Killing Floor 2

Killing Floor 2

KF-CSGO-Office
48 Comments
Ali the Monster Slayer 7 Apr @ 4:51pm 
So good
Mr. Petrucci 25 Sep, 2023 @ 6:17pm 
Great looking map, but performance is pretty poor.
Especially when we play it with 10-20 players
Kranot 11 Apr, 2019 @ 12:26pm 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Sayori 9 Mar, 2019 @ 11:33pm 
Would be cool if you made the windows breakable instead of empty frames.
xX_pawliker10000_Xx 2 Apr, 2018 @ 5:42pm 
Did you add spawn brushes to the entire map? I'm literally watching zeds spawn by the dozen in front of me in CT spawn.
***MR.Picanhas*** 4 Feb, 2018 @ 7:46am 
dust 2 or mirage pls :3
RockMax  [author] 4 Sep, 2017 @ 2:55pm 
New update
Donacdum 16 Aug, 2017 @ 3:18am 
H
GrannyPounder 18 Jul, 2017 @ 8:29am 
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коунтер стрике
RockMax  [author] 20 Jun, 2017 @ 5:58am 
New update
RockMax  [author] 19 Jun, 2017 @ 10:29am 
I used WallWorm plugin for 3ds max
SenpaiOreo 17 Jun, 2017 @ 12:08pm 
what did you use to make this map? i hear the sdk is broken
sebul 16 Jun, 2017 @ 6:02am 
too slow zed spawn. need to make the spawn point closer
b asti 16 Jun, 2017 @ 4:51am 
Nice!
Dusenshin 14 Jun, 2017 @ 8:18pm 
cool!I like csgo
TWITCHERUS 14 Jun, 2017 @ 4:33pm 
Map Gameplay Hell on Earth:
https://youtu.be/PW9W737kLMI
brick 14 Jun, 2017 @ 2:09pm 
Thanks.
NEXT 14 Jun, 2017 @ 6:54am 
enemy spawn very slow
I want make enemies spawn from outside
brick 14 Jun, 2017 @ 2:29am 
May I ask the process from converting Source Maps to Unreal 3/KF2 ones?
RockMax  [author] 14 Jun, 2017 @ 12:43am 
Nope
H 4 Z E 13 Jun, 2017 @ 11:08pm 
is there a nuke map too?
beees? 13 Jun, 2017 @ 7:01pm 
disable that mod if you're playing on this map then?
Shebby 13 Jun, 2017 @ 2:43pm 
CSGO Isn't the only CS with the map office.
SyndicateZulu 13 Jun, 2017 @ 12:52pm 
Atorras, then my game wouldnt play as I intended would it. In addition, I requested that he lowered them because I use Hard Mode Boss as a mutator, which a number of other RPG servers also utilize; this mutator contains a multiplied spawn rate which some have been struggling to modify. This was a request because the decrease in spawn rates would still allow the map to run as intended while also opening it up to more servers. There's no hate, complaining, or commanding of any sort here. I simily asked for a change based on feedback.
Kyle 13 Jun, 2017 @ 12:39pm 
Not you, the guy complaining about spawn rates
RockMax  [author] 13 Jun, 2017 @ 12:38pm 
Have I said something? I will decrease the spawns....
Kyle 13 Jun, 2017 @ 11:52am 
Decrease your spawn rates then you idiot
Ainzelfall 13 Jun, 2017 @ 12:39am 
great work!
SyndicateZulu 12 Jun, 2017 @ 4:53pm 
Love the work you do Max. May I ask if it's possible for you to lower the spawn points on your CS maps? I realize it may be fun and intense in normal servers but given I play with a increased spawn rate, there is a huge spike in lag throughout the game. I've noticed this throughout your new CS uploads and I hope you can consider this given your maps would still run greatly as intended, even with less spawn points.
Mr. Foster 12 Jun, 2017 @ 11:23am 
nice
Rebcee 12 Jun, 2017 @ 10:15am 
I like the idea, but you've made it hard to get round. Shortcuts that you can take on boxes on CS:GO you can't take here. Like the boxes outside, or boxes in the middle of the map (Last picture). Other than that it was a fun map to play
RockMax  [author] 12 Jun, 2017 @ 6:18am 
Tbh, I don´t even know how many many I will port.
Bindal 12 Jun, 2017 @ 5:59am 
Now one question I have: Is it only going to be CS stockmaps you bring over or are custom maps also an option? If custom also works, de_seasons and de_thrill from CSGO may be worth looking at.
UMP45 12 Jun, 2017 @ 3:17am 
i thought ZED spawn is too close,it's easy to be surrounded by ZEDs
Donacdum 11 Jun, 2017 @ 11:11pm 
OH MY GOD!!!!! YES
The Renegadist 11 Jun, 2017 @ 11:02pm 
You're crazy, Rock! All these map ports in such a short time, absolutely amazing stuff as always my man!
76561198333501154 11 Jun, 2017 @ 3:35pm 
Thank you! Can you try to do dust II next?
Colt 11 Jun, 2017 @ 10:51am 
The lighting is a bit weird but otherwise really good. I don't care about the sky; the interior lights look a bit strange though.
Storm_at_Sea 11 Jun, 2017 @ 6:31am 
Awesome, thanks :)
Pokerman 11 Jun, 2017 @ 6:03am 
A hostage has been rescued!!!
Pirangunter21 11 Jun, 2017 @ 5:43am 
ah yes i've been waiting for this!
RockMax  [author] 11 Jun, 2017 @ 3:10am 
When I´m done with bugs I will actually make the night version, thanks for the suggestion.
Storm_at_Sea 11 Jun, 2017 @ 3:07am 
Love snow, my point was- there's usually a deck of clouds the flakes are coming out of, but it's a sunny day. I'm not arguing or bashing your map. I am not one to nag over fps/lag- I go solo so I don't have that problem. I am usually harping in 'any' game for a darker map. I love Toxikk, basically a modern UT clone- except instead of cool, dark Necris worlds you have sunshine and blue skies. Boring! Anyhow, post here if you ever decide to do a night version. (and if you haven't tried the night version of Office in CSGO- try it!). :steamflake::Horzine:
RockMax  [author] 11 Jun, 2017 @ 2:55am 
See this is the problem. When I finally got the map right, no lags and stuff, ppl starts to complain for other things. It is not hard to make a night map, I can do it in 1 minute just by editing skybox. And what´s up with the snow? It´s a nice little touch. I don´t know about doors.
Storm_at_Sea 11 Jun, 2017 @ 2:13am 
I love this map in csgo, but why is it full sunny with snow coming down? That's one thing I don't like of this generation's games, they're all afraid of the dark lol, always full sun and I don't think I'll ever get used to it, it loses a sense of character older, less sunny games had (imho at least).

Anyhow- enough rambling, in a game like kf tho, ever thought of doing a night time version as well? (I have a cool night time office map in my csgo).:summermoon:
ChemSiR 10 Jun, 2017 @ 10:12pm 
This one is good, no lag on server. Would be nice if doors can be closed and welded.