Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Someone with the knowledge should consider making a patch.
*oops didn't see that bit; it blends into the crossed out stuff.
And I don't see any reason it wouldn't work with it. I don't edit the world itself, just some squads and AI. At worst some minor conflicts that the average user probably wouldn't even notice.
~10 Kenshi day and farm on main road between Stack and Blister Hill lost all the guards.
Plus in farm (Stack - Bad Teeth) guards never goes out of barracks and not even goes on roof floor.
Just witnessed farm (between Stack and Bad Teeth) got wiped by raptors and guards just slept inside barracks and didn't do shiet.
Wasted all my medkits by healing farmers and bit later got ambushed by bonedog and now my two guys has -300 in legs and arms...
Is this mod related or just buildings being random?
Kinda planned to set up there and practice on raptors (neko's stronger group combat makes starting an actual outpost a bit more...heavy)
Guards are very much needed lol. Besides the guards, is the obsolete code/changes to farmers gonna interfere at all?
that's what's going on in my save game atm anyway.
Question though: does it work only with HN farms, or does it work also for swamper's farm ?
I don't really even farm or build bases in the game. I find it extremely boring overall. So I've personally never had issues with the Raptors. I just think that they are a mechanic that adds nothing of value to the game.
So tell me, why should raptor behavior be like this? What benefit to the gameplay does it add? It's not challenging to anyone besides the newer players, and there will be other (hopefully better designed) threats in the future, such as the Holy Nation themselves, to hinder them. It's pretty ironic that it's better to build a base in the biomes with more dangerous wildlife if you want to avoid wildlife problems. :P