Darkest Dungeon®

Darkest Dungeon®

Exaelus' Enigma Class Mod
483 Comments
Nero 13 Apr @ 9:43pm 
i see thx
Exaelus  [author] 13 Apr @ 11:22am 
@Nero: Whichever mod is on the top of the mod list in the game, that's the provision screen that you will see.
Nero 13 Apr @ 11:11am 
How does this mod work with other mods that changes provision screen? Since i remember koala's creatures and sunward isles both does that
Exaelus  [author] 8 Sep, 2024 @ 9:35am 
@★Macadamia★: You can always put another provision mod on top of my own inside the game and it's good, glad you like the mod.
★Macadamia★ 7 Sep, 2024 @ 9:21pm 
This is one of my favorite classes so far, I do think the shard change was warranted it was too especially since I kinda like rushing the conjurer's workshop on my runs, although the thing that bothers me is how I can't use provision skins. Any hope of this being changed?
Zezolus 4 Jul, 2024 @ 2:36pm 
Gotcha, I was very confused at first but thinking about the pure benefits without any drawbacks it's completely understandable
Exaelus  [author] 4 Jul, 2024 @ 12:13pm 
@Zezolus: Thanks dude, yeah it's intended, they provide great boons so yeah needs to have some cost to bring along.
Zezolus 4 Jul, 2024 @ 11:16am 
Hey there, I've been wondering if you intended for remnants to have the shard (CoM dlc) cost when taking them as a provision item when going on a quest? I remember them having no cost before I took a long brake from playing the game so I just wanted to know if that is a change I didn't know about or something else. I really like your mods in general, keep up the great work.
pavlik.yanin 6 Jun, 2024 @ 10:37am 
Has he a canon name?
Medella 17 Mar, 2024 @ 8:19am 
@Exaelus: :steamthumbsup:
Exaelus  [author] 17 Mar, 2024 @ 7:24am 
@Medella: Welp, currently don't have much time and I'm dedicating most of my time to Arduous Edition, but maybe in the future sometime. Glad you like them. ^^
Medella 17 Mar, 2024 @ 7:03am 
Hey! I know this is a long shot, but would it be possible to get a patch for your classes' districts similar to Cerebral's District Reworks in order to prevent save bloat? I really love your classes but I can't build their districts atm because I play with lots of mods.
Exaelus  [author] 17 Jan, 2024 @ 3:16am 
@Herr Gutentauben: Yeah my Musketeer in Arduous Edition is way different from arbalest. ^^
Herr Gutentauben 16 Jan, 2024 @ 10:33pm 
Oh, if you have a rework then i dont need this other one. ill use yours. thanks
Exaelus  [author] 16 Jan, 2024 @ 3:26pm 
@Herr Gutentauben: Should work fine, my Arduous edition also has a musketeer rework if you are using that one, just make sure you put the musketeer mod on top of the mod list and it should be okay.
Herr Gutentauben 16 Jan, 2024 @ 12:45am 
do these mods change any of the original files?

Just wondering if these would be compatible with this other mod since i dont like the musketeer being just a skin.

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1624470590
Exaelus  [author] 30 Dec, 2023 @ 3:55am 
@Gaist Heidegger: Hey, first of all thanks for the report, I don't know when it happened but the files got mixed up or something, because I have no idea when the file got messed up. It should be fixed now! :steamthumbsup:
Gaist Heidegger 27 Dec, 2023 @ 7:50am 
Best as I can tell, Enigma is currently missing a loot table entry for enigma_extra_shards? There's enigma_manifest for the camp ability for fragments / trinket, but the only reference to enigma_extra_shards I see anywhere is solely in enigma.info.darkest to reference the extra battle / curio loot. Maybe an update scuffed it / left it out?
Gaist Heidegger 26 Dec, 2023 @ 11:12pm 
For the life of me it doesn't seem like Enigma's getting any shards to pop up as extra loot from encounters or curios, I'm not sure where to begin to troubleshoot such a thing since it seems unlikely that another mod even could interfere?
Juhnter 11 Nov, 2023 @ 10:48pm 
Hello, I would like to translate your mod into Spanish but I don't know where I can send it to you when I finish it
Exaelus  [author] 25 Jul, 2023 @ 4:08pm 
@Khreed: Happy you like my mods, don't worry it's still there, it's in the COM dlc folder overwriting the COM loot table. That way if you have COM it will give shards and if you don't it won't, which is fine. ^^
Khreed 7 Jul, 2023 @ 11:30pm 
Hey @Exaelus, thanks for the recent updates! Just wanted to let you know that there might be an issue with the Enigma's shard patch merge. It seems like enigma_extra_shards is missing from the loot_tables. Can you check it out? Appreciate it!
Figmentval 14 Jun, 2023 @ 1:18pm 
6 years later and this is still one of the best mod classes to this day. Even if there are prettier mods, this one is still a really good choice for people looking to fill their roster with mods.
NordicHorde 21 May, 2023 @ 5:10am 
One of the most unique custom classes hands down. Super awesome animations and art as well.
jline 20 Apr, 2023 @ 5:25am 
@Exaelus Ah thank you this is very helpful :)
Exaelus  [author] 20 Apr, 2023 @ 5:21am 
@jline: Well the fervor and barrier enable certain properties of certain skills, so what do you need, if you want to bleed enemies go fervor and mystic bolt and it will bleed enemies, but if you go barrier you will stun instead. You can go for many things, but generally you don't want to use both fervor and barrier at the same time.
jline 20 Apr, 2023 @ 5:17am 
@Exaelus what are the best combinations of skills to work with the fervour/barrier? I'm not really sure I'm using it right.
Exaelus  [author] 20 Apr, 2023 @ 5:03am 
@jline: Well technically there is no best build, he is used either to bleed, debuff or stun and either buff defense of your allies or damage. It's just based on what you need in a group. For D&D I'm not sure, would have to think about it. ^^
jline 20 Apr, 2023 @ 4:10am 
What is the best build for this class? And how would you build it in D&D?
VyTrox 19 Apr, 2023 @ 12:23pm 
Ah ok thanks for the response
Exaelus  [author] 19 Apr, 2023 @ 12:21pm 
@VyTrox: 2195826550 is not my mod, juding by the number it has to be a newer mod, my highest number mod is 1443535842 and that's Arduous edition, not sure which one the 2195826550, you should go to that location of your steam and check which mod it is.
VyTrox 19 Apr, 2023 @ 10:47am 
Sorry if this is not caused by your mod, but yours is the only ones I noticed with an update.
VyTrox 19 Apr, 2023 @ 10:42am 
Hey I noticed that you did some updates on all of your classes today, but since these updates my game launches with some errors. I seem to still be able to load into the game after the errors but I just wanted to let you know they are happening. I have all of your class mods installed except the Prodigy.

The first error screen:
Assert Failed
(!outValue.HasParseError())
Json::ParseAndValidateJsonFromFile in json_helper.cpp line 42
JSON parse error were found in C:Program Files/.../workshop/content/262060/2195826550/shared/buffs/war(its cut off here)
Errors: Expect a value here.

The second error:
Assert Failed:
(pReturnMonsterBrainClass!=nullptr)
AI::MonsterBrainClassLibrary::GetMonsterBrainClass in monster_brain_class.cpp line 681
No monster brain class with id:father_A

Both of these screens can be skipped using ESC key, but I don't know what they may be impacting.
Frog 25 Jan, 2023 @ 5:26pm 
Ohhh I get it. It's a cool class just a shame he don't get much backstory. And Dwayne Would fit since many of the default heroes were named after such things Like the abomination is named Bigby like from the Telltale game Wolf Among Us.
Exaelus  [author] 25 Jan, 2023 @ 2:16pm 
@Yappy Burger: I wasn't really planning to name him, I was just joking around, trying to name him Dwayne Johnson like the Rock and you know solid because he is solid stone. Sorry, I suck at this, It's alright. ^^
Frog 25 Jan, 2023 @ 1:04pm 
Dunno honestly. Guy looks nameless honestly. How about Watcher. Not so much a name but rather a title or something. Not enough background on the character. As for it being too solid. Heck no all the default heroes have canon names including the houndmaster's dog.
Exaelus  [author] 25 Jan, 2023 @ 11:50am 
@Yappy Burger: How does Dwyne sound? Or is it perhaps way too solid for a game like this ? ^^
Frog 25 Jan, 2023 @ 10:38am 
Does this guy have a canon name is that too an enigma XD
Fiki Ripfiend 20 Jan, 2023 @ 9:20pm 
I ran this guy in my last 2022 run and he was fine. Not too crazy but neither too lazy :P He shot through opposion he swung his sword and he was able to heal too. His boosting consumables are clever addition for the game and I thank you for that, author :)
BiggerTapir 3 Jan, 2023 @ 6:54pm 
@Exaelus haha thats fun! Thanks for the fun mod and for the quick response!
Exaelus  [author] 3 Jan, 2023 @ 5:48pm 
@BiggerTapir: Whenever you are attacked by a monster with a buff there is a chance you take their buff. ^^
BiggerTapir 3 Jan, 2023 @ 5:07pm 
anyone know what/how the spellsteal locket trinket combo absorb buff efffect does?
Voidwalker 20 Aug, 2022 @ 9:24pm 
Oh thank you good to know
Exaelus  [author] 20 Aug, 2022 @ 12:38pm 
@Moth: Yes, he has passive 40% prot, once he falls below 66% he loses 20% prot and once he drops under 33% he loses all of this protection, he fractures the more his health drops. This is the reason even small amount of HP makes a pretty big difference to not reach certain thresholds. ^^
Voidwalker 20 Aug, 2022 @ 4:08am 
Wait, i missed it competely, protection? You mean some sort of passive protection? not from the buff? I havent noticed it, can you explain how it works pls? Also, can you in this case somehow reduce the cost on armor upgrade maybe? paying 5k for 2 hp is yikes.
Exaelus  [author] 16 Aug, 2022 @ 1:45pm 
@Moth: As he loses health he loses protection, but has high protection instead of dodge that breaks as he loses health, so he can't have the typical health growth or he becomes quite broken. ^^
Voidwalker 16 Aug, 2022 @ 4:03am 
I like the class. I hate the scaling on his armor though, please dont reinvent the wheel and stick to +5hp +5 dodge per level instead of +0 +2. its Absurd.
некий ♂fisting♂ бытия 17 Jun, 2022 @ 4:32pm 
good class :steamthumbsup:
but anyone knows how to delete quirks from that mod?
BigodeGaiato 9 Dec, 2021 @ 9:18pm 
Thanks :)
Exaelus  [author] 25 Nov, 2021 @ 8:12am 
@deadrabbit: Make sure the mod is on the top of the mod list.