Total War: WARHAMMER

Total War: WARHAMMER

MG-Teams of the Empire
36 Comments
Kyaruin 25 Mar, 2020 @ 11:15am 
Why only Wissenland can recruit them? As Emire I couldn't but when I played on Faction Unlocker I could.
MapleFlag15 6 Aug, 2019 @ 11:54am 
finally now i can inflict higher losses onto the zombies.
FAT WANZER 30 Jun, 2019 @ 11:38pm 
AI lord can produce it but me not or maybe this mod conflict with other mod that add new unit too?
mating_king 17 Jul, 2018 @ 10:36am 
It is not produced. What is the preceding building?
Andrew  [author] 15 Feb, 2018 @ 1:10pm 
Thank you for the hint WorstPlayerEver, I will patch it.
WorstPlayerEver 14 Feb, 2018 @ 9:43pm 
I think I got it to work with campaign. With Pack File Manager, I changed the unit_to_groupings_military_permissions_table. msg_team is set to wh_main_group_empire_reikland and it now shows up whenever I play Empire. I'm new so I only play Karl Franz so I haven't tested how this affects other factions.
WorstPlayerEver 14 Feb, 2018 @ 9:34pm 
I cant seem to recruit this unit in the campaign mode. I can see and play with them in the custom battles. Great mod so far.
Andrew  [author] 3 Nov, 2017 @ 11:08am 
Ok, I fought several battles with all mods, but there where no issues. Wich factions are you using?
Vortex 27 Oct, 2017 @ 2:10pm 
Additional Dwaf Units 1.7, All Tabletop Lords, Chaos Dwarfs by Sleepy, Conquer Anywhere-Chaos Edition, Conquer Anywhere-Conquer Wood elves, DreadKnights of the Old world, Dwarf Confederation, Empire Shielded Halberdiers, Empire Units (Light Unit Mod), Festivejelly's Repeater Gunners, Giant Boar, Glory Mod: Empire, Pirates of Sartosa, Strange Dragons, The Dragon Collection, The tomb kings, Unique Steam Tanks
Andrew  [author] 27 Oct, 2017 @ 10:00am 
I tried it out and it didn't crash. Wich mods are you using?
Vortex 24 Oct, 2017 @ 2:17pm 
These keep crashing when i use them in custom battles
Andrew  [author] 7 Oct, 2017 @ 11:10am 
Hey General Burgoyne, I had this idea already, but CA exported all their sound files as .wem files and I couldn't find any software to open/edit them yet. :steamsad:
General Burgoyne 28 Sep, 2017 @ 5:21pm 
Hey. If you still have any desire to support this mod, i think the one thing to make it better would be to mod the sound file to get a "rat- tat- tat" effect. How possible would you guess this is? Take the musket sound and layer it maybe? :steamhappy:
Poo Bao 3 Aug, 2017 @ 8:41pm 
If it's available in the campaign, it's not compatible with the other modes I use. Thank you anyway.
Andrew  [author] 2 Aug, 2017 @ 11:20am 
Hey General Burgoyne and Jman, I fixed the sound glitch. The sound came after the last bullet, but there where too many bullets. I reduced the firing time to keep the distance between first bullet and last bullet as small as I could.
snackdown, this unit should be available for the empire with level 3 barracks. I don't know yet, why this unit doesn't appear.
Poo Bao 30 Jul, 2017 @ 5:19am 
i need campaign!!
Poo Bao 30 Jul, 2017 @ 5:08am 
no campaign?
General Burgoyne 29 Jul, 2017 @ 4:39am 
Great unit but no sound effect? Is this in the works or is it effectively dead?
Jman 21 Jul, 2017 @ 8:31am 
ok thanks man - Im sure you'll find out, its been a while since ive modded :)

Andrew  [author] 20 Jul, 2017 @ 12:11pm 
Jman, thank you for your idea. I tried this out, but it doesn't want to work.
Jman 18 Jul, 2017 @ 7:41am 
great mod though mate, cant wait for the fix :) Maybe its something strange like with such a high fire rate the sound 'loops' before its even started?
Lobuno 17 Jul, 2017 @ 2:17am 
Glad you are around here again :steamhappy:
Andrew  [author] 16 Jul, 2017 @ 12:46pm 
@Jman&Lobuno, I don't know why this happens yet, but I also didn't hear any sounds from the guns when firing. I will do what I can do next week to fix that.

@Everyone who tought I died or forgot my steam password- I was on a school trip for a week and couldn't work on the mods.
Jman 10 Jul, 2017 @ 10:55am 
love the mod - i also found they made little to no sound when firing. great mod !!
Lobuno 6 Jul, 2017 @ 4:53pm 
Testing the last update. Machine guns make no sound when firing :(
Boonkie 5 Jul, 2017 @ 1:49am 
Neither are linebreakerz or Empire MGs, but they're fun and make the game more interesting, so who cares?
Diggaz would really really be fun units to use in Warhammer, wild and savage humans with green painted faces that fight alongside orcs and goblins would be epic!
DE Von 4 Jul, 2017 @ 7:48pm 
!!!!
Lobuno 4 Jul, 2017 @ 2:52pm 
@Andrew: Thanks for your insterest. I think the main problem with the MGs is the reloading time is huge, in my humble opinion. May be I'm wrong, but after some tests in custom battle I didn't like their performance. Vanilla handgunners seemed more desirable for me. I still find your work here impressive, I'm confident with a few more tweaks this mod gonna be superb.

Nuln Ironsides are part of the SFO overhaul, a mod with a damn good unit balance, here's the link:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=704361604
The Running Man 4 Jul, 2017 @ 2:51pm 
Im afraid diggaz are a warhammer 40k thing...they are not in warhammer fantasy battles...
Boonkie 4 Jul, 2017 @ 11:51am 
Andrew  [author] 4 Jul, 2017 @ 10:26am 
Hey Lobuno, I will increase unit size and fix their cost. Could you send me a link to the Nuln Ironsides mod so I can orientate myself on other modded units?
Andrew  [author] 4 Jul, 2017 @ 10:23am 
@The Immigration I will do it, but first I have to balance this out and do some other mods I announced earlier.
Andrew  [author] 4 Jul, 2017 @ 10:21am 
Boonkie could you send me some pictures of them? I try my best.
Boonkie 4 Jul, 2017 @ 5:26am 
Could you make The Diggaz? Humans who grew up with orcs, dress like orcs, and act like orcs?
The Running Man 3 Jul, 2017 @ 8:57am 
Wow!!! can you add this guy as an officer for the handgunner unit? that will be cool
kinda like this
http://3.bp.blogspot.com/-wh0oOdBTIho/TfQWXA5wJsI/AAAAAAAACLY/ZymSi4LWvYE/s1600/Handgunners07.jpg
Lobuno 3 Jul, 2017 @ 8:31am 
Nice mod. I consider the unit too weak to have any use tough. Nuln Ironsiders are three or four times better than this at only a fraction of the cost. Thank you very much, keep on the good work!!