Crusader Kings II

Crusader Kings II

After the End - A Mighty Fortress
52 Comments
killerfish230 9 Jun, 2024 @ 11:59pm 
Still the best Crusader Kings mod ever made, it makes ATE so much better. If only the CK3 version had this.
Engooeer 20 Apr, 2021 @ 11:48pm 
Does this mod work with the most resent version?
Pastor George  [author] 31 Jul, 2020 @ 11:39am 
@Jo'Geran thanks for the suggestions. Yeah I think those are all good critiques. As far as the "spend piety" killing immersion. I totally get it, I'm just not quite sure. How to say that in a way that is more immersion friendly. I'm open to suggestions. Should be a quick fix.
@Tobywolf I'm not really sure. I haven't encountered that problem, and I have both this and Elder Kings installed. I think that the best way to fix would be to unsubscribe from both of them wipe them manually from your /ck2/mods folder and then sub back to them and see if that fixes the issue.
JO'Geran 20 Jul, 2020 @ 8:04am 
Hey, great mod, really love mods that flesh out religious groups, and it's always cool to have new events.

I hope you don't mind constructive feedback:

-"Spend Piety"seems overpowered. I like the idea of having something to spend piety on, but there's lots of weirdness. The price is incredibly low, there doesn't seem to be an upper limit, and as soon as it expires you can refresh it immediately. No other religion has anything even close to this.
-Some decisions feel a little clunky: Like having two separate decisions for choosing your school, or the spend piety decision being called "spend piety" making it seem a bit mechanical. It's perfectly functional, it just kills immersion a little.
-The 25 negative trait opinion between Calvinists and Arminians is higher than the negative opinion towards infidels. It feels kinda odd that they hate each other more than they hate Pagans. Other religions with multiple branches only have a -5 trait opinion, which feels more appropriate.
TurtleShroom 13 Jul, 2020 @ 2:07pm 
Yes, I completely understand why you had to use Orthodox mechanics. The Baptist ultra-autocephaly is simply too complex to employ unless you give them no mechanics at all and just have local pastors.

I will always make fun of New Jersey. I am a Dixie and it's what I do. You must never be allowed to live down the Jersey Shore and your liberal madness. :siriuspirate:

My point about the ruler of the mainstream Christians being in Atlanta, though, is simply because the largest Protestant denomination, and the largest amount of mainstream Christians (as opposed to their liberal bastardizations that think openly gay female clergy are Biblical) are in the South.
Pastor George  [author] 13 Jul, 2020 @ 8:24am 
2/2
This is how they explain the more centralized church structure and the head of the church being in Atlanta. It seems like the Fan Fork has made a religion for liberal Christians with the "Non-Conformist" religion, but I haven't had a chance to play the mod in quite some time.

Lastly, don't swing at NJ bro or I'll come down there and march through Georgia in the old northern sense of the word :steammocking: But more seriously. The character in NJ is supposed to function in the same way the Charlegmane functioned in history. And I really just used it to try out the new mod mechanics that were released with that update. The head of the Evangelical faith doesn't move to Gotham, nor do I think I imply that in the mod. It's just an interesting alt-pseudohistory model. Also, being an evangelical Christian pastor that lives and works in NJ, trust me, we exist and there are many of us here.
Pastor George  [author] 13 Jul, 2020 @ 8:24am 
@TurtleShroom 1/2 Hail brother, I appreciate the input. But there are a few things to consider. The first is practicality. In order to make the religion function with the base code, the base mod used Orthodox as the model. So to go about changing it at the level of personal autocephaly would be quite a headache. This is also why the church has a head.
The second is the fact that this is a work of fiction and that they can imagine how Protestantism would turn out in a post-Apocalyptic world. I actually find some agreement with them here. We have important theological differences for sure. But, the church has been known to band together despite these things in the past and work as one. I think that it would be very reasonable to expect churches to band together and unite in some way after something like this despite theological differences. At least moderate and conservative churches would.
TurtleShroom 12 Jul, 2020 @ 5:55pm 
[P2/2]

Also, there's no way that a mainstream Protestant Christian would EVER put its HQ in NEW FREAKING JERSEY. As opposed to the liberal "Christians" that deny the infallibility of the Bible and openly declare God to be wrong, Protestantism is entrenched in Dixie and the Midwest. Also, the idea that Protestants would have a "religious head" at all is wrong.

If I were going to model it, I would make it so that it uses Autocephaly without a central religious head. That would be the most theologically accurate choice for Protestants.

I would be honored to help you with this Mod.
TurtleShroom 12 Jul, 2020 @ 5:55pm 
[P1/2]

I am a Christian of the Protestant Southern Baptist denomination. My denomination is classed as Evangelical and it is the largest, mainstream Protestant denomination in RL America.

I consider myself a lay theologian and understand the functions and workings of the Baptist Church and their fixation on absolute autocephaly. Although I cannot extend my expertise to my fellow Brothers and Sisters in Christ's denominations, I thought I might be able to help you with that.
Live Finger Reaction 6 Mar, 2020 @ 10:37am 
This is compatible with 1.0?
Das Engie 1 Feb, 2020 @ 4:50am 
Many thanks, finally found'em and I'm lovin it!
Pastor George  [author] 10 Jan, 2020 @ 10:43am 
@Commander Max01 You can find it in the mod files :), don't worry I give credit where credit is due.
@Thewisestpanda, I will do that. I'm not sure how receptive they will be, but I will certainly reach out to them.
Thewisestpanda 10 Jan, 2020 @ 3:19am 
if you talk to them on discord you could have a link put there for your mod, would love to see some integration!
Das Engie 19 Nov, 2019 @ 11:05pm 
Can gib links/source for songs?
Pastor George  [author] 2 Nov, 2019 @ 6:02pm 
@Battlefleet_Covfefe not sure about Wild Wild Wasteland, but should be compatible with fanfork.
Azerbaijan_Technology 2 Nov, 2019 @ 6:12am 
Compatible with wild wild wasteland and latest version of fanfork?
Pastor George  [author] 26 Aug, 2019 @ 7:58am 
@bobbyhalliday373 I haven't had a chance to look at the new update yet. Unfortunately, it isn't the perfect timing for me because they decided to release it right at the same time as Classic WoW is coming out so that will be taking up most of the time. However, when I do eventually get around to playing the new update I will see if I can add anything. I appreciate your interest though! Let me know if the new update breaks anything though and I will try to fix it as soon as possible.
bobbyhalliday373 25 Aug, 2019 @ 5:20pm 
Do you plan to add anything for the new update?
Justyouraverage 25 Jul, 2019 @ 1:34pm 
What about the Lutherans in the Dakota's and Michigan?
Pastor George  [author] 31 May, 2019 @ 6:20am 
@LikkerdySplit, yeah I know right lol.
LikkerdySplit 31 May, 2019 @ 3:22am 
Nice mod.
I Lol at the Crystal Cathedral being a pilgrimage site - Rob Schuler and his 'Power of Positive Thinking' surviving aeons? Apparently so.
Pastor George  [author] 25 May, 2019 @ 3:02pm 
@Bruce Wayne, this mod is just for the religious aspect of Evangelicalism, not the political movement.

@Field Marshal Forrester, nothing with the mod has changed. Truthfully, I have never played a multiplayer game with this mod. It could be something with the base mod,
Field Marshal Forrester 25 May, 2019 @ 1:33pm 
I played a multiplayer just a day ago, but now whenever me or my friend try to host the map is greyed out and no characters can be selected. What has changed?
Bruce Wayne 23 May, 2019 @ 12:45pm 
Any chance in the future for some new government styles to reflect Murrica?
Kuro Max 10 May, 2019 @ 11:15am 
God bless
Pastor George  [author] 30 Apr, 2019 @ 6:19pm 
@Ciricle of Willis, just updated it! Thanks for your suggestions. I upped the likelihood of AI taking the choice by .010%, so hopefully that will make a difference. I may consider making it a religious branch, though I intended it more for the more religious characters rather than for every Evangelical, as I imagine most would not care and the debate would be had by the intellectuals. I'll think about it though!
Circle of Willis 26 Apr, 2019 @ 3:26pm 
And 3), split due to space constraints. Have you considered making the Arminian and Calvinist traits hereditary? I've seen many, many Protestant characters (even those raised by zealots and instructed with Faith/Learning focus) still go without a theological branch, often for their entire lives.

I think it'd make more sense to make one's choice of theology hereditary, while still letting descendants who think differently from their parents change their Evangelical branch through a decision at the cost of some piety/prestige. Much like the Sagrado Corazon and Gracia Divina's selection of patron saints, or Occultism's choice of fearsome sects.
Circle of Willis 26 Apr, 2019 @ 3:23pm 
Congratulations on the update. I've given it a test drive and so far, I haven't run into any problems. Thanks for all your hard work!

I do have a few more suggestions to offer now that I've spent a couple decades playing with the submod:

1) Since their piety boost has been brought in line with the base mod's other sects' bonuses, the Calvinists could still use a buff to keep up with Arminians. Maybe something for martial and/or learning, as well as a slightly greater vassal opinion bonus? Like +10 or even +15. Arminians already effectively get the same +5 opinion bonus with their vassals if said vassals are fellow Christians, after all.

2) AI chances of embracing either Arminianism or Calvinism should be increased - at present, I'm nearly 70 years into this game and barely any of the HCC's rulers (much less Evangelical rulers abroad) have taken up either, just the Emperor and some of the stronger dukes.
Pastor George  [author] 21 Apr, 2019 @ 7:38pm 
Hey everyone,

The current version should be compatible. This mod will be updated with some bugfixing, balancing, and some Holy Fury stuff, and more music! I appreciate all the support you guys have given this mod, truly!

@Circle of Willis, yeah you hit the nail on the head. I think I'm going to incorporate your suggestion for Arminianism in. I also wasn't aware of the piety boon in relation to others so I will definitely be adjusting that as well.

Thanks again everyone for the suggestions, mod update should be out soon.
Circle of Willis 21 Apr, 2019 @ 8:04am 
Hey there, ATEFF just updated - is this submod still being worked on and if so, is there any ETA on when it will be made compatible with ATEFF 0.4 and Holy Fury?

Also, the Calvinist/Arminian bonuses seem...excessive, especially compared to the bonuses of other ATE religious traits. I know they're based on the Mutazilite/Ashari bonuses from vanilla, but Arminianism's +5 Diplomacy gives me pretty much no non-roleplay-related reason to ever go Calvinist, while Calvinism's +1 monthly piety is 5x the bonus that being an Americanist President and 4x that of being an Occultist follower of the Pact confers.

Might I recommend nerfing these bonuses somewhat for the next version? Something like having Arminianism confer +2 diplomacy and a +5 opinion bonus with other Christians while Calvinism grants only +0.25 monthly piety but also +1 martial to compensate, for example, or whatever other bonuses you think would be more appropriate.
bobbyhalliday373 24 Dec, 2018 @ 8:23am 
Thats good. Love the mod God bless
Pastor George  [author] 22 Dec, 2018 @ 6:03am 
Yes, I am planning on doing an update. Already have some things brewing: Bloodlines, relics, etc. In order to really figure out what I want I will have to see what After the End is adding for Holy Fury. It will definitely be updated to the newest patch though. Not much to do on that front.
bobbyhalliday373 21 Dec, 2018 @ 5:45pm 
Are you going to update this once after the end gets updated? Also is there more features you plan on adding?
Thotinator 17 Sep, 2018 @ 9:58am 
@神ジョージ thank you
Pastor George  [author] 17 Sep, 2018 @ 9:56am 
@Thotinator

Sure. https://forum.paradoxplaza.com/forum/index.php?threads/after-the-end-a-post-apocalyptic-america-mod.831384/

You'll need a paradox account, and I am unsure if it is updated to work with the most recent patches. It's productions stopped a year ago.
Thotinator 17 Sep, 2018 @ 9:40am 
@神ジョージ can you please link me the base AFTE mod?
Pastor George  [author] 17 Sep, 2018 @ 9:28am 
@Thotinator
You need to have either the base AFTE mod or the Fan Fork in order to run this, and you have to make sure that you are running both this mod and one of those at the same time.
Pastor George  [author] 17 Sep, 2018 @ 9:28am 
Sorry for the late responses everyone.

@Ranger Danger
Thank you for the kind words!

@Stimar
So the reason that I tried to go without dominations, and rather went for streams of thought like Calvinist and Arminian. I tried to keep the original creator's intentions in mind for this mod. It seems that the original creators believed, and I think rightly, that an apocalyptic event would draw churches together rather than split them apart. So I believe, from what I see in the lore, is that the more low-church/center to conservative churches are what makes up the Evangelicals in game. While the more high-church/liberal churches became the High Church heresy in the base game/Anglican in the Fan Fork. Because of all of that I'm keeping it to two major streams of thought. But yes I have respect for Lutheranism, and of course especially love "A Mighty Fortress," so I tried to hint at all different streams of denominations with flavor events and other small easter eggs.
Thotinator 17 Sep, 2018 @ 6:56am 
do I also need to download the after the end fanfork mod for this? I ran this mod without any others and its just like a vanilla CK2
Goober 1 Sep, 2018 @ 8:55am 
Any chance that Lutherans could be added, seeing that the title of this mod is a Lutheran hymn?
Fresh 30 Aug, 2018 @ 10:24pm 
This is actually the best sub-mod for AtE. The music alone would make it worth subscribing, but as someone who plays in the South a lot, I really appreciate the new life this breathes into evangelicals. Thank you.
Pastor George  [author] 27 Jun, 2018 @ 6:57pm 
No problem, glad you enjoy them, some of my favorites as well! So as of right now problably not. I think that the Calvinist/Arminian divide is probably the biggest theological split between Evangelicals today. And I imagine that we would not have cleaned up our act by the game time (even with the apocalypse) so that is why I chose those two. I think it would be redundant to have Calvinist and Presbyterian because both of these are very similar theologically and I don't want to get too bogged down with different schools of thought. I am working on stuff though! Trying to make it coincide with the realse of Fan Fork 3.0.
Avatar of Hatred (Human Trash) 27 Jun, 2018 @ 6:13pm 
Oh my god thank you for adding the old spirituals to this, I don't know if I can play other religions without these now. A few questions though, are you at all planning to add any more religious traits to the mod, like calvinist or presbytarian?
Pastor George  [author] 11 Jun, 2018 @ 11:37am 
I actually did think about this. Especially because California is a big seat of evangelicalism today with important leaders and institutions. I will think about it. I was toying with doing something involving the Crystal Cathedral but we shall see. Thanks for the suggestion!
Live Finger Reaction 4 Jun, 2018 @ 2:44pm 
You should add an Evangelical ruler under one of the kings in California.
Pastor George  [author] 22 May, 2018 @ 5:20pm 
No problem! I'm glad you enjoy it.
Chimboucha 19 May, 2018 @ 9:44am 
Thank you for making this! For a long time the evangelicals were something that I sometimes played but wished for more flavor
Pastor George  [author] 12 May, 2018 @ 8:16am 
No problem thanks for letting me know!
Bofulad200ad 12 May, 2018 @ 7:54am 
That worked! Thanks for the prompt fix.
Pastor George  [author] 12 May, 2018 @ 7:09am 
Let me see what I can do. Thanks for letting me know.