Cities: Skylines

Cities: Skylines

Rotating Aviation Beacon Pack [Props]
10 kommentarer
vasimr22  [ophavsmand] 5. okt. 2020 kl. 18:16 
@JoshC77 It's not a building, it's a prop. You will probably have to search for it using the FindIt! mod. Also, it only works with the old Custom Light Effects mod, which is probably not stable.
JoshC77 5. okt. 2020 kl. 12:42 
i really like the idea of this mod, but i cant find it in my game, what category is it under?, (eg, Transport, Unique Buildings etc)
vasimr22  [ophavsmand] 20. aug. 2020 kl. 0:01 
@bvnshee They will only work with the Custom Light Effects mod. The replacement does not work the same way, and does not expose the rotating functionality as far as I am aware.
bvnsheechvpter 19. aug. 2020 kl. 22:48 
Can't get these to work with the replacement mod for Custom Light Effects. idk if anyone else is running/has run into that, but damn I wish these still worked for me
simen-d-s 5. apr. 2020 kl. 18:39 
Does anyone know where I can find rotating or blinking orange light? To use on props
vasimr22  [ophavsmand] 9. juli 2017 kl. 11:13 
@alborzka Ah yeah, if anyone would have done it, it would have been Ronyx69 (since he made an asset for the building, and some lights for it too).

I told him to add a line about stability in the mod description, but I am not sure if he did so. When we were working on it, I noticed that the more lights that were added to the game, the more unstable it became. More lights here mean both many assets or many custom lights in a small area. The reason for it is a little complicated, but there is no workaround. There is a reason why CO doesn't support this by default. Which is why I suggested in this asset description to disable any assets with custom lights which you are not using (so that the game doesn't try to load them).
alborzka 9. juli 2017 kl. 5:13 
@vasimir OK awesome, I'll use those then! I'm trying to recreate these lights:
http://static.panoramio.com/photos/large/14944820.jpg

And yes, it's interesting you mention that because I'm finding with that Custom Light Effect mod enabled I get stuck on the loading screen even with the Loading Screen Mod with all assets enabled, but if I disable assets (but still enable all mods) I load fine. Ironically this only happened after I subbed to some more light props requiring that mod, and I'm on Linux so that may affect it, but yeah I think it may use a lot of memory or hardware or something :(
vasimr22  [ophavsmand] 8. juli 2017 kl. 10:19 
@alborzka I have some high intensity green floodlights in my runway light pack, however, I would recommend against using those for anything else. Other than that, I don't intend to make any other green floodlight assets. The problem with the custom light effect mod is that it makes the game more unstable... So the more lights you add (even loading the prop without actually placing it in the game), seems to cause problems.
alborzka 8. juli 2017 kl. 6:44 
Any way you can make some simple green lights like floodlights, floorlights, etc? There's no green lights on the workshop and on vanilla either :(
stmSantana 3. juli 2017 kl. 4:03 
Great!