RimWorld

RimWorld

Economy Bandaid
14 Comments
AgentBlac  [author] 20 Nov, 2017 @ 8:31pm 
ANNOUNCEMENT: This mod has been updated to B18! Check it out here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1206250447
Daniel_USA 10 Aug, 2017 @ 12:20am 
i mean i just sold a bunch of fruit for 12 dollars a pop sooooo...

A smaller mod i am more interested in though is expanded woodworking and expanded woodworking for vegetable garden. So what it does is it lets you process wood into lumber but it also makes a log type for every tree in the game and adds a few extra trees. So for early game being a wood cutter to make money by turning logs into lumber would make sense. That is how I was making silver initially. I would process some oak logs into oak lumber and it doubled the value per piece. So I was gaining silver by doing the extra work. I just did a ton of "exotic" wood and got a cool 10k off of it but I had it in my inventory for about 2 or 3 years.

Anyway, just throwing out stuff.
AgentBlac  [author] 9 Aug, 2017 @ 8:57pm 
@Daniel_USA hmm idk bout that one, it's been a minute since I took a peek at the prices for the items in that mod but from what I remember most prosthetics/bionics in that game are already expensive as hell. Now ONE reason for bandaiding that mod would be to make the manufacturing of said prosthetics/bionics worth it (if i recall, the recipes for them are veeeery material-intensive), however that would mean the increase in prices would also transfer onto your end, i.e. when buying them off traders. Imagine having to buy an 8k bionic leg! o.o so maybe I will if people don't mind horking up the extra silver for it. We shall see :P
Daniel_USA 9 Aug, 2017 @ 5:28pm 
you should slap a bandaid on EPOE so we can sell wooden feet. that way the wooden feet drop pods finally make sense!
cammillotto 8 Aug, 2017 @ 10:18am 
that's incredibly fantastic! sometimes the modding community is the best part of the game
AgentBlac  [author] 8 Aug, 2017 @ 10:07am 
cammillotto 6 Aug, 2017 @ 5:11pm 
Now the arm and apparel industry look interesting, but ... I'm using Vegetable Garden, and its prices aren't upped by your mod. woud you consider such an update/patch? thanks anyway!
2Camel 23 Jul, 2017 @ 4:55pm 
Cool idea for a mod
AgentBlac  [author] 15 Jul, 2017 @ 5:01pm 
No prob at all. Luckily I happen to be annoyed with that too :) wouldn't wish it on others
Greystar 15 Jul, 2017 @ 4:54pm 
Thanks for telling us what you do in the patches. It really bugs me when I get an update (regardless of the source) and don't know what it "fixed". (Not be sarcastic btw)
Teneombre 3 Jul, 2017 @ 12:12pm 
ok :)
AgentBlac  [author] 3 Jul, 2017 @ 12:06pm 
Changed the value for the drugs, factor for the apparel/weapons
Teneombre 3 Jul, 2017 @ 1:10am 
Do you just change the value of this item or the factor of this value in selling (0.5 if I remember well) ?
TheQuadHeadmen 2 Jul, 2017 @ 11:29pm 
nice mod dude now its profitible to be Walter White in Rimworld XD