Arma 3
Rismarck's Static Animations
164 comentarii
Skully 25 iun. la 15:30 
what are the map mods u have from screenshots?
Josethx (Depressed) 5 febr. la 3:41 
In-game it doesn't appear on bots
tufismail 28 mai 2024 la 14:40 
come get your g-
Pyrolised 25 mai 2024 la 10:28 
Rizzmarck
Rismarck  [autor] 11 sept. 2023 la 13:09 
Hello, I have checked mod with latest patch and it works as intended.
Note that these are not animations intended for use in gameplay/scenarios.
I used the poses with POLPOX's Artwork Supporter in Editor without problems, even adding additional units afterwards.
Cascadian Patriot 10 sept. 2023 la 19:15 
i think the mod is broken. when i spawn a unit, thier stuck in the rifle-raised position
BlackFalco 3 apr. 2023 la 9:19 
Hi RIsmarck, when I turn your mod on it will make soldiers spawn in a strange position/animation and can't exit. Is there any fix for it?
ITsYaZ5 13 febr. 2023 la 0:38 
can they fire at enemy while in animation?
=_X_=™© 27 ian. 2023 la 20:02 
WOW you recreated the picture of the mortar German mortar team in stalingrad ( 9th picture from the left )

im genuinely impressed , damn good work
bartus 29 nov. 2022 la 10:58 
when i spawn stuff in every character is in a wierd position and i cant fix it
05 9 mai 2022 la 18:13 
very good animations :steamthumbsup:
Bang TEGS 9 mai 2022 la 8:19 
My character crouched everytime i try to add it on Eden
Pickle 11 apr. 2022 la 7:33 
rismarck, why is my character crouching when i load in?
Corporal Ray Person 25 ian. 2022 la 7:56 
One of the best static animations mods out there. Everything looks natural and as if it was done by the devs themselves. I just hope at some point there will be some more even if there are a lot already here, it never hurts to have a bit more of something good.
Usually baked 14 ian. 2022 la 16:51 
wow looks great
Rismarck  [autor] 14 ian. 2022 la 13:48 
Stalingrad factory map have been a scene built on Livonia.
Usually baked 13 ian. 2022 la 17:39 
where can i find that stalingrad factory map are all of these custom maps?
Jerry 31 dec. 2021 la 7:25 
This fucked up my whole arma lol. Can't even walk anymore or do stuff. Even when i have deleted all the files
Alfred 17 dec. 2021 la 6:02 
Whenever I place down a unit, they're automatically in a crouching position. Anyone know what is causing this?
_iceyu_ Țop 11 aug. 2021 la 5:17 
i have a problem every time i spawn a character he is on crouch not up how do i fiz this?
RevampedGrunt 28 iun. 2021 la 18:39 
Hello, would it be possible for me to convert these poses for the space marine skeleton in TIOW? It would be very appreciated since currently there are no special poses for them in order to make screenshots, and your poses happen to be the best in my opinion.
Boi 24 mai 2021 la 5:19 
uhhh rismarck, i used your mod and whiplash's at the same tima and it kinda caused a few problems. like i need to take off a tire from a truck to make it look like it hit a mine during an ambush, but i tried to make a character so i can play it but it is unable to move because the mod made the default animation to "w_stand84".. any solutions to this?
Falzone 15 apr. 2021 la 13:06 
I've tried AttachTo and disabling simulation for both the soldier and object (via Eden Enhanced) but doesn't work :-/ No worries, I'll try another option
Rismarck  [autor] 13 apr. 2021 la 11:45 
Perhaps due to a collision. Try to turn off the sim. for both the item and the soldier. If that not work attachTo command should do the job. I can't speak for others, but if they aren't coded, the animation won't use them. I only have 3-5 animations with items/pistols that should show them, if I remember correctly.
Falzone 12 apr. 2021 la 11:00 
P.S. does this mean those binocular animations where the soldier doesn't hold binoculars even though they have them in their inventory are hardwired *not* to use them? Seems a bit odd considering the animation! :P
Falzone 12 apr. 2021 la 10:54 
Ah okay. When I've placed some items - There is a radio I found, when starting the mission it is suddenly about a meter away from the soldier who was supposed to be holding it.. I can't even attach it to the soldier it seems. Is this because it's an object which is never meant to be held, or something?
Rismarck  [autor] 11 apr. 2021 la 11:56 
Hello, pistols and binoculars are only displayed if they are activated via the code. I have a few poses where the code is activated. If your soldier has binoculars or a pistol in his inventory, they should be displayed when used by the animations. Otherwise you have to place and arrange them manually in the editor.
Falzone 11 apr. 2021 la 11:16 
Hello - Thanks for the great mod. Do you know how I am able to get soldiers holding things like binoculars or pistols, specifically when the animation calls for it, for example the various animations of soldiers looking through binoculars. They always do the static pose/animation without them...
Rismarck  [autor] 6 apr. 2021 la 13:52 
@FUBAR I think they can be use, but there more intended for SP/Screenshot purpose.
@Iller085 I recommend turning this mod off if you're not actively working on screenshots, as it's not really meant for active play, though I don't know how that would affect the AI. Soldiers with active poses are not controllable when a pose has been applied.
FUBAR 14 febr. 2021 la 17:05 
Can these be used in multiplayer servers/scenarios to give the background AI more realism, or would it possibly cause a crash?
Lastinthecentral 3 febr. 2021 la 6:35 
When loaded the mod causes me to not be able to control soldiers in any way while playing a scenario,
Crack Jack 12 ian. 2021 la 13:07 
thanks
Rismarck  [autor] 12 ian. 2021 la 11:15 
Airborne Helmets? Should be FOW Mod.
Crack Jack 11 ian. 2021 la 9:53 
hey yo what mod has the helmets on the 20th picture
Henderson 16 dec. 2020 la 11:28 
That first image with airborne is truly one of the best ArmA screenshots i've ever seen. Good shit as always.
Rismarck  [autor] 16 dec. 2020 la 10:40 
UPDATE RELEASE VERSION 2.0.0 is out.
Added 281 poses.
RoRa26 29 iun. 2020 la 8:24 
all you have to do is restard youre arma (and launcher) then load up a diffrent modset and then just load up the modset u want to use and you should be fine
:NATO:
RoRa26 29 iun. 2020 la 8:21 
AH I FOUND A FIX
RoRa26 29 iun. 2020 la 8:11 
i just tried reinstalling and playing it and then going back did nothing. but it did fix it so when i got the mod loaded it okay when not loaded its not
RoRa26 29 iun. 2020 la 8:06 
so i tried choosing a diffrent anymation to fix it just went back to the sitting. then i tried goin to the animation finder it was on unkwon clicked off that one no fix. tried searching it up. nothing
RoRa26 29 iun. 2020 la 7:58 
hey this mod broke every troop i made some screen shots and removed the mod after that. and now all the units i place are sitting down they wont move or anything pls tell me how to fix it i can't find a solution
William 28 iun. 2019 la 9:44 
Love this mod, thanks for making it :D Btw, that last picture reminds me of this ;)

http://prntscr.com/o7zvtj
Charlie 26 mai 2019 la 2:45 
wonderful!
Frenchy56 23 dec. 2018 la 13:25 
thanks for the update
Lakarak 22 dec. 2018 la 10:46 
Amazing update. A great return gift.
Rismarck  [autor] 22 dec. 2018 la 10:24 
Mod update release today, for detail information visit the BI forum thread.

Version 1.1.4

"Maintenance"

Changelog:
-remove preview picture as they are obsolete since POLPOX's Artwork Supporter
-added IK (Inverse Kinematics) to poses accross the mod.
-added fire-able ability to combat poses
-pistols are now visible, if poses use them
-removed obsolete poses / pose list updated accordingly
BackfiredPlans 11 oct. 2018 la 16:08 
Do you even know how to work static animations noremac122399?
Rismarck  [autor] 25 iul. 2018 la 5:44 
Place the objects from empty tab into the editor and adjust them to the pose. Pistols are not supported atm by static poses.
unknown 24 iul. 2018 la 13:39 
how does he put the helmet in the guys hand and how does he put the pistol in there hands i cant figure it out
Bill Jobs 18 iul. 2018 la 10:00 
This is a good mod, helps a lot with recreating different scenarios. But I have problem; When I apply an animation to a unit, he does an 180 degree spin. Is there anything that I can do to fix it?