Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Note that these are not animations intended for use in gameplay/scenarios.
I used the poses with POLPOX's Artwork Supporter in Editor without problems, even adding additional units afterwards.
im genuinely impressed , damn good work
@Iller085 I recommend turning this mod off if you're not actively working on screenshots, as it's not really meant for active play, though I don't know how that would affect the AI. Soldiers with active poses are not controllable when a pose has been applied.
Added 281 poses.
http://prntscr.com/o7zvtj
Version 1.1.4
"Maintenance"
Changelog:
-remove preview picture as they are obsolete since POLPOX's Artwork Supporter
-added IK (Inverse Kinematics) to poses accross the mod.
-added fire-able ability to combat poses
-pistols are now visible, if poses use them
-removed obsolete poses / pose list updated accordingly