Stellaris

Stellaris

(DISCONTINUED) UberDreadnought
108 Comments
bhkuda 30 May, 2022 @ 7:42am 
update plz!!!
Rogueone 5 Apr, 2022 @ 11:45pm 
Update?
DerigarsChairman 10 Jan, 2019 @ 10:19pm 
More flexible limits? Maybe one per every 1500?for both mods?
pierre 15 Mar, 2018 @ 11:39pm 
i find this dreadnought ship type a needed peice in the game i know your working on it but i like this thing desing to much
𝓒𝔂𝓹𝓱𝓮𝓻 25 Feb, 2018 @ 1:19pm 
I'm waiting on NSC and was looking up additional ship types and found this gem. Have to say this looks extremely overpowered and game breaking, therefor I'll take 50.
Xahkarias  [author] 25 Feb, 2018 @ 11:38am 
For the 2.0 update, im overhauling the mod with a new model and making it use titan supply to stop the AI from spamming it, expect it to be out once i finish placing the gun turret locations
VengefulAncient 23 Feb, 2018 @ 1:34pm 
Awesome mod but we stopped using it because "AI's will build up to three ships maximum" is FAKE NEWS! The dumbass AIs build nothing *but* dreadnoughts at this point, leading to ridiculously inflated and deceiving fleet strength numbers, and I won't even mention how annoying it is when your federation ally AI wastes the federation fleet capacity by adding another few dozen dreadnoughts. Please fix that limit for AIs :(
capitaine raynor 16 Nov, 2017 @ 4:49am 
problem on the right column of the ship editor
Hi, I did other tests, with nsc isb exoverhaul sps asbm, enabled
if I activate Uber, the problem lies on the combat computers, I can not select, it is frozen, so I think the problem lies here, then if I activate the patch EX-uber, it must add me mod Ex module up, which is also fixed, if I add the uber-SPS patch, I have no energy anywhere, I did not restested with patch 5 sections, but it's the same, that's it , I hope it will help you solve the problem, finally asbm seems to work all the time.
Gorbian 7 Nov, 2017 @ 3:41pm 
Does this work with Downscaled Ships?
capitaine raynor 5 Nov, 2017 @ 10:40am 
hello, I can not run "exoverhaul ship and station" on "uberdreadnought 5 section" and "ship power station" I use the patch "uber 5 section + SPS" it's ok, but if I add EXoverhaul, it cause problem, I tried several patch but unsuccessful, it causes problem on the right column of the ship designer, so what are the patch to use for these modes, "EXoverhaul SAS" (I do not know if I have to use necessarily "EX component and weapons", I do not use) Uber + 5 section + SPS + ASBM, what are the patch to use, I may be a lack or too much patch activation, is there an order of activation? silly question..
Xahkarias  [author] 2 Nov, 2017 @ 11:32pm 
Thanks dude, I really appreciate it. I'll actually link to it here if you're ok with that (give you credit of course).
COLA 2 Nov, 2017 @ 8:39pm 
@Xahkarias
Thanks!
I upload only yml file
My MOD overwite english yml file :(
Xahkarias  [author] 2 Nov, 2017 @ 12:38pm 
@COLA
Woah that's pretty cool. Yeah you can do that, just credit me somewhere. Is it a full re-upload or just a localization change? I would be fine with either but ai would prefer if it was just a localization change.
COLA 30 Oct, 2017 @ 6:15am 
hi,Xahkarias :)
this mod is good!
so,I made to translation patch of your MOD!
may I upload Japanese translation patch of your mods for japanese players?
Xahkarias  [author] 27 Oct, 2017 @ 11:26pm 
@Waldo3055
Could you provide a list of the mods you are using, including any of my addons? I will get to work on fixing this once I get that.
Waldo3055 19 Oct, 2017 @ 3:20am 
When trying to save a design I keep getting a Wrong components error message
Xahkarias  [author] 14 Oct, 2017 @ 8:09pm 
@destructomac
I havent updated the AI logic for the latest update yet, been busy right now
@Hypernova1912
Thank you for that, will update when I find the time
destructomac 13 Oct, 2017 @ 5:41pm 
AI's will build up to three ships maximum. this is bullshit i have an ai running around with 5 and building more
echthesia 9 Oct, 2017 @ 8:40pm 
You appear to be referencing Sentient AI in your AI-related components, including combat computers, which has been replaced with sapient AI. You might should change that over, since the pictures on those components are blank.
Merlin 9 Oct, 2017 @ 8:28am 
I love your mod ,and i wanna ask you how to change the ship's size and ban AI using this ship?
Xahkarias  [author] 2 Oct, 2017 @ 10:20pm 
@Trigger
Ill take a look at it tommorow, cramming for a giant project
Trigger 2 Oct, 2017 @ 8:16pm 
would you be able to make a comp patch for it ?
Trigger 2 Oct, 2017 @ 8:14pm 
it's this mod Advanced Jump Drives (1.8+)
Trigger 2 Oct, 2017 @ 8:12pm 
no but i am useing a mod that gives higher tier jumpdrives idk if that conflicts im also useing the exoverhaul mods
Xahkarias  [author] 2 Oct, 2017 @ 7:14pm 
@Trigger
Hmm, I wont be able to debug tonight (tommorow I can though), but are you using any of my submods and/or using the beta?
Trigger 2 Oct, 2017 @ 6:15pm 
i keep getting an error when trying to save the ship design SHIPDESIGNER_SAVEFAIL_WRONG_REQUIRED_COMPONETS any help would love to use the ship
Xahkarias  [author] 1 Oct, 2017 @ 12:45pm 
Due to the fact that flak doesn't fit in M slots (this mod was created with that in mind), I will be releasing an update within the next few days that add EVEN MORE SECTIONS that have PD slots and sacrifice a bit of firepower for self defense.
pierre 25 Sep, 2017 @ 10:12pm 
this mod is the only thing that grants me the power to kick fallen empires asses
TLO 25 Sep, 2017 @ 7:38pm 
@Xahkarias
Yeah i was and thanks for the answer
Xahkarias  [author] 25 Sep, 2017 @ 5:27pm 
@TLO ( ಠ_ಠ)
Yeap it does (If you are refering to Tobori's)
TLO 25 Sep, 2017 @ 11:31am 
Does this mod work with Dreadnought Flagship?
Xahkarias  [author] 23 Sep, 2017 @ 8:05pm 
Just fixed that bug now
JOHN HELLDIVER 23 Sep, 2017 @ 1:42pm 
theres a missing blank component above engines idk what causing it
JOHN HELLDIVER 23 Sep, 2017 @ 1:26pm 
been getting the savefail missing components for this mod :/
Xahkarias  [author] 21 Sep, 2017 @ 9:31pm 
Ok so the bug is officially fixed. I literally deleted the enigmatic station dreadnought core from this file so it that bug will stay dead.
Xahkarias  [author] 21 Sep, 2017 @ 9:10pm 
TO EVERYONE SORRY ABOUT THE DELAY. Life just kinda happened and I was busy this past week. Going to update the mod right now AND make new submods to fix that stupid reoccuring problem
Xahkarias  [author] 21 Sep, 2017 @ 9:10pm 
Yeah just started working on it
yaminogaijin 21 Sep, 2017 @ 4:28pm 
@Xahkarias Gonna get a 1.8 update soon?
✠DEUS VULT✠ 7 Sep, 2017 @ 9:40pm 
ok
Xahkarias  [author] 7 Sep, 2017 @ 9:16pm 
@ZyNfrix
AHHHHH ITS BACK
Ok so the only way to fix this is for me to turn Power Stations Compatibility into a seperate mod, which I really didnt want to do. Looks like there is no other choice now though. Due to stuff in my life though, I wont be able to make the changes until around September 12-15ish. Sorry about that.
ZyNfrix 3 Sep, 2017 @ 4:19am 
@Xahkarias So i am having this bug that every time i auto fill a ship it puts in the Enigmatic station even though i dont have the ability to use that yet. It causes it to not be able to save since i dont have it.
yaminogaijin 16 Aug, 2017 @ 1:02am 
@capitaine raynor yeah it fixed just delete the save and sorts it....only got 1 mod that incompatable and thats the uberdreadnaught patch mod
Xahkarias  [author] 15 Aug, 2017 @ 6:31pm 
Ok that should be fixed. Thank you all for your patience.
Xahkarias  [author] 15 Aug, 2017 @ 5:52pm 
OK WHEW I GOT IT
Just have to also fix a localization error, expect an update within an hour
capitaine raynor 14 Aug, 2017 @ 7:09am 
Some mod are incompatible and it crashed the game, you have to activate or deactivate one by one to know which are incompatible
yaminogaijin 11 Aug, 2017 @ 2:35pm 
Unfortunall Xahkarias this mod causes my game ot crash. Atleast i think it's this mod cos it's only crashed after i added your mod.....Which sucks cos i dreamed of an entire fleet filled with these ships.
capitaine raynor 9 Aug, 2017 @ 2:42am 
ok no problem, I think it would take a search alternative may be to overcome the problem of not being able to reach the destination to have the ships too
Thank you For your dedication
Xahkarias  [author] 8 Aug, 2017 @ 8:03pm 
Ok I think I've tracked down the problem (again). However due to my work schedule I might not get a fix in for about a week or so. My apologies.
capitaine raynor 5 Aug, 2017 @ 1:56am 
ok thank you but It's in another territory :S I would see on another game
Dave 4 Aug, 2017 @ 2:29pm 
25Tilehomeworld Animated synth portraits expanded, your mod, Immersive galaxy base, inhabitale, uninhabitable, milky way texture, real space, true hyperdrive only, UI overhaul 1080p

Thanks for your response