Garry's Mod

Garry's Mod

SCP - 682 SWEP
63 Comments
Wekyc  [author] 7 Feb @ 11:53am 
i have no idea tbh, it could be releated to legacy code and some garrys updates
Alex 7 Feb @ 11:43am 
[ERROR] lua/weapons/scp-682.lua:94: attempt to compare number with nil
1. unknown - lua/weapons/scp-682.lua:94
Wekyc  [author] 7 Feb @ 11:38am 
im kinda clueless
Wekyc  [author] 7 Feb @ 11:37am 
hmm i think that SWEP has to be somehow initialized but i don't remember how

this is rest of my code https://pastebin.com/HpF3h5ck

thh i have no idea wthat could be a problem
Alex 7 Feb @ 11:21am 
all my code ?
Wekyc  [author] 7 Feb @ 11:18am 
ye, but entire weapon code
Wekyc  [author] 7 Feb @ 11:15am 
could you show me an entire code?
Alex 7 Feb @ 10:51am 
[ERROR] lua/weapons/scp-682.lua:94: attempt to index global 'SWEP' (a nil value)
1. unknown - lua/weapons/scp-682.lua:94
Wekyc  [author] 7 Feb @ 10:44am 
https://pastebin.com/wjVDEVQR pasetbin for better format
Wekyc  [author] 7 Feb @ 10:43am 
SWEP.NextAttackW = 30
SWEP.AttackDelay2 = 45
function SWEP:SecondaryAttack()
if self.NextAttackW > CurTime() then
if SERVER then
self.Owner:PrintMessage(3, "Ability 'burst' is still on cooldown!")
return
end
end
self.NextAttackW = CurTime() + self.AttackDelay2
local ply = self.Owner

ply:SetWalkSpeed(300)
ply:SetRunSpeed(300)
ply:SetMaxSpeed(300)
ply:SetJumpPower(300)
local function RemoveBuff()
ply:SetWalkSpeed(115)
ply:SetRunSpeed(115)
ply:SetMaxSpeed(115)
ply:SetJumpPower(200)
end
timer.Create("SCP_PLAYER_WILL_LOSE_BUFF", 5, 1, RemoveBuff)
end

This should work
Alex 7 Feb @ 10:22am 
acceleration for a certain time
Alex 7 Feb @ 10:20am 
acceleration is like yours for SCP-682
Wekyc  [author] 7 Feb @ 10:17am 
what do u want to do?
Alex 7 Feb @ 10:00am 
I'm talking about my mod, can you help me with speeding up over time ? :steamhappy:
Wekyc  [author] 7 Feb @ 8:37am 
ok, i got it. you have to extract file using a GMAD.exe (its located in garrysmod -> bin directory, but first you have to fix a *_legacy.bin file

1.Extract bin file with 7-zip
2.Add the extension .gma to the extracted file's name
3.There you have your gma file to extract with gmad

and then you'll have a extracted directory with a 2 directories,
-lua
-sound

enter sound, and there you have a roar.mp3 file. to make it quieter you have to replace this file with something else. (im pretty sure that it must be properly converted otherwise it won't work)

and voila, now you have to upload this file to steam workshop xd
Alex 7 Feb @ 7:00am 
hello, can you help me with the mod?
Wekyc  [author] 1 Feb @ 5:54am 
filename . [filextension]
Alex 31 Jan @ 5:13am 
I do not know what it is
Wekyc  [author] 31 Jan @ 4:46am 
what is file extension? It looks like compiled code
Alex 28 Jan @ 9:58am 
u€VGeћЖ№lЧUmн,BІнъFJF— лќI“¤"$|bD]<мVџВЩ#kpА’лэ6ВЛwЄбЬлv‘+”ґофrfx‰ўONЃ‹$·н1oЗ­ЖrY№ьФє1ҐбдЏOк»Зэщ:‰1Щ*a|ШуYЛпMо)п*mиШ=У…ґ†3·$эР«0j, what is it, I went into the editor to turn off the sound and boost the otaku, and then this code
Alex 28 Jan @ 9:48am 
OK but the adrenaline
Wekyc  [author] 28 Jan @ 9:46am 
search for a function which is responsible for the attack, if u can paste code on pasetbin, it would be easier for me instead of read the tea leves
Alex 28 Jan @ 9:24am 
how to remove a scream :steamhappy:
Alex 15 Jan @ 10:54am 
:steamhappy:
Alex 15 Jan @ 10:54am 
and the mod can be edited
Alex 13 Nov, 2024 @ 3:47am 
ok thanks for the cool mod
Wekyc  [author] 12 Nov, 2024 @ 4:00pm 
Its not supported since 2017 xD tbh i don't remember how to edit this addon, but i think that it is possible to extract lua files from this and edit it by yourself
Alex 12 Nov, 2024 @ 1:18pm 
can you replace the sound when killing, I just shit myself
ShadowFall334 20 Oct, 2022 @ 8:24am 
Yes!
Wekyc  [author] 19 Oct, 2022 @ 3:05pm 
this script is still working? xD
ShadowFall334 18 Oct, 2022 @ 1:19pm 
Mf turned the volume up to 5000%
screaming sicillian jimbo 26 May, 2021 @ 10:36pm 
jake but hes pertending to be demon
YIPPEE 21 Feb, 2021 @ 11:52am 
That is dog gorefield
Noli 1 Oct, 2020 @ 3:54pm 
wow even xenomorph,s are more scary
Sigmund 17 May, 2019 @ 10:05pm 
SCP-Adventure time addition
bag 4 May, 2019 @ 9:53am 
is that 682 it looks awfully weird
Möth Man (Pingu) 30 Dec, 2018 @ 4:23am 
what's with the picture
munkeyrunkey 29 Oct, 2018 @ 2:18pm 
...
VinkoZovich 11 Oct, 2018 @ 12:06pm 
you know thats not a tattle tail thats actaully jake the dog from a episode of adventur time
BluDogger 1 Oct, 2018 @ 11:52am 
wow
Wekyc  [author] 28 Jul, 2018 @ 4:42am 
I don't care, i made this for my own modpack.
HeadHuntingSniper 27 Jul, 2018 @ 7:37pm 
If you don't tell use what it does or if the Picture is an orange tattletail why the #### should we subscribe
Wekyc  [author] 15 May, 2018 @ 6:06am 
No dick no pic
big lizard 14 May, 2018 @ 3:27pm 
No pic, no click.
No description, No Subscription.
Gibbles The Fool 6 Sep, 2017 @ 10:00pm 
did you just assume my gender
Wekyc  [author] 9 Aug, 2017 @ 2:05am 
Its Demon Jake.
Anxiety 8 Aug, 2017 @ 5:04pm 
Soo , you picked up a Jake from an Adventure time picture and placed it in paint , placed some words , and yeah , ported in the Screenshot , no desc and no Pics of what the fuck is it , soo , lemee guess , i dont want GMOD Crash or Lua errors everywhere so , yeah like the guy below me , "No pic,no click"
Gibbles The Fool 14 Jun, 2017 @ 3:00pm 
no pic, no click
Gen. Alexander 13 Jun, 2017 @ 11:30pm 
should i get or should i go?
cuz if it sucks ill waste my time
so let me think for some time..
should i get or should i go?
Wekyc  [author] 13 Jun, 2017 @ 6:33am 
ayy