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Getting kind of stymied by the amount of different weapons in the game, could do with some new variations like this.
Thanks! They're nothing in comparison to the works of other weapons mods available currently, but I'm still trying to get to grips with Blender and modeling in general. I planned on updating this a couple days ago, but might finally get around to it today. Then I might start looking into how I can be more creative besides butchering models and putting them together.
I actually have a really edgy bladed polearm I'm working on that'll fit under "Exotic Weapons" with handguards that are (ideally) going to go where the hands are positioned when used in combat. I'll get around to that once I finish my next mini-mod this coming day or so. ;)
Currently there are only two weapons introduced, and they are presented in the screenshots and changelogs (I'll be sure to move that info from the changelogs and update the main description for convenience): the Spiked Staff and the Heavy Staff. I'm still getting the hang of Blender, so those are all I have to show for right now, but I want to introduce at least three more with this little mini-mod. :)