Killing Floor 2

Killing Floor 2

Mario Bunker
25 Comments
Yeehaw 16 May, 2021 @ 4:53pm 
Man this gives me memories when I used to play pirate kf1 in a 30 player server
It sucked lol
JXZAW 21 Dec, 2020 @ 12:07am 
Textures don't even work.
BimboLiqueur 14 Nov, 2020 @ 7:18pm 
dude this sucks ass lmao
daflame 27 Mar, 2020 @ 1:02am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2036851425

The recent update screwed up the textures. Is anyone else experiencing this?
0xB0BAFE77 6 Jul, 2018 @ 5:36am 
Not very good. No ammo spawns. Traders are hundreds of meters apart. Only 1 spawn area on the map.

Definitely could use a rework.
Chad  [author] 24 Sep, 2017 @ 11:51am 
Thank you.
zachjd 18 Sep, 2017 @ 7:48pm 
Screenshot for the spawn delay setting: https://gyazo.com/3bb66a969f965aaae77889a511f4480e
zachjd 18 Sep, 2017 @ 7:30pm 
Fun map, I like how it shoots out the zeds. But the spawns are way too slow. HoE 6 player and we're camping and fighting for the kill in the sky the whole game. You should look into dropping the spawn delay to 0 for this style of map.
TastyPatchGames 28 Jul, 2017 @ 9:16am 
HOLY THIS LOOKS LIKE MAD FUN TO PLAY IN!
Chad  [author] 17 Jul, 2017 @ 3:08pm 
It's for anyone.
Qrow Branwen 17 Jul, 2017 @ 2:54pm 
is this only for those who host games -_- as in do i need to be the HOST of my own server to do this or is is auto there in vote map
Chad  [author] 17 Jul, 2017 @ 5:44am 
I'm not sure if everyone redownloads a map when it has been updated. If the date of the folder matches the latest update then it automatically redownloaded for you but if not then resubscribe or do the other stuff mentoined to make be you have the latest update.
Qrow Branwen 17 Jul, 2017 @ 3:23am 
is this only for those who host games?
Chad  [author] 16 Jul, 2017 @ 8:44pm 
If anyone is having problems with stuck zeds make sure to get the lastest version of the map. Go to C:\Users\"your name"\Documents\My Games\KillingFloor2\KFGame\Cache and delete the folder 975045767 or whatever folder that contains Mario Bunker then resubscribe. When you start KF2 again it will automatically redownload.
Chad  [author] 16 Jul, 2017 @ 3:33am 
So they are starting to get stuck in the new version of the map I uploaded not to long ago?
sebul 16 Jul, 2017 @ 3:08am 
zeds get stuck inside. played with cd mode.
salamonki 16 Jul, 2017 @ 12:22am 
thanks for the map, dude :Horse:
Chad  [author] 15 Jul, 2017 @ 8:34pm 
Nice video. I'm actually working on making the spawns better right now. I'm not an expert in lighting but it looks like I may need to work on that too. lol
Sonic The Edge hog 15 Jul, 2017 @ 8:05pm 
Zeds didn't get stuck in the tube for me. I recorded a video you can use for a showcase if you want. I played a medium length game with hell on earth difficulty. I like the way the map looks +1

Heres the video incase you wanted to use it for a showcase. (no commentary) https://youtu.be/F4tP1fqApzY?t=3s
Chad  [author] 15 Jul, 2017 @ 1:47pm 
Are the spawns working ok for everyone? Any zeds get stuck inside tube?
NEXT 14 Jul, 2017 @ 6:59am 
Enemy Spawn slow
Pokerman 14 Jul, 2017 @ 3:20am 
Make zed spawn in player's sight but it shouldn't be spawn too near the players.
Pokerman 14 Jul, 2017 @ 3:20am 
You could use Out of sight and use a large "Min Distance to player" and "Max Distance to player"
Chad  [author] 13 Jul, 2017 @ 11:18pm 
The center tube has 9 spawn volumes inside of it. Each of which contain 4+ spawn locations. 8 of the spawns are for small to large zeds and 1 for bosses. Right now zeds spawn ever 10 seconds. I've tested the map quite a bit and sometimes it seems like zeds spawn kinda slow and other times I get overrun quickly. I've only played it solo so far but it would be fun to see handles with 20+ players.
  13 Jul, 2017 @ 2:10pm 
Could add more zed spawn points, really slow for HoE.