Portal 2

Portal 2

The Growth Of Science
16 Comments
cochetmichel49 19 Oct, 2016 @ 8:21am 
Nice map ! Thanks
Mike Oxlong  [author] 10 Oct, 2016 @ 5:21am 
I haven't made any maps for a while, but I might in the future if I feel like it. There are plenty of additional maps on my workshop to try in the meantime
Derek 9 Oct, 2016 @ 1:37pm 
Great Job Author. I Love the diverse challenges. I like how you think. Can I anticipate more in the future? :steamhappy:
Mike Oxlong  [author] 7 Jan, 2013 @ 9:05am 
Published a few bug fixes, the elevator bug should now have disappeared.
Mike Oxlong  [author] 27 Dec, 2012 @ 3:53am 
I'll have another look at that bug and see if I can fix it, if not I think you can still rate the map and go to the next level from the esc menu
GWD9000 26 Dec, 2012 @ 11:45pm 
Pretty much completed per Ben Metzger's video (great work on all your vids, by the way, Ben), except used a running forward throw to land the cube on the button - inertia easier than the side, twist throw,,, and that you can take a replacement first area cube with you. This gives you 3 redirection cubes to connect the laser - not that you need it - and you can use the spare cube / redirection cube to place on the pit cover without stepping on it. This allows you to make a leap from before pit - on to cube - on to other side of pit, and die trying to go through the unintended exit. . Also, fell out of end lift per previously reported bug.
ajar 22 Oct, 2012 @ 12:44am 
one of the hardest so far, even without the bugs in the map.
Mike Oxlong  [author] 9 Sep, 2012 @ 10:25am 
Map updated, fixed a couple of exploits
Mike Oxlong  [author] 9 Sep, 2012 @ 7:57am 
End of the map was intended to be designed that way The upper exit was there for diversion, unfortunately I couldn't hide the trapdoors in the floor but that's as intended :)
Metzger Ben | GER 9 Sep, 2012 @ 1:47am 
Not sure if I did the correct solution. I experimented at first with the slope wall and the laser, but had no luck with that. So I did this: http://youtu.be/hm80ix3otWI
Mike Oxlong  [author] 27 Aug, 2012 @ 5:56am 
Ahh looks as if there was no player clipping inside the tractor beam instance for some reason, should be fixed now.
presto668 26 Aug, 2012 @ 4:33pm 
Video: http://www.youtube.com/watch?v=MH6eE3Cul8o

Didn't do anything special; just walked onto the emitter.
Mike Oxlong  [author] 26 Aug, 2012 @ 4:07pm 
Wow, that's really odd. If you can try and replicate the bug and get some sort of demo or video i'd appreciate it, I've checked the level and the clipping is correctly in place
presto668 26 Aug, 2012 @ 4:05pm 
Somehow I fell into the floor under the funnel emitter while it was off and couldn't get back out. :-/
Mike Oxlong  [author] 26 Aug, 2012 @ 1:39pm 
Yeah, for some reason the DLC broke the lifts and I don't know how to fix it, you have to just press esc and select "evaluate map"
1980 25 Aug, 2012 @ 8:34pm 
I think there is a bug with the lift after finishing all tests.