Cortex Command

Cortex Command

Vault Survivors
55 Comments
Kolos500 23 Jun, 2018 @ 11:28pm 
WEST VIRGINIA!!!!
Deadendassain1 [[EZIC]] 16 Feb, 2018 @ 4:48pm 
i wish there was a stimpack wepon
zobie999 10 Feb, 2018 @ 7:00am 
cool i hope you add more to it like more of the fallout 4 nick valentimes, codsworth, piper, synh, raider psycho, all the gunners, sentry bot, child of atom, mirelurks from fallout 4, mirelurk hatchlings, radscorpion, bloodbug, bloatfly, radroach,
Vsratiynaturalist 8 Feb, 2018 @ 6:22am 
Anyway, good mod. I'd like to see Ghoul faction, with even shitter weapons, but cheap.
Vsratiynaturalist 8 Feb, 2018 @ 6:21am 
It's almost impossible to survive Vault Survivors ( such irony ) VS raiders CW because of they armour. Just an interesting fact.
Chiko  [author] 26 May, 2017 @ 7:21am 
Also, when the factions get updated, just copy and overwrite all the files.
Chiko  [author] 25 May, 2017 @ 10:34pm 
Yeah, some of those factions are in the list but I'll work on factions from other games after I release the raider faction. I will eventually get back to making fallout ones, though.
thistledown, little mousedoll 25 May, 2017 @ 7:17pm 
ALSO POWDER GANGERS AAAAAAAAAAAAAAAA
thistledown, little mousedoll 25 May, 2017 @ 7:12pm 
Also I forgot AHEM Any Of The Strip Families, Robert House's Securitrons and the NCR MP of The Strip, The Great Khans, Boomers, Unique NPCs and or MONGRELS
thistledown, little mousedoll 25 May, 2017 @ 6:56pm 
And a few other things.
1. It's working now that I did it manually.
2. New to actually getting mods off the forums, what the fuck will I do when an update pops-up?
3. Will you make. AHEM. Marked Men, Any Of The Tribes From Honest Hearts, Ghouls, Mercanaries or Wastelanders or just really any non-faction related peeps in general, Fiends and or Robots?
thistledown, little mousedoll 25 May, 2017 @ 6:48pm 
I can maybe try and help you spice them up a little bit. Try and make them independent and not a shabby ronin clone
Chiko  [author] 25 May, 2017 @ 1:27pm 
That's really weird. Everything about that particular file is in order and nothing appear in the console either. Try using the mod from this link instead: http://forums.datarealms.com/viewtopic.php?f=61&t=46169

Also, I have a raider faction ready but it's pretty much an alternate ronin faction.
thistledown, little mousedoll 25 May, 2017 @ 12:52pm 
And uh, while I'm here, will you be making Raiders or making Fallout 4 factions?
thistledown, little mousedoll 25 May, 2017 @ 12:50pm 
---------------------------
RTE Aborted! (x_x)
---------------------------
Failed to load datafile object with following path and name:

VaultSurvivors.rte/Sounds/LaserRreloadStart.wav

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------
EBerexa 10 May, 2017 @ 7:26am 
Apparently only me an error and crashes.
Chiko  [author] 10 May, 2017 @ 6:45am 
I searched but I found no such error. I did find other bugs but nothing that would cause a game crash or an error prompt.
EBerexa 9 May, 2017 @ 6:45am 
Thank you
Chiko  [author] 9 May, 2017 @ 6:41am 
Oh, ok. What does the log say? It will be easier to find the error knowing that.
EBerexa 9 May, 2017 @ 6:36am 
I don't know a good way, but with a subscription and log into the game there is the type of file error
Chiko  [author] 9 May, 2017 @ 6:29am 
I have no idea what krašit means but I'm guessing you are asking what game is this modded faction from?

If that's the case, it's from the Fallout series.
EBerexa 9 May, 2017 @ 6:06am 
what mod krašit game
Chiko  [author] 8 May, 2017 @ 8:04am 
Alright, I just updated all factions. Added the new scenario for this faction, new units for all factions, and some other new content, changes and fixes.

Check the Change Notes of each faction for more detailed info. :3
Chiko  [author] 5 May, 2017 @ 11:36pm 
I'm not sure since I've just started but the map is big enough for the attacking factions to usually kill each other while rushing for the cave and vault entrance.
Hughmannity 5 May, 2017 @ 5:29pm 
Cool! One question though, would it be possible to make a mission using this scenario where these two factions are fighting endlessly and mostly ignoring you?
Chiko  [author] 5 May, 2017 @ 11:03am 
I'll make an scenario for this faction. A vault in a mountain for defense skirmish missions. Will be pretty simple but I will keep adding stuff to it as I learn new things. It's actually the first time I make an scenario.

Since the AI like to use diggers, I'll make some custom modules for this scenario. I'll probably make decoration stuff too like alert lights, vault backgrounds for some of the modules and the like.
Hughmannity 2 May, 2017 @ 4:19am 
You could ask the creator of Psyclones, I think they have a buff that increases other nearby psyclones psycic abilities
Chiko  [author] 1 May, 2017 @ 4:43pm 
The Enclave Officer was supposed to have something like that but I actually have no idea how to make something like that work. I know it can be done, though. I'll ask in the official forums... haven't been there in ages but there are people there that might know how.
Hughmannity 1 May, 2017 @ 2:41pm 
Maybe they give a powerful buff to nearby units?
Chiko  [author] 1 May, 2017 @ 6:43am 
Hmm... I guess the brain unit for this faction should be an Overseer. No idea what kind of ability could give them, though. Should they just be like a normal Vault Dweller?

The only thing I can think of is to maybe make them immune to headshots. Or maybe make all his limbs able to "dodge" bullets until they explode after a set number of bullets dodged.
Chiko  [author] 30 Apr, 2017 @ 9:03am 
Any picture editing software will do. I use a really old one called Corel Paint Shop Pro. I used to use an even older one some months ago.

Also, I just copy vanilla sprites and edit them. It's a lot easier than create them from scratch.
Dovahkiin789 30 Apr, 2017 @ 8:16am 
What did you use to make all of the character models and weapons? I've been trying to find a good way to do it.
Hughmannity 27 Apr, 2017 @ 10:48pm 
Ok thanks!
Chiko  [author] 27 Apr, 2017 @ 10:47pm 
Yup. Also, there's actually some skirmish defense scenarios that allow up to 4 factions at the same time.
Enderzilla747 27 Apr, 2017 @ 3:58pm 
Campaign
Hughmannity 27 Apr, 2017 @ 3:00pm 
@Enderzilla747/@Chicko Which game mode do you use for this? I looked at skirmish defense and it was only 2 player
Chiko  [author] 27 Apr, 2017 @ 12:02pm 
Hmm... what about the ability to booby trap grenades? It's possible to add a pie command for each grenade to allow them to work like mines. Also, if I implement this... should it be tied to a perk so only certain units can do this? Vault Wanderers could have this ability, for instance.
Chiko  [author] 26 Apr, 2017 @ 10:31pm 
That's how I usually play, at least with this faction. I also loot enemy items instead of just buying them. I like to roleplay a little. :P
Enderzilla747 26 Apr, 2017 @ 10:17pm 
How to use mod correctly: Play as Vault dwellers. Take one area. Make a huge bunker. Never get out of it. Defend for as long as you can while the Enclave and Brotherhood fight on the surface...............EVENTUALLY you could go out, by the time you do, it is a wasteland of all the earlier battles...
Chiko  [author] 22 Apr, 2017 @ 11:36am 
The new update should fix the crashing caused by not having the Super Mutants mod.
Chiko  [author] 21 Apr, 2017 @ 11:17pm 
Thanks for posting the error message. That's a dependency mistake. The grenade is asking for a file from the Super Mutants mod. Probably happened because I first made the grenades in that mod and then copied and modified it for this mod.
Friend of Hats 21 Apr, 2017 @ 4:06pm 
Mod crashes game and claims it's because of a Super Mutant grenade, never installed the Super Mutant mod tho and uninstalling this fixes the crash
Balhaze 21 Apr, 2017 @ 2:08pm 
Could not launch cortex command with this mod on:steamfacepalm:
Chiko  [author] 20 Apr, 2017 @ 9:21am 
Just added the Enclave faction. I also updated this mod, Super Mutants and the BoS one. Check the Change Notes of each mod for more info.
Chiko  [author] 17 Apr, 2017 @ 6:23pm 
Oh, you are talking about the Sniper Rifle in the BoS faction. I think I know what the issue is... have you noticed how actors will sometimes grip/release their off-hand from a weapon? Rifles are two-handed weapons and when the actors stop holding their guns with both hands, an aiming penalty is applied.

I just did some testing and the inaccuracy happens but only sometimes. I could hit the same spot at least 4 times in a row. There seems to be no aiming penalty from consecutive firing recoil.

I can't stop actors from doing that with their off-hand and making sniper rifles one-handed weapons would be kinda weird.
Bloodman123726 17 Apr, 2017 @ 6:08pm 
I only meant the sniper rifle, not the hunting rifle. The hunting rifle is fine. Then that's odd because even when fully zoomed the weapon still is extremely inaccurate for me.
Chiko  [author] 17 Apr, 2017 @ 5:32pm 
That's weird. It has 0 spread when in full range. It gets less accurate at close range, though. It gets 5 spread max when the target is the closest. Unless you are talking about gravity, which forces the bullets down. Players have to aim slightly upwards to compensate for that bu the bullet always goes the same path at full range.

Also, the hunting rifle can kill normal humans with 2 headshots. Having it fire faster than vanilla rifles will make it kinda OP in comparison.

Anyways, I will keep adding more weapons for all implemented factions, including more sniper rifles so future weapon rebalances are most likely to happen.
Bloodman123726 17 Apr, 2017 @ 5:14pm 
I'd suggest changing the sniper rifle to at least be more accurate or fire more frequently. Because it's too slow and very, veeeery inaccurate for a sniper rifle.
Chiko  [author] 13 Apr, 2017 @ 8:40am 
Well, This faction and Super Mutants are almost complete factions so I guess I can start working BoS now. Some early ideas:

-BoS Initiate: Weakest unit type. They'll probably wear light armor.
-BoS Scribe: Unarmored but skilled. Can heal units.
-BoS Knight: Skilled and in power armor. Might be the best soldiers in all Fallout inspired factions.
-BoS Elder: The brain unit for this faction. They could be really skilled but wear unarmored robes.

Their main weaponry could be laser weapons plus some projectile ones like 10mm pistol, R91 Assault Rifle and CZ53 Minigun. Maybe they could have 308 Sniper Rifles instead of this faction, and give Vault Survivors a weaker one, like an scoped hunting rifle or other.

BoS will be OP against Vault Survivors and even Super Mutants so their latest units and equipment will probably cost a lot. I'll probably rebalance the other factions too, maybe add more weapons like grenade launchers for Vault Survivors and Missile Launcher for Super Mutants.
Squidtugboat 13 Apr, 2017 @ 8:02am 
I would love to see the brother hood of steel.
Chiko  [author] 11 Apr, 2017 @ 8:29am 
Just updated this mod. Added 2 new weapons plus some edits. Check the Change Notes for more info.