Garry's Mod

Garry's Mod

[VJ] Eleven Eighty Seven SNPCs
145 Comments
lavoieaiden9 9 Dec, 2023 @ 6:12pm 
can you make the omega squad into playermodels to like a other pack
Turret moment 17 Sep, 2022 @ 2:34pm 
Ok.
Aizakku 20 Dec, 2021 @ 8:05pm 
i thought this was removed still here jeez
.-.-Petřík-.-. 11 Jan, 2021 @ 8:30am 
infection and merge system is a
Albmethazine 24 May, 2020 @ 5:28pm 
Hey man are you still working on the APC tank and apache? I hope you are but no rush, it takes time ik
Hammer Hugo 11 Nov, 2019 @ 12:09am 
Where is civillian zombie?
melly70000 21 Jul, 2019 @ 2:07pm 
hmm wheres the standered zombie? unless the armored zombie is the normal zombie.
Cavou 5 Jul, 2019 @ 3:58am 
I made a hotfix mod that changes/fixes the way the Babycrabs spawn when you kill a Burster Zombie, so they no longer get stuck and can't move until you kill a few. Hope it helps someone enjoy the mod more!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1792543114
Emb'd 1 Mar, 2019 @ 6:27pm 
What about the sidekicks? Like cris and that other annoying guy who's name starts with a J
teasny 11 Nov, 2018 @ 11:46am 
can you possibly make the 1187 Weapons? When I go to give them a weapon, I have a option to give them a 1187 M4A1 but I still can't get it. Can you please add then to become a weapon?
Discount 7 Oct, 2018 @ 4:42am 
Its been a while since ive checked this addon.
Ratatouille 5 Aug, 2018 @ 9:03am 
Cool content ! Just too bad they are ugly as fuck :<
[] Pope [] 4 May, 2018 @ 12:53pm 
also love how they returned my favorite enemy, the houndeye!!!
[] Pope [] 3 May, 2018 @ 1:51pm 
P.S. ho
[] Pope [] 3 May, 2018 @ 1:50pm 
now before some says "add gman" he's already in vanilla gmod
[] Pope [] 1 May, 2018 @ 4:40pm 
maybe a source styled type thing then, but ok
[] Pope [] 1 May, 2018 @ 4:38pm 
...oh...
Helghast Loyalist  [author] 1 May, 2018 @ 3:51pm 
@spazz
Those are unfortunately not in 1187 so i'm afraid i cannot add them to this pack.
[] Pope [] 1 May, 2018 @ 3:45pm 
P.S.ho
[] Pope [] 1 May, 2018 @ 3:45pm 
bring in a bullsquid (the things that shoot a green liquid) and maybe a alien grunt (the things with hive hands)
Stain1011 22 Feb, 2018 @ 6:39am 
WHERUS THE FREEMUN
Frezzer 21 Feb, 2018 @ 7:26pm 
Wheres John.
Discount 5 Feb, 2018 @ 10:46am 
@SOMEBODY SAY HO!

Hey. Hows progress with the APC's and stuff?
Helghast Loyalist  [author] 1 Feb, 2018 @ 4:24pm 
Update:

-Finally finished the Baby headcrab, meaning it will no longer launch itself at highspeeds at yeah.
-Increased the knockback of the Houndeye's blast.
Hammer Hugo 13 Jan, 2018 @ 5:16am 
no more updates?
HuehCentral / NotMichael 30 Nov, 2017 @ 3:20pm 
@SOMEBODY SAY HO!

Are you able to remake the models from Pamtri's Spongebob Videos? It would be really nice if I could finally make a Santiago shrine. It would be complete without all of pamtri's sin characters. Have a nice day. Also...


S A N T I A G O
Discount 29 Nov, 2017 @ 9:50am 
Jesus Christ @onion.
H.E Armstrong 20 Oct, 2017 @ 8:33am 
will u add noraml zombie as a variant
Helghast Loyalist  [author] 12 Oct, 2017 @ 4:46pm 
@Nucking Figger! Yep, i am still working on those SNPCs.

@collinlopezrox When i have the time, yes.
Discount 12 Oct, 2017 @ 10:08am 
-Packed the Combine Vortigaunt's laser beam into the mod, meaning you no longer need to have Black Mesa Expand SNPCs for it.

Yep, cuz it the guy who made it took it down...
Stain1011 11 Oct, 2017 @ 8:30am 
Can you put up pictures of the new NPCs?
Discount 11 Oct, 2017 @ 7:59am 
-The Omega Squad APC and tank.
-Teleportation for the Combine Vortigaunt
-The Omega Squad Apache.

Are you still working on these?
Dadinho 10 Oct, 2017 @ 6:52pm 
@Neptune Ultra Dimension, it's okay. I hope you're coming back to Steam Workshop soon.
Snowy..- 9 Oct, 2017 @ 8:48am 
@covasquie3 I might be back, and with my friend Mobs, it's just a matter of time
Helghast Loyalist  [author] 8 Oct, 2017 @ 2:33pm 
Update:


-Fixed the bug with the Combine Vortigaunt's laser beam not showing up.
-The Combine Vortigaunt's laser now uses it's sounds from Half-Life 2 instead of Black Mesa.
-The Omega Squad Soldiers now use the grenade from 1187 instead of the deafult VJ Base nade.
-Added the Baby Headcrab (In a early state at the moment).
-Added the Burster Zombie.
-Packed the Combine Vortigaunt's laser beam into the mod, meaning you no longer need to have Black Mesa Expand SNPCs for it.
Dadinho 8 Oct, 2017 @ 12:24am 
@Neptune Ultra Dimension, thanks for writing to me. It's good to know that Black Mesa expand NPC's will back to Steam Workshop. That addon, Vindictus and Grey have been the best addons that you have made. I just want to know something about the return of Black Mesa expand NPC's: Will you add more NPC's in the next post or leave it for an update in the future ?!
Snowy..- 7 Oct, 2017 @ 11:11am 
@covasquie3 I am sorry to delete my own plugin I am sorry, because I and my friends are so contradictory that almost broke my impulse led me to delete those plugins, but these are nothing, I have and my friends so early , We are ready to fix the plugin problem and republish, please look forward to the new plugin
Dadinho 5 Oct, 2017 @ 7:39pm 
@2spooky4me, I think that the creator will made a remake for Black Mesa NPC´s expand. I say that because the creator and his friend was remake a addon calling "Grey", and they was to removed the original. Also they removed other addon calling "Alien...(I don´t remember the name, sorry)" for made a remake. I know that because the creator of "Get a Life"-friend of the creator of Black Mesa NPC´s expand- confirmed the remake of "Alien...", and that is why was removed of Steam Workshop. Is just that I think. Sorry for my bad english.
Helghast Loyalist  [author] 5 Oct, 2017 @ 1:04pm 
@covasquie3 Oh shit, you're right! Damn, that may cause a lot of problems. Well, since i still have the gma file for the addon, i could try contacting the creator of the addon and ask premission to pack the effects in my addon. Though, that may be hard to do since his/her profile is private and he/she doesn't reply to comments on his/her addons very often.
Dadinho 5 Oct, 2017 @ 10:35am 
The addon Black Mesa NPC´s was removed from steam workshop :(
Helghast Loyalist  [author] 5 Oct, 2017 @ 6:10am 
@Okabe Rintarou When it's done.
Hammer Hugo 5 Oct, 2017 @ 4:38am 
When is next update?
Discount 2 Oct, 2017 @ 11:53am 
SOMBODY SAY TOO SPOOKY FOR ME!?
Crimson0987 23 Sep, 2017 @ 12:26pm 
can you hurry with the baby headcrab, only addon that will feature it that doesnt conflict with vj base
Discount 16 Aug, 2017 @ 5:47am 
s4nt65 Yeah i checked. Its just the NPCs that are already in the pack. (Their models.)
Jimmy Bob 18 Jul, 2017 @ 3:30pm 
HO!
H.E Armstrong 17 Jul, 2017 @ 11:37am 
giime de busta and just calrifacation when you said the zombies will be like sabreans mod will it be a separte mod
s4nt65 6 Jul, 2017 @ 4:37am 
nothing, none of the things I needed was in the folder, thank you anyway for answering
:steamhappy:
Helghast Loyalist  [author] 5 Jul, 2017 @ 7:24am 
@s4nt65 You may be able to find their models in the folder called "[VJ] 1187 SNPCs" or "[VJ] Eleven Eighty Seven SNPCs".
s4nt65 5 Jul, 2017 @ 5:54am 
especially the army models