Killing Floor 2

Killing Floor 2

Dystopia 2029 (Original)
78 Comments
iavreN 17 Nov, 2022 @ 1:21pm 
any plans on renaming the map?
o'night 27 Mar, 2021 @ 7:45am 
also requesting a rename - so it can be played instead of the one ruined by tripwire
Poor huwhyte Carl 24 Mar, 2021 @ 7:49am 
Could you please rename the map and map file to something else, similar to what Delta Ranger did with Desolation->DesolationOriginal, so it's not confused with the official one. As of now I can't tell how could I run your map on the server as it defaults to the official one which has the same map file name even if I have both on my server. I tried but only the official one remains playable.
// Interceptor // 桜 23 Mar, 2021 @ 10:05am 
Congrats on being official. I knew I already knew that map :lunar2019laughingpig:
Marshal 27 Feb, 2021 @ 9:54pm 
Change name please. Like Dystopia 2029 original.
ZioMcCall 25 Feb, 2021 @ 2:11pm 
I don't know what TWI did to your map,but they turned it into the most poorly optimized official map ever released.
Blanc (Next White) 19 Feb, 2021 @ 10:01pm 
Schityeah, ready to play this OT! :-D
Sean Sindahl  [author] 16 Feb, 2021 @ 10:23am 
Thanks everyone <3

@Ellervis; custom maps do not support achievements, the collectibles are just there for fun. Achievements will be added to the official version once that releases.
Ellervis 15 Feb, 2021 @ 3:37pm 
Great map BUT NO achievements is working... i checked it out, 0,0 have any of the achivements on this map.... Please fix it soon
Basco 5 Feb, 2021 @ 10:01pm 
Congratulations:steamthumbsup:
Kimmy 5 Feb, 2021 @ 12:05pm 
Congrats!
๖ۣۜMk137 4 Feb, 2021 @ 1:57pm 
Congrats on making it to the promised land
Descent 4 Feb, 2021 @ 1:47pm 
Congratulations man!
Gov,nor GR££N☕ 4 Feb, 2021 @ 12:47pm 
Congrats on getting this map official, Can't wait to play it
Maur0 4 Feb, 2021 @ 11:25am 
Congratulations on the map now made official. A shame on your Elysium map that suffered several negative reviews. But this map does look like Cyberpunk. Well done!

Oh I can't wait to have other maps made for you for the following events. Too bad Tripwire and Saber stopped mapping themselves.

Anyway. Congratulations!
trar 4 Feb, 2021 @ 11:12am 
Congrats on the map becoming official. It's a pretty good one.
Mai_Velder 9 May, 2020 @ 12:26pm 
Love the map 10/10
The Shadow 7 Dec, 2019 @ 11:54am 
There's a bit of everything in this map. Not a very original map design wise, but it's still a solid map. Overall a good map.
Tiretracker 27 Mar, 2019 @ 10:40am 
This is more cyberpunk than the spillway dam we got.
Payday_Park 18 Nov, 2018 @ 4:03pm 
Map seems to be crashing the server I usually play on whenever it gets voted in, playing on the beta branch currently
Jodeth 10 Aug, 2018 @ 3:03pm 
This is better than most of the official maps! It's easily one of my favorites. The atmosphere is captured really well. Love it.
Nuca de Dolj 20 Mar, 2018 @ 4:51am 
maybe add a rain version
FAB 10 Feb, 2018 @ 3:31pm 
Realy good map, lakes a bit of verticality, i think the small building should have entrance so we cound get in and shoot from 2nd floor or so.
DukeNukem1991 3 Feb, 2018 @ 4:51pm 
Perfect playground for a city like setting.
-1 It's okay but its really not that good.
Marcy 29 Oct, 2017 @ 6:16pm 
Immediately became my favorite after playing this. Wonderful aesthetics. Be sure to play while blasting Synthwave in the background for that perfect mood.
Der Rabattrammler 21 Oct, 2017 @ 5:57am 
One of the most beautiful maps in KF2 :ss13ok:
Great atmosphere and lighting, puts the cyber in your punk :duke:
Nev 30 Sep, 2017 @ 9:35pm 
Quite possibly my favorite map, you captured the moody, cyber noir feeling that I've been yearning for perfectly.
Speedy Von Gofast 24 Jul, 2017 @ 5:41am 
Big, well detailed and optimized, I love it! :heart:
GrannyPounder 18 Jul, 2017 @ 8:25am 
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danygia 15 Jul, 2017 @ 7:06am 
Great map, reminds me of the 90s FMV games.
Foxer 14 Jul, 2017 @ 8:40pm 
Nice presentation. Does feel a bit cyberpunk though the modern day props like cars take a lot away from that. My main problem with the map is that it's too open. Granted I played only one match, it seemed easier to kite in the streets than actually go in the side streets, alleys, or buildings. Could definitely benefit from a smaller play area by cutting off unnecessary parts of the map and reducing the size of the street.
Maxine 14 Jul, 2017 @ 2:17am 
Unfortunately, still getting version mismatched errors.
Tried hosting it on a private servers with friends, and none of us can join it.
Pokerman 10 Jul, 2017 @ 7:14am 
And zeds can't hit the player who standing on the counter.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=972432671

I believe more "camper positions" aren't discovered yet.
Space Coward 1 Jul, 2017 @ 2:16pm 
I played this fairly recently in LAN. Awesome map, it's got a good level layout and the aesthetic reminds me a lot of XCOM 2... well, without the pain.
Pheex 28 Jun, 2017 @ 12:27pm 
Fantastic map, one of my favourites atm! Awesome backdrop, variety in scenery and streets and alleys, buildings.
Kaniche_DawG 29 May, 2017 @ 9:37am 
Hello. I tried your map again, with the newest update. This version is very good, there are more deco items and details, i guess. Still few pathnode errors and few missing things, or weird texture choices sometimes, but really it begins to be very pro. The optimisation was good (at least on my pc). I really like what you did with this map. Must have asked a LOT of hours to do this.
Thx for sharing. I guess the only thing that makes me wonder a little, is the Hotel. It really lacks some contrast in the time to me. I'm gonna try to explain : it would be very neat to have more "futuristic" elements in the hotel, cause it looks too much like a 2017 and not 2029. Just few textures to change, or weird props maybe.
Anyway, very good map, fun to play, lots of different places to go. I really love the room with the huge fan and the dynamic light.
Good luck for the future. Without bad joke.
Sean Sindahl  [author] 29 May, 2017 @ 8:20am 
Version 1.2 really, REALLY should be live now. Tested locally and working in solo game mode, but haven't had the opportunity yet to check it on online servers.

You can verify in-game that you are on the latest version 1.2 by going into the allet behind the carshow room and look for 2 car tyres propped against a white wall at the corner by the orange glowsticks.

Image: https://steamuserimages-a.akamaihd.net/ugc/784036741389626922/6A8AD5CA9A3E76B5F47F27001FE86DBAE10A51C7/

Please note that these tyres are dynamic and may be moved around during the map, so you need to go there and check for them at the beginning of the map.

If it still causes version mismatch then I am completely out of ideas and don't know how to fix it. KF2 custom mapping is becoming a pain the *** lately. Nothing but errors and bugs.
Sean Sindahl  [author] 27 May, 2017 @ 2:19pm 
##Troubleshooting

Still not entirely sure what the issues are, but the map *should* be working now. I will by re-uploading it again at a later time, as right now it has been de-listed from the "Maps" category and I would (for obvious reasons) like it to be listed back there again ;)
Sean Sindahl  [author] 27 May, 2017 @ 1:20pm 
Hey peeps thanks for all your comments, and I apologize for missing some crucial ones. I've re-cooked the map and re-uploaded it, but the upload tool (or Steam, not sure) is acting strange and I am not sure if it succeeded or not.

I've tested the map by hosting it on my own internal LAN server, and the map now works. But if you guys are still getting version mismatches please let me know. I really hope not because I can't figure out what causes it, nor what is up with Steam/Upload tool. Will have to see if I can get ahold of TWI if this has not fixed it.
SolidShark 22 May, 2017 @ 7:05pm 
Probably my favorite map in the customs. I agree, it's like RE Nemesis.
0l,,,VR 14 May, 2017 @ 4:24pm 
+rep
if you are looking for a RE Nemesis map-like, this is for you!
:thumb:
FPS_BAGH 8 May, 2017 @ 3:42pm 
In my server, when I try to enter, I'm getting this message: Connection - Package 'KF-Dystopia2029' version mismatch.

Do you have a fix for that? Thanks already and your map is incredible!
Sean Sindahl  [author] 3 May, 2017 @ 9:21am 
Version 1.1:

[*] -- Fixed missing collision on metal wall in the "green" tunnel (thanks for your reports)
[*] -- Fixed walls in the hotel upstairs "popping" in and out of sight (again thanks for the reports, everyone, this one was a pain)
NeYo-8826_TSGK 17 Apr, 2017 @ 2:06pm 
Hello, i tried to put your maps on my rent serv, but I keep having this message : "Error opening file". Do you have an idea how to solve that ? (Already tried to delete the cache folder in My Games\killingfloor2). Thanks ..
-SNiGS- JAM 16 Apr, 2017 @ 10:32pm 
Was this designed around the old hl2 mod Dystopia??
HiTmAn 16 Apr, 2017 @ 9:15pm 
this map need to be in game...
The Spitting Llama 16 Apr, 2017 @ 12:06pm 
cars being destructable was awesome!!
a sigma male duck edit 16 Apr, 2017 @ 12:01pm 
If this isn't featured in the next update I don't know what will.