War for the Overworld

War for the Overworld

Dungeon Keeper 2 Campaign: Level 13
5 Comments
poisonheadcrab  [author] 27 May, 2017 @ 9:46pm 
Just gave this level a much needed update. This new version will require you to set a specific personality to your rival underlord. More details in the description.
Green.Sliche 14 May, 2017 @ 1:21pm 
Blue Underlord usually ends up losing all of it's units to Empire traps. Perhaps you should consider making a path so he doesn't send his entire army at Empire traps in the middle.
Simon Evo 13 May, 2017 @ 5:52am 
I meant the other way around, so that the player has to blow it up.
poisonheadcrab  [author] 12 May, 2017 @ 8:58pm 
Actually the brimstone would make him come out quicker as it only takes one underminer blast to destroy.
Simon Evo 12 May, 2017 @ 8:20pm 
Very happy that this map didn't have an Empire Keeper. How about replacing the augrum walls in front of Malleus' dungeon with Brimstone/Obsidian combo? It'd ensure Malleus won't get out before we're ready for it.