Crusader Kings II

Crusader Kings II

Advanced Trade Systems
139 Comments
☥⛧your ghoulfriend⛧☥ 22 Apr, 2020 @ 10:29am 
Even years down the line, this mod still works for me, and I still play with it. An update would be awesome though
love_seX.dreamss 22 Oct, 2019 @ 3:20am 
Wagwarn with the update bredren
Drax70 24 May, 2019 @ 5:11am 
@blikbleek, is your mod compatible with the "In Heavens Graphics Overhaul Map" mod?
iDisOrder 23 May, 2019 @ 2:02pm 
@barsmars no one is saying the mod is broken or unplayable.
The mod creator posted here that they are working on an update.
I'm assuming those that enjoy this mod are simply waiting to see what improvements or updates the creator is working on.
Malts 22 May, 2019 @ 9:03pm 
What's with all the questions about an update are people currently having a problem with mod? It works fine for me. You can unzip the mod and add provinces manually to the paths if you want or change values, deleting provinces from the silk road trade route in the actual ck2 game files fixes conflicts with the updates, just make sure to backup. The mods already great and functional give the creator time.
magic mashroom 11 May, 2019 @ 9:39am 
Hello @blikbleek So is a possible for you to give us some info on the process of the update of the mod?. For example you are about 20% complete or half way done
iDisOrder 7 May, 2019 @ 9:27am 
Commenting to be in the loop on updates.
Excellent mod, thanks for making this!
blikbleek  [author] 22 Mar, 2019 @ 9:35am 
@Ngale, The update is turning out to be more complicated than planned. I intend to include a much more in depth trading system.
So while it is being worked on, im making available small bits and pieces by themselves, starting with the trade routes.
Ngale 11 Mar, 2019 @ 11:19am 
Anymore updates on the update? Looking forward to all the epic work! But again, quality first and take your time! Thanks.
Snusfute 7 Feb, 2019 @ 2:31pm 
Really looking forward to the update. The delay is totally understandable though, appreciate your work!
Ngale 1 Feb, 2019 @ 2:09pm 
All good m8. Quality first.
blikbleek  [author] 31 Jan, 2019 @ 11:38pm 
Sorry for the delay, the update is imminent. thanks to all for being patient
technoDaleks 30 Jan, 2019 @ 3:10pm 
Question - is Damascus not supposed to have a Silk Road Trade Office? It doesn't show up as an option at all for that county's trade post, but when I load up without the mod it is.
Nox 29 Jan, 2019 @ 3:15am 
Any news on the update?
Drax70 20 Jan, 2019 @ 4:36am 
@blikbleek, is your mod compatible with the "In Heavens Graphics Overhaul Map" mod?
Solarak 19 Jan, 2019 @ 3:27pm 
Totally required, without the DLC there are no silk route, nor any way to implement the route map and effects.
@n_erecti!e_disfunction 19 Jan, 2019 @ 1:04pm 
Is Horse Lords entirely necessary to use this mod?
Lafaren 8 Jan, 2019 @ 6:00am 
(Pick showing probable path of amber road from Wikipedia: https://upload.wikimedia.org/wikipedia/commons/6/67/Baltis_amber_road.jpg )
Lafaren 8 Jan, 2019 @ 5:57am 
Would it be possible to add the province of Gdansk/Danzig to "amber road" trade route path ? Amber was one of the city's export goods and the fact that the city was located at the Vistula estuary allowed for river transport And many archaeological sites suggest that these areas were an important point on the route
fisto the robo 5 Jan, 2019 @ 5:20pm 
Eagerly waiting for the update :D
Isnt the varangian roads already represented in this mod? The other two might be worthwhile to incorporate.
Malts 3 Jan, 2019 @ 6:07pm 
Thank you for keeping this mod up, I can't go back to playing without it.
Solarak 3 Jan, 2019 @ 11:18am 
It should be possible to make it compatible but they do edit the same files, hence a patch would be required.
Ngale 3 Jan, 2019 @ 10:53am 
Any idea if it will be compatible with Sil Road Terminus, Radhinite, and Varangian trade? Although some of them may be redundant after this mod is updated. Thanks and looking forward to the update!
Drax70 3 Jan, 2019 @ 5:26am 
@blikbleek, is your mod compatible with the "In Heavens Graphics Overhaul Map" mod?
blikbleek  [author] 2 Jan, 2019 @ 9:37pm 
Update is nearly finished.
Unnamed_Shadow 1 Jan, 2019 @ 5:59pm 
Any news on the update? I'm really looking forward for this mod!
Drax70 21 Dec, 2018 @ 4:58am 
Hello @blikbleek, is your mod compatible with the "In Heavens Graphics Overhaul Map" mod or are there going to be any conflicts?

Thanks!
satayagraha 10 Dec, 2018 @ 12:58am 
Extremely interesting. Very much looking forward to the update.
Ngale 2 Dec, 2018 @ 9:48pm 
'Sup! Any update on the update? Thanks! And no rush, just curious!
HTTP 451 26 Nov, 2018 @ 8:39am 
love this mod, need to add Silk Road Terminus mod support with next update. THNX!
Caio Soares 19 Nov, 2018 @ 7:22pm 
Work with holy fury?
76561198148577520 16 Nov, 2018 @ 3:20pm 
@FENRIR I second that motion
FENRIR 16 Nov, 2018 @ 12:35pm 
can you make this compatible with the silk road terminus mod
blikbleek  [author] 15 Nov, 2018 @ 10:03pm 
Stay Tuned an update is on the way
blikbleek  [author] 7 Nov, 2018 @ 10:45pm 
I have planned this for a long time, so it will be a very big update.
Im waiting for new DLC so I dont release a broken update.

This is what is planned:
-significant trade route overhaul with new routes, reworks, and much better route effects
-trade post overhaul with a more historical and simple building scheme.
-localisation will be improved to make mod mechanics easier to understand.
Ngale 7 Nov, 2018 @ 9:00am 
OMG THANK YOU SO MUCH!!! Are you gonna wait until after the DLC is released?

Thanks again and looking forward to the update!
76561198148577520 7 Nov, 2018 @ 9:00am 
when can we expect this mod to get update. Don't rush it though, if its going to take a few days or come out after Holy Fury is release then I'm alright with that.
blikbleek  [author] 7 Nov, 2018 @ 7:31am 
I will be updating this mod
76561198148577520 3 Nov, 2018 @ 2:46pm 
is this ever going to get updated? There are a lot of trading posts on various counts along the trade routes that have markets with "This is only active while: One of the following must be
active: " and then its just empty.
Void Spawn 30 Sep, 2018 @ 11:33pm 
Does this affect norse raiding cuz other trade mods crash when i try to launch viking raids?
Ngale 18 Sep, 2018 @ 5:01pm 
Yeah I have imports for various goods like sugar, lead, and copper in multiple trade posts but still not letting me build the markets. Amber and silk works for whatever reason though. Really hope those others can be fixed.
Ngale 17 Sep, 2018 @ 5:07pm 
Some markets still don't work for me. Can anyone tell me how to fix or will it be fixed? Otherwise love the mod! Thanks.
Hellbat 10 Jul, 2018 @ 1:24am 
Could you make a version compatible with wtwsms
Kaizar Luso (REX) 12 May, 2018 @ 12:35pm 
@Myth

How did you get the markets working?
Im playing as Mali and i want my gold empire ;_;
Myth 24 Mar, 2018 @ 12:48pm 
And I think there are a few bugs "ATS_4_Active_Triggers.txt".
For copper and lead are probably too many "{" in the code.
After removing them, I was also able to build the markets.
Have found two more errors. In the German translation is missing one for "Silk Supplier"
And nothing can be set up in the trading post of the provinces "214 Toulouse".

And I think the "ATS_German_Route" does not work.
Myth 24 Mar, 2018 @ 8:05am 
Hello. How does it work with the markets? Although I can build a market in the trading posts. But there is a red exclamation point. And after completion, I also get no money.
I have a silver mine in one province (Oldenburg) and the silver market in the other (Lübeck). But it is traded nothing.
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Hallo. Wie funktioniert das mit den Märkten? Ich kann in den Handelsposten zwar einen Markt bauen. Aber dort ist ein rotes Ausrufezeichen. Und nach Fertigstellung erhalte ich auch kein Geld.
Ich habe in einer Provinz (Oldenburg) eine Silbermine und in der anderen (Lübeck) den Silbermarkt. Aber es wird nichts gehandelt.
magic mashroom 21 Mar, 2018 @ 8:51am 
please please updat, would be nice
K.Y Kasmir 8 Jan, 2018 @ 7:00pm 
rip 2.7
Ithnan 31 Dec, 2017 @ 8:18pm 
Is there any way we can get the download to the previous version. I was racking my brain on why an old save didn't work and forgot that you might've updated your mod. If you wouldn't mind it would be greatly appreciated
XDbored 26 Dec, 2017 @ 8:18pm 
when i try to build a trade post in Manych i cant because it is not a potential trade post county but it says it is in the trade mapmode can someone help me fix this?