The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

RNG (Dynamic) Guard Helmets
44 Komentar
aran321 10 Jul 2014 @ 10:07pm 
Err, pics please?
Sir Skif 7 Apr 2013 @ 3:03pm 
any one know how to fix the diolouge glitch where the guards cannot arrest you they just keep trying and the merchants not being able to sell at all. i uninstalled all my npc things and still nothing what can i do?
Rainman Slim 3 Apr 2012 @ 12:10am 
my game crashes whenever i deactivate this mod, and the other RNG full armour mod doesnt work.
SinistErik 24 Mar 2012 @ 10:15am 
Had to unsubscribe and "resurrect" a few stormcloak guards who had taken over Whiterun Markarth and Falkreath as they were holding an invisible torch all the time.
Original guards were replaced without any bugs though.
Supposing this only happens to stormcloak guards, I'm gonna wait until I finish the civil war and reinstall then.
Nomad 22 Mar 2012 @ 11:09pm 
Not a bad mod, I wouldn't mind a different kind of armor for each town, like heavy armor in Solitude and a more light, fur-like armor in snowy places like Winterhold. But Guards are in what are called "Uniforms". So if possible maybe make specific uniforms for different towns?
Adventure Time Journyman of Ooo 17 Mar 2012 @ 10:15am 
could you do the same for boots and hands
chatbot125734 15 Mar 2012 @ 10:00am 
Yes indeed. In my opinion you should take out the soldiers with the head bandages, since it is pretty unrealistic that every 2 second guard runs around with a bandage and doesnt look that good. I even saw a guard, with one single blind eye :D
friendo1 29 Feb 2012 @ 11:36pm 
@[LiberTy] Gate Andara: Ha, you're right about the bandages. These guards having been taking some serious head shots. I'm waiting to see the guard with his entire head bandaged, mummy style. Great Mod Though.
Gate Andara 28 Feb 2012 @ 5:58am 
Very nice mod! It's amazing the difference it makes in the feel of the game.

My only criticism is that too many guards are walking around with bandaged heads. I even found one unfortunate guard post where both guards were blind in the left eye and had bandages covering their right!
IlPurti 21 Feb 2012 @ 2:11pm 
it doesn't work
Ayrtizle 19 Feb 2012 @ 9:13am 
falkreath guards are naked
ThatHazardousGuy 19 Feb 2012 @ 7:46am 
The problem I have when this mod is enabled is the guards walk around as if they are carrying torches (even in the day). They also dont even have a torch in their hand, just their hand is up like they are holding it. This happens withlike 85% of all guards in game.
Telstratos 16 Feb 2012 @ 7:06am 
Not sure if it's this mod or the fixed followers lite mod but I had a most unusual encounter outside Riverhold. A high level Thief in his shorts attacked and without careful battle management would kill me in two arrow shots. Killing him would reveal that he would have been wearing Guild Master's armor if he had worn it (interesting, random thieves are guild masters). Thing here is, I'm level 8 haven't been to Riften nor Whiterun yet.

Append: Well, even with this and the afore mentioned mod removed the thief still shows up, though he's wearing the armor the second go-round. Can still loot it so I'm wondering about my other mods...
Exocortex717 12 Feb 2012 @ 6:50am 
ok whent in to it further and it's not your mod
Exocortex717 12 Feb 2012 @ 6:47am 
nevermind i tested it and it still is not fixed
Exocortex717 12 Feb 2012 @ 5:56am 
thanks for the fix!!
Rickson 12 Feb 2012 @ 2:44am 
If I recall correctly, the slight variation in gaurd outfits was already implemented in Morrowind. Don't know why Beth decided to drop the concept with Oblivion and Skyrim.
Rickson 12 Feb 2012 @ 2:42am 
Wonderful mod!
Perplexagonal  [pembuat] 11 Feb 2012 @ 10:59pm 
Fixed.
Perplexagonal  [pembuat] 11 Feb 2012 @ 10:49pm 
Sorry guys, I am looking into it and should have a fix for you momentarily.
Zim 11 Feb 2012 @ 10:04pm 
Yeah, have the same problem. The guards in windhelm doesn't wear any clothes.
Exocortex717 11 Feb 2012 @ 9:13pm 
i got this and other mods and now the guards i windhelm have no clothes any one else has thi problem please tell me



Withstanding 11 Feb 2012 @ 3:58pm 
Anyone who needs help installing and setting up mods check out this video, http://www.youtube.com/watch?v=lDp2SllwtaM hope it helps someone! :D
Perplexagonal  [pembuat] 11 Feb 2012 @ 2:29pm 
Fair enough. I will leave this one as is and upload the other seperately.
Black Colonel Mustard 11 Feb 2012 @ 2:09pm 
But otherwise I love this mod and love the idea behind it! The helmets changing is fantastic. I'm sure you'll figure something out for their armor.
shailaigh 11 Feb 2012 @ 1:22pm 
I'm surprised at how much this adds to the game for me. Well done!
Luxoray 11 Feb 2012 @ 2:17am 
@foreignnameddude(mod maker)
cant wait it kep up the great work i only read the desc in a few secs and it took less time to decide to sub :)
Perplexagonal  [pembuat] 11 Feb 2012 @ 2:09am 
Thank you to everyone for the support!

Tomorrow, I hope to work on making the guards dress more appropriately for their region. However, you can still expect them to appear dynamic, organized, and look like proper defenders of their hold. My ultimate goal for this mod is to make the guards as immersive as possible and improve everyone's experience with the various holds. This will most likely lead to eventual changes in combat behaviour as well.
Mr_Oob 11 Feb 2012 @ 1:05am 
Great idea :O!

@Genesis0071 Sounds like a good idea to me :D. The only question is will the helm be gone from the gaurd's inventory...? That would probably be the easiest way I guess, to just remove it.
Neo Genesis 10 Feb 2012 @ 11:10pm 
Some with no helmets would be good too.
Perplexagonal  [pembuat] 10 Feb 2012 @ 8:44pm 
I was considering it, but my main concern is having too much variety to the point that they dont seem like an organized force anymore. If there is more demand for it, I will add it though. In the next release I will add the chance for no helmet at all with guards in certain areas.
Abysswalker 10 Feb 2012 @ 8:36pm 
Nice mod. Think you could throw in hide helmets and maybe even scaled helmets for a little more variety?
[SCHG] Solros 10 Feb 2012 @ 7:35pm 
I dont like this. I like looking like a clone
lumenbeing 10 Feb 2012 @ 7:01pm 
Very refreshing. Good job
Interloper N87 10 Feb 2012 @ 5:16pm 
This is awesome. I approve of your idea to make some spawn without helmets. :)
The_Exploder 10 Feb 2012 @ 4:45pm 
"I was also thinking about adding a chance for them to spawn without any helmet at all to futher increase the diversity. Thoughts?"

Yes, I would like this, please! There's another mod that removes guard helms, but it doesn't randomize, so all helms are just gone instead.
awcthug88 10 Feb 2012 @ 3:32pm 
Good work!
Maubog 10 Feb 2012 @ 2:06pm 
Great work! Suscribed, rated up and also a favourite was getting so bored of the default look for every guard...i was trying to do this myself but couldnt figure out how to do it >.<
Soziele 10 Feb 2012 @ 11:15am 
Just started seeing guards with the new helmets, very nice, adds quite a bit of believability
Shio 10 Feb 2012 @ 10:26am 
Sounds good indeed.
Maybe you could add Stormcloak soldiers, too? I'm getting tired of seeing them while doing the Civil War..
Zillier 10 Feb 2012 @ 10:15am 
Yes I say do it :3
Perplexagonal  [pembuat] 10 Feb 2012 @ 10:11am 
Face are all randomized by default, so no two guards should look exactly the same. If people want, I was also thinking about adding a chance for them to spawn without any helmet at all to futher increase the diversity. Thoughts?
Sogeking 10 Feb 2012 @ 10:03am 
man, thank you so much for doing this *-*
Jorn Popcorn 10 Feb 2012 @ 10:01am 
are there different faces or still 1?