Sid Meier's Civilization V

Sid Meier's Civilization V

TreeGrowth (G&K)
60 Comments
shaypewe90 15 Feb @ 5:00am 
BNW when?
Sunshine 22 Dec, 2022 @ 8:45am 
please update? I love this mod, as I love lush maps full of jungles and forests
retrobarbaari 28 Feb, 2019 @ 6:19am 
Really want this for BNW.
T.N.Tobin 22 Dec, 2017 @ 5:37pm 
There was a plains tile next to a forest tile and the plains tile had a random tree in the middle of it annnnnnnnnd im like wait what?!!?!?!!?!??!? wait a minute do trees grow? lol so when i googled tree growth i found some thred talking about this mod and im like heeeeeeeeeellllllllllllll yeeeeeesssssssss this mod is for me !
tilarium 22 Aug, 2016 @ 4:57pm 
So guessing this would be working with G&K and BNW on the current game build?
MT6 27 Oct, 2015 @ 1:12pm 
it would be nice if you could update this mod for BNW
OsamaBinLiftin6 5 Aug, 2015 @ 3:57pm 
when will you be adding jungle growth
Sunshine 2 Aug, 2015 @ 3:05pm 
It would be nice to use this in BNW. It's a great mod!
Selis 7 Apr, 2015 @ 11:05am 
It is for Gods and Kings and is thus incompatible with Brave New World. I too would like to see this updated, but I think the author has abandoned the project.
Walker 20 Jan, 2015 @ 7:05pm 
is this compatible with BNW and also could you increase rowth rate? thanks.
Lonemaster1111 13 Aug, 2014 @ 9:52pm 
it doesn't work for me :(
iamaplayer  [author] 17 Jul, 2014 @ 4:31am 
Not yet, hopefully soon :)
pdonettes 17 Jul, 2014 @ 2:13am 
is there a version of this for BnW?
panzer.tc 6 Jun, 2014 @ 12:01pm 
sure this works with G&K, or that there isn't any incompatibilities with other mods, for I haven't seen a single tile "grow" trees in quite some time.
panzer.tc 6 Jun, 2014 @ 11:59am 
build over them
mhirokata 30 Apr, 2014 @ 11:25pm 
any idea how to "un"improve tiles? I get tired of taking over a chunk of territory with mines and markets on them
Opps 17 Feb, 2014 @ 7:58pm 
good news, i hope that the upcoming patch wont worsen processing time
iamaplayer  [author] 17 Feb, 2014 @ 2:41pm 
Announcement: I plan on updating many mods between "soon" and the summer.
Stay tuned :)
I had to wait to get all the Civ addons, now that I finally have them, working on the mods will be easier.

Trees will grow again soon!
Jay 12 Feb, 2014 @ 9:27am 
BNW!!!! =)
Opps 25 Dec, 2013 @ 10:47am 
BNW please!
Mazzini 6 Dec, 2013 @ 2:54am 
in favor of BNW mod also
iamaplayer  [author] 27 Nov, 2013 @ 2:25pm 
No promise yet, but I will consider updating this mod once I've bought all the DLC's that I'm missing. I understand this was like a missing core feature, unlike a civilization itself, therefore around of after X-mas, if I can do it, I will.
kreaturen 27 Nov, 2013 @ 9:48am 
@Murdoc. That exists already, and is called Reforestation. I'd much prefer this mod though, but alas it doesn't work anymore.
scottjduquette 20 Sep, 2013 @ 11:20am 
This would be awesome... BNW update please?
Sol 12 Sep, 2013 @ 6:32pm 
In favor of a BNW update.
Sunbin 4 Sep, 2013 @ 8:48am 
We need it for BNW!!! Hope it can be updated :)
Dead Doctor 17 Aug, 2013 @ 3:32pm 
Any chance you could add the ability to grow forests yourself with workers after discovering Fertilization?
Jay 9 Aug, 2013 @ 3:36am 
indeed a great mod. an update is anticipated.
DCG_Anubis 9 Aug, 2013 @ 2:41am 
No it dosent work with BNW but hope for an update soon.. should have been a part of the base as in civ4...
kongkim 25 Jul, 2013 @ 3:25pm 
Need an update for BNW :) Hope you make it. love you mod.
ImLinkn 23 Jul, 2013 @ 6:53pm 
Bump... A much needed mod for my modlist...
Skt. Clair 14 Jul, 2013 @ 4:13pm 
yea update please :)
LazoDaSerb 14 Jul, 2013 @ 11:15am 
i dont think this mod works for brave new world, an update would be much appreciated :)
BloodGriffin 6 Jul, 2013 @ 5:37am 
nice mod, I will try it out. That forest don´t spread was something I really missed in civ 5
SIX 13 Apr, 2013 @ 3:53am 
work just fine great mode
Will 25 Mar, 2013 @ 6:15pm 
I have a HUGE feeling that when I try to use this, it... won't... work. I'll check off the box, and it will, not, take, effect. at ALL. WHY DO NONE OF THE MODS I TRY TO USE WORK FOR THIS GAME?! >=(
Perseus 21 Mar, 2013 @ 9:05am 
I hope i get that working
Sirisma™ 20 Mar, 2013 @ 8:05pm 
Small request if at all possible, can you maybe make it an option to change the rate at which forests regrow? I love the mod and all, but I'm getting sick of playing Marathon on a huge map and only 200 turns in I can't find a single non desert tile without a forest.
If at all possible maybe make in compatible with this mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=126959669
The Dude 20 Mar, 2013 @ 3:16am 
Update on the regrowth on wheat crash. I had several workers on autobuild. I spotted one worker unit that was moving to specifically upgrade that wheat patch right before the regrowth happened. This may be a factor.
The Dude 20 Mar, 2013 @ 3:12am 
I love the regrowth. Found a crash bug. I whitnessed my game crash when the regrowth occurs on wheat fields.
RedRapture 3 Mar, 2013 @ 2:31pm 
Hehe, I had a map of the world, started on the east coast of North America. By the time I got to the rockies the entire continent was covered in forests.
shautora 2 Jan, 2013 @ 11:17pm 
Thank you! I was really missing this feature of IV! Any chance workers might be able to plant forests eventually? As for ideas, maybe forests could also spawn on open grassland adjacent to rivers as well as on tiles adjacent to forests? Thanks!
.d. 24 Dec, 2012 @ 6:38am 
that was a missing feature of the original game, thanx alot!
hans.ritter.1 1 Nov, 2012 @ 3:46pm 
Yes, thats it :)
Starfoth The Burgundy Silk Rug 8 Oct, 2012 @ 4:55pm 
Is the old version where trees can grow on city and improved tiles still around? I miss that one!
Calico Jack 5 Oct, 2012 @ 5:10pm 
can trees grow on a pillaged tile?
Satdbarfly 23 Sep, 2012 @ 1:53am 
I missed the tree growth in IV so like this. Thank you. Only grip is the messaging. I am only interested in changes near my cities, but really, why have messages at all?
iamaplayer  [author] 30 Aug, 2012 @ 2:48pm 
I just posted the info in the description: Original thread at: http://forums.civfanatics.com/showthread.php?t=386104 You can try either v3 or v4. It might work.
[Ars]Baen 30 Aug, 2012 @ 2:45pm 
Is there a older vanila version of this avalible anywhere?
iamaplayer  [author] 27 Aug, 2012 @ 5:50am 
I changed the info, even though it was already like this: Forests will only grow next to another forest. So, no forest can grow in the middle of nowhere.