Total War: WARHAMMER

Total War: WARHAMMER

Anvil of Doom
37 Comments
Andrew  [author] 22 Jul, 2018 @ 9:41am 
Andrew  [author] 22 Jul, 2018 @ 4:25am 
I'm working on it, however it's very hard to make anything in WH2
Beornvig 20 Jul, 2018 @ 4:01pm 
How's it going Andrew? Waiting patiently to start a new dawi campaign!
Beornvig 2 Jul, 2018 @ 12:04pm 
That is fantastic news!
stefan_kolbe 1 Jul, 2018 @ 2:49pm 
Thats good news, thank you.
nasosmanaris 1 Jul, 2018 @ 7:29am 
Ok thanks..
Andrew  [author] 1 Jul, 2018 @ 7:09am 
@everybody who asked me do update this mod

I bought TW:WH2 yesterday, so I will update it after installing and testing the game (may take a few weeks)
stefan_kolbe 1 Jul, 2018 @ 3:42am 
This is such a great mod. I would much appreciate if you could please do it for TWW2. Thumbs up for your great work.
nasosmanaris 11 Jun, 2018 @ 5:41am 
Can you update it for war2?
Beornvig 26 Mar, 2018 @ 11:06am 
Andrew! Did you ever get WH2? If not I'll chip in for a copy of the game for you if you'll update your mod!
Andrew  [author] 26 Mar, 2018 @ 6:09am 
Runesmith and Runelord have now an anvil of doom-ability
micons 17 Mar, 2018 @ 5:06am 
Could you create a unit with this ability.
It's like an ability, not a shot.
Andrew  [author] 2 Nov, 2017 @ 6:25am 
Thank you Beornvig. I don't have WH2, so I don't have the access to the WH2 data. That makes modding for WH2 trickier, but I will try to move this mod to WH2 for you.
Beornvig 1 Nov, 2017 @ 3:46pm 
This was about the best mod ever, any chance of moving it over to WH2 ME?
Jman 6 Jun, 2017 @ 8:46am 
ill test later - thanks man !!
Andrew  [author] 6 Jun, 2017 @ 6:29am 
I changed some stats to prevent ammo problems, is it ok right now?
When I get better at modding, I will create several mount options, so you can equip an anvil with more and different types of ammunition.
Jman 28 May, 2017 @ 5:28pm 
sorry one more greedy request - could you please do a version over powered i.e. unlimited ammo? :) This mod is awesome but the master anvil runs out so quick
Jman 26 May, 2017 @ 2:42am 
thanks man!!!!
Andrew  [author] 25 May, 2017 @ 10:56am 
@Jman Sure, I increased the ammo
Jman 25 May, 2017 @ 5:30am 
i love this mod - could you please give it more ammo?
Hunter671 15 May, 2017 @ 1:42am 
@Andrew awesome ty :).
Andrew  [author] 14 May, 2017 @ 11:11am 
@islanderz671 Making this available for other factions is possible. I will make both units available for all dwarf factions soon.
Hunter671 13 May, 2017 @ 10:28am 
Um.. any way you can have this into the other dwarf race with belegar ironhammer? It seems to only be in the original dwarf race's roster :(.
Milf-Hunter 6 May, 2017 @ 4:29am 
hehe ))))) i wont tell... keep up the work for the horned one) heheh
Andrew  [author] 5 May, 2017 @ 8:12am 
@Fucking GOD EMPEROR Oh, you found the easter egg :steamhappy:
Milf-Hunter 4 May, 2017 @ 1:26pm 
love the mod...but why 13 bolts? THIS IS HERESY!!!! ?????????????? are you a spy of the HORNED RAT!?!!!
DiViNe NeKO 1 May, 2017 @ 12:49pm 
Nice update, mod is lookin legit now.

Tested out the updated units, they would be more balanced out if reduced OP attack damage and
increased fire rate.
Andrew  [author] 1 May, 2017 @ 7:11am 
Now I figured out how to fix the porthole. Now you see a runelord instead of an anvil.
Tom 30 Apr, 2017 @ 2:00pm 
I feel that 3 bolts would be a good balance, since I feel one bolt is a little lacking due to the firerate.
SleepyNarwhalz 30 Apr, 2017 @ 12:31pm 
Use the runelords porthole
Andrew  [author] 30 Apr, 2017 @ 7:12am 
@DiViNE NeKO I don't know how to make a porthole image yet, but I changed the projectile to a single bolt.
Andrew  [author] 30 Apr, 2017 @ 7:10am 
@A-man3712 Wow, this unit image is awesome, I will change it
crisord 30 Apr, 2017 @ 5:09am 
:steamhappy:
DiViNe NeKO 29 Apr, 2017 @ 7:36pm 
Tested this out in Custom battle, heres some feedback:

- Change the cluster projectiles to a single large bolt of energy that causes blast wave on impact

- Make the energy bolt project closer from the unit's anvil

- unit card could use a change and there is no moving 3D porthole image

Good idea for a new mod unit but it could still use some more editing.
Pasta Gaming 29 Apr, 2017 @ 6:27pm 
Perhaps you could make the unit image something like this

http://www.paulprofherbert.com/Gallery/images/Runelord%20Anvil%20Of%20Doom.jpg
Andrew  [author] 29 Apr, 2017 @ 11:50am 
@Chomp Yes you're right. I will change it
Chomp 29 Apr, 2017 @ 11:21am 
wouldnt the runeforge eb a more ligcal building? and the upkeep seems a tad low? its only 200 atm