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Ahem.
So, my friends and I are working on a fork of FU, and I was wondering about two things: One, who do we talk to for permissions, and two, are we allowed?
Is this just me?
He has a tendency to assimilate mods into FU and take them over as a result.
I've showed this error to a friend and neither of us understand where it could be coming from.
If anyone figures anything out please ping me. Thank you!
[Error] Application: exception thrown, shutting down: (ObjectException) Error loading object '/objects/figures/colfigures/pokemon/gen3/pkmnfig_pelipper.object': (MaterialException) Error loading material file /tiles/materials/skath/skathwallbeams.material
Caused by: (MaterialException) Duplicate material id 8009 found for material skathwallbeams
"""
I guess you have an id conflict problem. I guess it's one of the mod which add Pokemon figurines...
I've got the same problem with the same item ID.
Straight from the error log: (MaterialException) Duplicate material id 8009 found for material skathwallbeams
This is the official skath discord where we used to work on the mod. We will gladly support those who want to help us out even.
We will also provide you with the necessary files and access to the skath dropbox where you can get all the files :)
By the way, I couldn't help but notice quite a few grammatical errors and awkward sentences in some of the Skath codices. I can help you fix those if you let me.
Yeah i have given this a thought but i aint gonna make any excuses and just straight up say, that I was too lazy to ask and when i wanted to, i forgot about it :'D
Not sure how feasible this would be, but have you thought of recruiting other modders/spriters from the community forums to help out with this mod? I feel bad that you have to do everything on your own.
Yet the mod is nowhere near dead and if the next update comes out, I will make sure to keep the mod updated so it wont break. But for now I have to learn how to sprite stuff properly, before I can come back and finish armors and stuff like that.
( Also, underwater towns, those are hard to design, even with proper references @_@)