Empyrion - Galactic Survival

Empyrion - Galactic Survival

Extended Singleplayer Default Scenario
18 Comments
Peet  [author] 27 Sep, 2017 @ 4:30am 
I made a new Scenario for Alpha 7.0 or newer, because there are a lot of changes with this big update and if someone want's to play an older version than 7.0 you can continue using this scenario.

THE NEW SCENARIO FOR ALPHA 7.0 OR NEWER:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1148653298
isi 2 Sep, 2017 @ 9:44pm 
if the poi respawns, you cannot place a core.
the crashed titans do not respawn, because they are berried partially, and it's required to dig to access the core.
Regeneration POIs do not allow for ground digging and therefore the titan parts are not regeneration POIs.

abandoned mine, vilage, space port, are kinds of pois that regenerate.
Peet  [author] 9 Aug, 2017 @ 1:34pm 
@isi thanks for testing and your feedback!

@Hungry Lion as far as i know you can't put your own core in respawning POI's, but i'm not sure about that.
Hungry Lion 8 Aug, 2017 @ 8:53am 
Do POIs respawn even if you taken over them by putting your own core?
isi 7 Aug, 2017 @ 9:26pm 
seems good and working =)
isi 1 Aug, 2017 @ 10:33am 
thank you, checking.
Peet  [author] 29 Jul, 2017 @ 12:58am 
@isi
1 - i don't think so.
2 - eleon changed something there, but they are working on it. when everything runs good again (maybe with update 6.5.3) i will start working on the update, so that the scenario should run without any problems again. current scenario-version is made for 6.4.1, but i as i mentioned in my last post, i have a lot to do here, so i currently can't make a scenario-update for every update eleon releases (they're to fast for me :D)
3 - when i make the new update in the next days, i will have a look on that.
isi 28 Jul, 2017 @ 4:18pm 
1 - so if you have the days tweeked to move faster, the pois would respawn faster ?

2 - a new update ? seems the first mission to pick up food isin's working compleetley ...

3 - do you think it's possible to have a variant with pvp disabled ?

Peet  [author] 28 Jul, 2017 @ 2:31am 
@everyone
new update is coming soon, i'm currently a bit busy.

@isi
they are real hours.
12 hours (real) are 10 ingame days.
72 minutes (real) i 1 ingame day.

glad that you enjoy the mod.
isi 27 Jul, 2017 @ 6:11pm 
about the " Respawning POI's for all military & tribal POI's (12 hours)" are those ingame hours or real hours ? like, those 12 hours depend on game time speed ?

thank you for the mod
Peet  [author] 5 Jul, 2017 @ 10:34am 
@m9ke
there are no faction quests in this scenario.
the original faction quests are made as singleplayer-quests here, you can do them just like any other singleplayer quest (but you can't do them as faction quests).
The reward for every quest is always shown when you click at the quest.
m9ke 5 Jul, 2017 @ 8:20am 
is there a reward for the faction quests? xp? thanks
Peet  [author] 3 Jul, 2017 @ 2:06pm 
@m9ke
thanks, youre welcome!
the mining poi is "just" a cool new poi. maybe if i have more time in the future it would be possible to make a small plot out of this, but i can't promise.

i don't know exactly if you have to start a new game, but at least i recommend to do that, because in the past i had some problems by playing with a older save file.
m9ke 3 Jul, 2017 @ 12:53pm 
one other question do i need to start a new game to get the benifits of version updates?
m9ke 3 Jul, 2017 @ 12:52pm 
best alternative senario i have tried. is the mining poi part of the plot or just a cool new poi? It would be neat to land near it as a possible start location or in a bathroom like you were starting a shift?

thanks m9ke:steamhappy:
MarvinFS 26 Jun, 2017 @ 1:36pm 
thanks for the answer, the reason is simple - i'm lazy! :) just wanna drop a core and loot the station with command interface! :) i know that purple containers are not shown there.
reload the playfield? i already changed the file in a save but didn't reload the playfield, will try that thanks and post the results.
Peet  [author] 26 Jun, 2017 @ 1:05pm 
@marvinfs
Unfortunately, thats the way respawning POI's work at the moment. Maybe Eleon will change that in the future.

if you change the yaml files within the scenario, it will only affect if you start a new game.
But you cant try to change the files in your savegame and maybe reload the playfield with console-command.
But i don't know if that will work.

Is there a specific reason why you want to take controle over a POI? Maybe there's another work-around?!
MarvinFS 26 Jun, 2017 @ 11:32am 
Hi there can you please help me? i was playing on your scenario but then discovered that i can't replace cores with my own on POIs due to it's respawn timer and that's bugges me out, now can i change back to default scenario without fresh start? i'm lvl25 now, kinda not cool already! :) i also tried to comment out the respawn timer in yaml file both for workshop's file and the one in the save in templates folder, but this seems not to work as i still can't replace cores.