Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but any how thanks for the mod
Thanks. I'm glad it worked out.
(Srry for my english ^^')
I kinda like the idea of having your energy bar as a shield.
Aww. I like it too. :P
What if instead of negating fall damage, it just gave you a sizable resistance?
someone removed "distortion spheres plus," which did most of what you did here, but without fall damage for the spheres.
Played a lot of prime hunters, and the logic in that game was that morphing prevented fall damage, which was more than useful in that game's multiplayer/quake-like gameplay, and it always irks me here when I try to apply that here.
perhaps you could compromise and have an extra set without fall damage?
The only other two things I wish this had, apart from it's already fantastic buffs, is being able to use weapons during a wall slide, and a super sphere that costs 3 times the tech cards, but gives you all the benefits and looks like a real morphball, if you can even manage that.
Totally a good mod though, always appreciate a tech mod, since they seem to be scarce.
Yeah, alright.
And also will this work with FU?