Killing Floor 2

Killing Floor 2

KF-Farm
113 Comments
aenoxys 21 Mar @ 11:29am 
Yeah, you guys did a great job with this version.
RockMax  [author] 21 Mar @ 9:19am 
See? You found your version :popular:
aenoxys 21 Mar @ 3:29am 
Best version of Farm on the workshop. No overabundance of ammo and it looks great!
RockMax  [author] 20 Dec, 2021 @ 9:34am 
Yes, thats why its remastered.
Spinel 19 Dec, 2021 @ 10:13pm 
You Do Know What A Remake Is RockMax... Right?
FantomDestroyer 23 Jun, 2020 @ 1:00am 
Thank you for your reply. I suppose I'll use the "Remastered" because it also look cooler lol
^_^
RockMax  [author] 22 Jun, 2020 @ 11:56pm 
My ports doesnt use streaming levels. But this one is more up to date. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1842464139 . This version is darker So idk what would be better for ya.
FantomDestroyer 22 Jun, 2020 @ 10:49pm 
Is this similarly installed like the other KF1 Farm or does this one not use the "stream levels."

I am looking to have the other one installed on my server but might choose this one if it is more up to date and current. (The stream levels isn't a deal breaker, I've installed it before on a different server)
RockMax  [author] 26 Sep, 2019 @ 12:05am 
You need to find a server that has this map on and then you can join. If no server has this map then you have to play it solo
Wolf117xxx 25 Sep, 2019 @ 7:38pm 
Me an my friend can't get the mod to work. Is there any way you can help us?
Frostbite*  [author] 15 Aug, 2019 @ 6:22am 
Eevee the sound files in map were from original kf1 version which was mono,hopefully the update will be finished soon, rockmax is updateing these things u mentioned and other stuff:)
Eevee 8 Apr, 2019 @ 5:58pm 
can you please fix the map sound elements? the Crickets and the fire and the engine of the truck.... are all BLARING LOUD compared to everything else and they dont fade in and out of existance either... they are either on or off regardless of your distance from the source
ModigModi 3 Apr, 2019 @ 2:37am 
you have a big peepee. The work to the map is appreciated :)
Doc Tear Popper 14 Dec, 2018 @ 5:51pm 
Way better than the KF2 farm map.
RockMax  [author] 23 Sep, 2018 @ 11:02pm 
KF-Farm, should be
Sam 23 May, 2018 @ 9:46pm 
what is the map name in the code? for mutators
Atlaimond 17 Dec, 2017 @ 9:31am 
:hi::spacepony:
I had been playing on this map yesterday, and I noticed that the sky and the far light objects were on blur, like wrong focus. But, when I was in ocular aiming, they became sharp (good) . It seemed like to me it works just inverted than it supposed to do.
PS. I recorder it with OBS, so I can show you if you need, but only tomorrow, because I’m not at home.
Take care. :envelope::spacepony:
Narcisist 22 Nov, 2017 @ 10:47pm 
Still the best farm remake :)
Cameron 28 Sep, 2017 @ 5:50pm 
This map is extremely pretty!
789456 25 Sep, 2017 @ 4:48am 
great:steamhappy:
菠萝炒西瓜 21 Sep, 2017 @ 7:24pm 
great:steamhappy:
RichieBoy 16 Sep, 2017 @ 12:40pm 
Nice
xiaofa 16 Sep, 2017 @ 8:09am 
xixi:steambored:
Kawaii Mercenary 4 Sep, 2017 @ 1:19am 
I don't know where exactly it was. I'll try and find it again.
RockMax  [author] 4 Sep, 2017 @ 1:06am 
Can you send me screen where that happened?
Kawaii Mercenary 3 Sep, 2017 @ 6:01pm 
There is a major bug in one of the traders, where you can walk right up and through the window over the counter. This basically locks you there, even when the wave starts, it won't kick you out.
Termienator 21 Aug, 2017 @ 7:08pm 
spooky map:steamhappy:
MUF 17 Aug, 2017 @ 11:56am 
HZRI, this is just a port of a KF1 map. The original map was the same way. I personally like the slower pace of it.
UHC 11 Aug, 2017 @ 9:52am 
I like how much light you need to use (not being sarcastic, this map makes nightvision and conserving your battery more important). But there is a huge problem. It's the size, you have to wait for zeds a lot and the only ones that dont take a decade to arrive are the fleshpounds. It is still a well made map.
Storm_at_Sea 8 Aug, 2017 @ 4:26am 
Thanks for the map. I tried the other Farm, but it wouldn't load up properly, and no one was able to help, they just deleted the bug report. Anyhow, this one did well for me, I only noticed one issue, very minor, in the few minutes I was on the map, I will post a screenshot for the location if you're not already aware of it (a doorway at one end of a building, zeds couldn't enter, I had to jump to enter it, it just seems to be one end of this building, since I had a bloat approach from the other end, unless it spawned in the building). Rated:tu1:
DieAirDrop 8 Aug, 2017 @ 3:38am 
it's So good
Frostbite*  [author] 7 Aug, 2017 @ 12:23pm 
C:\Users\yourname\Documents\My Games\KillingFloor2\KFGame\Cache
奇迹行者 7 Aug, 2017 @ 6:29am 
哎哟可以啊
Frostbite*  [author] 5 Aug, 2017 @ 6:20pm 
arty,the crash on your server is due to conflict from the older versions to this new update,this is why u are crashing and the others arent as your the host of the server,wat u will have to do is delete the map from cache files,clear the cache were the map goes to from the workshop location,delete all previous version of the farm map,unsubscribe,then subscribe again from workshop,start kf2 bk up to get the new update from your cache ,close steam go to were the new updated version is copy that and put it were your server files: are:and override it that will fix it:)
ARTIZZLE 3 Aug, 2017 @ 4:36pm 
where do i locate my cache? or is it the same one where my maps download to for my server files. (sorry new to running a server)
RockMax  [author] 3 Aug, 2017 @ 4:29pm 
Maybe you just need to clear your cache? I´m not sure, can´t tell you anything without logs.
ARTIZZLE 3 Aug, 2017 @ 4:28pm 
Hey, whenever i try to play this map i get an instant crash, but other people on my server are fine... any ideas why? theres no error code or anything also
Pokerman 2 Aug, 2017 @ 2:57am 
RockMax's KF-Farm
KillMaster's KF-Farm

Which is better????
SunnyC 26 Jul, 2017 @ 4:04pm 
still too big between landmarks and houses.
briZoft 22 Jul, 2017 @ 8:28am 
Loved this map in KF1. Hope TWI will remaster it in KF2.
Thank you for importing it :steamhappy:
event queue sucks 20 Jul, 2017 @ 4:54pm 
Oh man happy memories grinding up Sharpshooter on this map...
RockMax  [author] 19 Jul, 2017 @ 11:39am 
Update ready
Frostbite*  [author] 18 Jul, 2017 @ 8:31pm 
after 2 days i finally have the arrows workin online now guys:)
i deleted all original naviagation that rockmax did and redid all from fresh, so those that cant read there huds will be glad now,i will send map of to rockmax the 1st change i get to speak to him-for the proper version for the workshop and the servers keep on supporting us thanks people.
DannyArt 18 Jul, 2017 @ 5:41pm 
I gotta start a collection, and collect all your work (and most of all, play it 24/7). I always found this map in KF the most scariest of them all... Now you made it for KF2, Thanks! Gonna creep the creeps out of me when playing it with high res ZED's in KF2 o_O! Again, Great work Frost (and Rock! :headcrab: -Danny
GrannyPounder 18 Jul, 2017 @ 8:25am 
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Frostbite*  [author] 16 Jul, 2017 @ 3:35pm 
now that the summer event is over,we shall be looking into various bug fixes if possible we can resolve the small issuse with tradrer arrows so over the next week there will be an update.hopefully it can be fixed,not game breaking:)
Archgoat 12 Jul, 2017 @ 8:59am 
holy fucking fuck, finally one of my fav maps from KF1 in KF2
Narcisist 11 Jul, 2017 @ 2:44am 
This is So damned EPIC!
Ragnatela 10 Jul, 2017 @ 7:13am 
excellent:steamhappy: thanks:DE_Tasty:
oldmidget 9 Jul, 2017 @ 7:40pm 
this map is tha muthafukin bomb