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Another good use is when I farm perk points out of alchemy/smithing. When I level up, I teleport myself to a specific trainer, get my training, then teleport back in my home so I can continue spam-crafting.
This is a good spell and a great mod.
That said, from what I do remember the extra marks should be activated by simply having the conjuration mastery perks. So if you want to unlock them, try using the console to give yourself the old perks.
player.addperk 000f2ca7
player.addperk 000c44bb
player.addperk 000c44bc
player.addperk 000c44bd
player.addperk 000c44be
Also: I think it's an excellent mod which provides exactly the transport solution I was looking for without being at all intrusive or immersion-breaking. Thank you for making it. :)
if you get this mod it just defeats the purpose of disabling fast travel
@ LadySky89
There is a mod that i think you would like if you hate loading screens. Its called Open Cities Skyrim, if i remember correctly. It removes the loading screens to enter cities.
........I rode in on horses with my followers and got a huge bounty.
As for the number of marks, from what I've seen a message box can have at most 10 buttons and I'm using two for marks (if you can only place 1 mark the mark is placed automatically, you only get the multi mark window if you actually can place multiple marks), one for "cancel", and the first recall is also doubled (though this is purely for aesthetic reasons so I could do away with it). And that leaves us with the currently available 6 marks.
One option would be to implement secondary recall menus in which case you can increase the number of available marks to pretty much any number you want, but the price you pay is having to click your way through multiple menus whenever you recall.