Team Fortress 2

Team Fortress 2

Heart of the Oak
130 Comments
Serge Ivanov 28 Jul, 2024 @ 3:52pm 
Stellar stuff, a bit linear but looks amazing.
Weed32 27 Mar, 2024 @ 4:15pm 
Oak
Invalid nick  [author] 7 Aug, 2022 @ 10:48am 
awesome, I'll update the description with the IP
Nostrildamus 7 Aug, 2022 @ 6:30am 
My US East server is running this map
connect 104.223.92.98:19011
Jouppi 3 Feb, 2022 @ 12:37pm 
I love the old school arena shooter look of this map
Invalid nick  [author] 4 Jun, 2021 @ 11:07pm 
sure thing my man! I've added you!
Tiny Tony 2 Jun, 2021 @ 5:34am 
As it is currently 5:34am I am just gonna add you and repost this. I wanna use your map on the server. And I want your help with something :D Invalid nick [author] Sep 23, 2018 @ 5:14am
Thanks man, sounds awesome, if you give me the adress to the server I'll update the description so people know where they can test it :)

Legend Of ENDER WIGGIN™ Sep 22, 2018 @ 2:21pm
looks like it has a lot of potential, if you do not mind i may make this the default map on my server
SloppySausage 13 Mar, 2021 @ 3:15pm 
11/10
SloppySausage 13 Mar, 2021 @ 3:14pm 
░░░░░░░░░░░████
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▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
▓▓▓▓▓█░░░░ Please ░░█
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Legend Of ENDER WIGGIN™ 23 Sep, 2018 @ 6:23am 
yes i will, however the server it not online yet... so it will be a little before i get the adress to you but do not worry it will happen
Invalid nick  [author] 23 Sep, 2018 @ 5:14am 
Thanks man, sounds awesome, if you give me the adress to the server I'll update the description so people know where they can test it :)
Legend Of ENDER WIGGIN™ 22 Sep, 2018 @ 2:21pm 
looks like it has a lot of potential, if you do not mind i may make this the default map on my server
Reliantlers 19 Oct, 2017 @ 2:32pm 
neat, tree props in the outdoor are too easy to notice that they're floating
FullMetal 16 Aug, 2017 @ 1:35pm 
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▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
▓▓▓▓▓█░░░░ Please ░░█
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Haau 24 Jul, 2017 @ 11:54am 
I remember testing this map many times on TF2maps.
I always enjoyed how visually amazing it is.
Invalid nick  [author] 21 Jul, 2017 @ 3:40am 
Raven: thanks

Pikachu on LSD: the noclip crash around spawn should be fixed (was caused by too many keyframe rope entities with too high subdivision), the CClientRenderablesList-warning is still there

...also looks like I forgot to pack the skycard texture, greeeaaaat >.<
RetgenBB 19 Jul, 2017 @ 6:03pm 
Well Done
Invalid nick  [author] 18 Jul, 2017 @ 8:05am 
oh, need to have a look at that! thanks for the heads up!
Pikachu on LSD 18 Jul, 2017 @ 7:18am 
Most recent Workshop version of the map (b8) may cause game engine crashes while flying through in spectate mode. Two particular areas include going through the wall on the initial spawns (hard crash), and in between the wall of teams' forward spawns looking towards the center point (shows the overflowed CClientRenderablesList group 7 warning).
Awildredpanda 18 Jul, 2017 @ 3:16am 
Wow I might pop in
whiteboywalkemdown 13 Jul, 2017 @ 2:50pm 
I'm running this map on my server!

203.33.121.14:27065
Awildredpanda 12 Jul, 2017 @ 1:25am 
Invalid Nick Thanks I didnt really think there would be a nav genrate for this map because i think that most work shop maps for tf2 dont normally do great for bots since its not tf2 made but im looking forward to the basic nav generate ill be looking forward to it :steamhappy::steamhappy:
Liam 11 Jul, 2017 @ 5:26pm 
You are very talented. Looking forward to potentially seeing this in the actual game! xoxo
Tanja 11 Jul, 2017 @ 3:23pm 
Amazing
Il_Polish 11 Jul, 2017 @ 8:45am 
very good
SpringTrapping Trapstar 11 Jul, 2017 @ 8:26am 
Noice
hegyuwu 11 Jul, 2017 @ 7:29am 
Wow
Invalid nick  [author] 11 Jul, 2017 @ 12:26am 
/TCP\ RedpandaGaming (G.E.W.P) : good to hear, I'll see if I can add a basic generated nav in the next update, I know the 5cp is not the best for bots, thanks for trying! :D
Awildredpanda 10 Jul, 2017 @ 10:32pm 
well i did the nav generarte and IT WORKED THE BOTS MOVED AND STARTED FIGHTING OVER THE POINTS but the down fall is that the gamemode is not verywell supported thats the only down fall but i hade great fun with the bots
TsameCorvy 10 Jul, 2017 @ 3:04pm 
thx
Invalid nick  [author] 10 Jul, 2017 @ 11:23am 
BattleOfFire: current map name is cp_hoto_b6
TsameCorvy 10 Jul, 2017 @ 8:38am 
the link's name is cp_heartoftheoak?
Awildredpanda 9 Jul, 2017 @ 10:46pm 
is it bot supported because i would really want to do this map on bots but nice map
Paradoxor 9 Jul, 2017 @ 7:31pm 
This Would Be A Sniper Filled Map...
FAQ 9 Jul, 2017 @ 6:50pm 
i love the stile but im getting a little bit made at the control points always being metal
Kiera.mp4 9 Jul, 2017 @ 5:04pm 
*map looks
Kiera.mp4 9 Jul, 2017 @ 5:04pm 
Ths maplooks great, would like to see it in tf2 someday.
Sakura_Skies~ 9 Jul, 2017 @ 3:29pm 
Waluigi Likes THIS
Cat Acrylic 9 Jul, 2017 @ 12:06pm 
it's looking good
Trip 9 Jul, 2017 @ 10:54am 
good job
Dwight 9 Jul, 2017 @ 10:46am 
nice
Froggy 9 Jul, 2017 @ 9:12am 
great map
♱ℜ𝔞𝔦𝔨♱ 9 Jul, 2017 @ 8:43am 
nice map
Lancelot 9 Jul, 2017 @ 6:47am 
for a sec i thought this was a overwatch map made onto tf2 but this is a good map still
Gamerbobey 9 Jul, 2017 @ 5:01am 
Please make this a map
CaptainJssl 9 Jul, 2017 @ 3:45am 
nice map
jjhoogz 9 Jul, 2017 @ 1:42am 
i love it good job m8
Sammy 不安 8 Jul, 2017 @ 11:52pm 
shit looks cool, i dont play tf2 often, but if this was added, id certainly play it more
Batlord 8 Jul, 2017 @ 9:07pm 
This shit looks straight outta quake. I love it.
Prince Harming 8 Jul, 2017 @ 8:55pm 
Wow, we need this