Garry's Mod
Toggle Globals
271 comentarios
see bro i told you i knew you cuck
negreaflorin687 31 OCT 2024 a las 7:12 
nvm im dumb it got merged with metropolice calm
negreaflorin687 31 OCT 2024 a las 7:09 
what happened to citizen passive?
FBI 29 SEP 2024 a las 12:25 
makes sense
matt_ 29 SEP 2024 a las 7:17 
I got a notification for this. ive been looking for this mod again :gmod:
Jaxswat  [autor] 28 SEP 2024 a las 20:55 
@FBI I believe this requires some special entities/scripting on the map itself to mark where the burrows are. I haven't checked HL2 mapping docs in a while, but I don't think it's related to this addon. It's a map thing
FBI 28 SEP 2024 a las 14:40 
by any chance (completely optional but it would make me happy) make it so that antlions can burrow inside and burrow out of sand (sandtraps)
matt_ 19 ABR 2024 a las 11:34 
i havent even used the mod yet, but this is a MUST HAVE, im sure of it
MrGasmask 21 JUL 2023 a las 11:24 
it breaks the game, making combine soldiers friendly but metropolice is still hostile. Everything else works fine tho
DAKO 21 JUN 2023 a las 5:26 
friendly antlions is the thing i was looking for so long
Yeetus_Feetus 15 ABR 2023 a las 9:27 
Cool mod, but is it possible for the metrocops to only attack you if you shoot them? Or if you hit them?
baconsalt35 18 FEB 2023 a las 15:34 
solid addon, but there should be more toggles.
sekkea 26 ENE 2023 a las 21:22 
cool thing i found with the lower weapons it works with tfa weapons little thing but its cool
:steamthumbsup:
RandomOne 21 ENE 2023 a las 10:43 
There was one addon that could do that
But now it doesnt exist anymore.
Black Hat 25 NOV 2022 a las 1:09 
could you make an addon that allows you to choose the difficulty of NPC's. its kinda stupid to see a single rebel kill 2 elites combine soldiers before being killed
prof_aaron 24 OCT 2022 a las 4:57 
is it possible to make the metropolice pack NPCs abide by the precriminal variable
mrparadox888 18 MAR 2022 a las 17:47 
does this conflict with improved stealth mod?
Lucario 15 AGO 2021 a las 12:13 
Needs more features
Handagyúr 4 AGO 2021 a las 3:52 
NOICE
MrPoker 15 JUL 2021 a las 7:44 
i want a mod that lowers gun when looking at ncps, but this is acceptable
bluepex 3 JUL 2021 a las 23:49 
nice
Misused chair 23 JUN 2021 a las 17:18 
i didnt even know I needed this. glad i found it.
Misused chair 23 JUN 2021 a las 17:17 
isnt it already a setting to toggle citizens joining groups?
Jaxswat  [autor] 29 MAY 2021 a las 4:51 
@Azelf

I didn't know it at the time, but Source comes with this command already implemented. It's instead called "global_set"

So something like "global_set someglobal 1" should work

Source: https://developer.valvesoftware.com/wiki/Env_global
Machine Gun Mac 27 MAY 2021 a las 21:06 
Maybe it's just me, but I can't for the likes of me use the toggle_global command. The addon itself works just fine, but for some reason, my game refuses to read toggle_global as a command.
Smoldík 30 ENE 2021 a las 8:33 
i can't see the "citizens are passive" option
Scattergrunt 27 ENE 2021 a las 19:19 
Also, don't ask the developer to add new things because these global's are literally from HL2, and the only way to modify them is to literally open up the source engine and modify it, and by that point it isn't a mod or compatible with HL2. You can do those things without opening it up, but in the context of global's its a bad idea.
Scattergrunt 27 ENE 2021 a las 19:17 
@Mr.Plague

It might be. other AI improving mods seem to work just fine with it, it should only conflict if it also has global toggling or mess's with globals in general.
CunhaBoyz 1 DIC 2020 a las 18:57 
is this compatible with INPC
Blueburry 15 OCT 2020 a las 6:39 
THIS IS PERFECT FOR MY BATTLES LIKE IM THE ANTLION KING :D
SparrowOh 6 OCT 2020 a las 9:08 
Ah okay, hope i see this as an addon one day
Jaxswat  [autor] 5 OCT 2020 a las 14:58 
@Scarecrow.EXE

I suppose it's possible in Garry's Mod, but that would be beyond the scope of what the globals do in the Source engine (wouldn't be part of this addon I mean)
SparrowOh 2 OCT 2020 a las 5:58 
Is it possible you could code it so once the metropolice see a weapon or get shot / hit by a weapon they become aggressive? @Jaxswat
shackledlee 5 JUL 2020 a las 4:40 
the antlions wont seem to react to the squeeze, now i know this isnt the mod's problem, as global_set antlion_allied 1 is the same thing, only it takes longer + you need sv_cheats 1, but disregard what i stated above, im just curious how i can make them listen to the squeezes, they only follow the bugbait when i throw it, but they wont actually follow me, and squeezing won't work (i might've said that too many times xD)
Saalby 23 JUN 2020 a las 7:12 
OMG THX
CaptainCrazeh 26 MAY 2020 a las 0:48 
I can't seem to disable "no player damage"
No matter which map I use, I cannot die, only with the /kill command.
I feel the "no player damage" is the culprit for this issue.
Killa 15 ABR 2020 a las 0:13 
Are sessions done yet?
Jaxswat  [autor] 15 ABR 2020 a las 0:12 
@RustyPupper :steambored:
🦴 MeloDoggy 🦴 (she/her) 14 ABR 2020 a las 0:35 
just a lil thingy for those that are wondering, the creator probably won't "add" things suggested here as the states are just yoinked from hl2 :3
Jariner 18 MAR 2020 a las 6:21 
where is the citizen passive?
Scout The Cheat 27 FEB 2020 a las 22:39 
it works at inpc?
Peekofwar 23 FEB 2020 a las 13:47 
It seems as though as soon as you open the menu, it resets all globals set by the map to false.
Peekofwar 23 FEB 2020 a las 13:21 
Please consider adding citizens_passive to the menu.
Kas (PL) 23 DIC 2019 a las 6:37 
thanks!
Kas (PL) 23 DIC 2019 a las 6:37 
yayyyyyyyyyy im not to kill :DDDDDDDDDDDDDDDDD
HaloSpartanCats 6 AGO 2019 a las 17:29 
(metro cop) GET O U T T A MY F A C E
Lobotomized W+M1 21 JUN 2019 a las 12:35 
Make it so they shoot you if you have a common weapon out. Add in settings where there are few weapons that they ignore
SparrowOh 31 MAY 2019 a las 11:28 
Iv'e got a couple suggestions for the Metrocop one:
Make it so if i have a gun out and I'm near any the CP they attack,
Metrocop don't attack Civs,
They will eventually get annoyed and attack if you keep...well annoying them,
If you shoot one of the CP's he/she will report it to fellow CPU's.
DayDay 1 MAY 2019 a las 15:36 
Can you add a option where you're gun is lowered and you can't shoot citizens and alyx.
Кавайный сатана 24 ABR 2019 a las 6:00 
Make "Metrocop don't attack citizens*