apr, 2017 @ 4:49am 
Probably a bit advanced for me atm. I've only done really basic variant changes so far.
reinersmann.89 7 Apr, 2017 @ 7:29pm 
Sorry, I meant units looks, like Khorngors and Chosen Gors, more hair, more plate, different colour of armor, skin, details, weapons etc
Zaguroth  [author] 7 Apr, 2017 @ 1:39am 
No, not really. If there's an animation for it I can do it though. Don't really know what exactly either of those things are supposed to be entirely.
reinersmann.89 6 Apr, 2017 @ 9:01pm 
Can't wait for wood elves, Zag, your mods are awesome, one can create a truly massive ton of bodies with full stack armies with your units. There are some model design things that I personally would like to request but so far I guess you do not bother with unit design stuff like glory mods or radious units do?
Zaguroth  [author] 4 Apr, 2017 @ 2:17am 
Oh. Well, if I get it and there is something like Pack File Manager for it, eventually I might.
Thanks for showing me the trailer lol.
Zaguroth  [author] 4 Apr, 2017 @ 2:08am 
There's a 2?
Môrthē 4 Apr, 2017 @ 2:07am 
i meant for tw:wh 2*
Zaguroth  [author] 2 Apr, 2017 @ 11:59am 
What? There are no Skaven or Lizardmen in this one.
Môrthē 2 Apr, 2017 @ 6:16am 
will Uou make units for tw:wh races? (skaven, elves, lizardmen)
Zaguroth  [author] 30 Mar, 2017 @ 9:41am 
I don't even know how to put unit cards on anything lol. If you're using em in your overhaul thing, save em for that.
When making these things, I usually just make what I want to see and use. For instance, I already have a unit made for Wood Elves that I did.. quite a while ago now, and it's just a treeman with Durthu's sword.
BloodyAstartes 30 Mar, 2017 @ 8:54am 
fair enough lol. Cheers. Doing OP units that arent just carbon copies with ridiculous stats is harder than it looks. I don't know how much thought you put in to unit and buff choice but these guys work well in an army together and even scattered amongst other units they don't seem out of place or God Mode. I literally cannot play without them now. I'll do a couple unit cards and if you like em i'll do more. Ive got a template kind of thing sorted so it doesn't take long at all.
Môrthē 30 Mar, 2017 @ 5:55am 
great work, as always
Zaguroth  [author] 30 Mar, 2017 @ 12:53am 
Use em if you want to. They're not really mine to uh.. Deny use I guess. All I did was change the weapons, skins and stats.
BloodyAstartes 29 Mar, 2017 @ 11:28pm 
nice. was just going through and buffing chaos divided because i'm murdering them like it was nothing. This should help. I got a bunch of ideas for OP wood elves units. If you want add me as a friend and i'll tell you at least 6-7 units that will really fuck shit up. Also working on an overhaul mod. I want to use your units as the core AI forces. I'll do unit cards and probably set some unit caps but yours are the only ones i have trouble killing. Would be dope if I could use em. Thanks again for another awesome pack.