Children of a Dead Earth

Children of a Dead Earth

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第一次太空战 / The Very First War [CHN/ENG]
   
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10 Feb, 2021 @ 9:49am
9 Jan @ 9:46pm
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第一次太空战 / The Very First War [CHN/ENG]

Description
介绍 [CHN]
在该战役中,你将作为一名USTA的指挥官,将带领你的舰队进行大灾变后的首次太空战,并击败位于海王星附近的新分裂势力IR。
本战役的灵感来源于IR势力的背景介绍。
关卡简介
关卡
类型
难度
测试
备注
Punishment for Traitors
多次交战
对完成原版战役的玩家而言不难
已测试,可完成
-
Long for Power
多次交战
困难
已测试,可完成
-
Thrist
战斗任务
困难
已测试,可完成
需要些运气
Hope Or Desperation
运输任务
很困难
已测试,可完成
耗时且恼人
Very Rare Chance
精准交战
很困难
已降难度且已测试,可完成,具体内容见更新记录
需要些运气,注意缴械或瘫痪后的敌方单位依然是红色目标且会被我方单位继续攻击,所以需要善用禁火
High Pressure
多次交战
困难
已测试,可完成
需要些运气或一些诡计(不是开外挂)
From Practice Back To Book
运输任务
很困难
已测试,可完成
耗时且恼人
Last Fight Before Impossible
战斗任务
很困难
已测试,可完成
已更新,尝试降低难度
为了避免出现问题,我在制作此战役时移除了所有的Mods,并全程用英文,如果仍发现有运行问题,欢迎反馈。此外,我曾试图把困难模式和此版本一同打包上传,奈何游戏中的上传机制不清楚,每次上传都提示“File not found”,也不知道为什么,只好分开上传,困难版本链接:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2390759261 。如果有知道怎么回事的小伙伴也可以在评论区留言,非常感谢。


introduction [ENG]
As a USTA commander, you will lead your fleet to win the first space war since the Cataclysm and defeat the new faction with a bunch of traitors - IR, located near Neptune.
The story was inspired by the background of IR faction.
Mission Details
Mission
Type
Difficulty
Debug
P.S.
Punishment for Traitors
Multi-combat
Not hard for those who finished the original game
Tested, able to complete
None
Long for Power
Multi-combat
Hard
Tested, able to complete
None
Thrist
Combat
Hard
Tested, able to complete
Luck dependence
Hope Or Desperation
Transportation
Very hard
Tested, able to complete
Time-consuming and dull
Very Rare Chance
Precision combat
Very hard
Updated for lower difficulty and tested, able to complete, see Changelog for details
Luck dependence, attention: a disarmed or disabled enemy ship is still in red mark and will still be attacked by your ships, thus use "cease fire" wisely
High Pressure
Multi-combat
Hard
Tested, able to complete
May need some luck or some tricks (Not cheat applications!)
From Practice Back To Book
Transportation
Very hard
Tested, able to complete
Time-consuming and dull
Last Fight Before Impossible
Combat
Very Hard
Tested, able to complete
Updated, attempted to lower the difficulty
In order to avoid any unnecessary bugs, I removed all the Mods while making this campaign and kept it in English throughout. If you still find any bugs, feel free to let me know.
In addition, I tried to upload the difficult mode together with this version, but the way to upload is not clear. Every time I tried to uploade it, the message "File not found" would displayed. I have no idea why this happened, so I had to upload both separately. Check hard version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2390759261. If anyone knows what's going on, please leave a comment. I'd appreciate it very much.
10 Comments
JanReyZHD  [author] 9 Jan @ 9:51pm 
I now see what's happened, I have replaced the enemy corvette with a laser frigate which does not have explosive decoy launchers.
SoulWager 9 Jan @ 12:41pm 
Here's a video demonstrating the issues with that level: https://youtu.be/uxPsiDvRgfw

First part, all 3 ships have power disabled, yet the ship isn't considered disarmed till those launchers are destroyed. In this case it satisfies the victory condition at the same time as the failure condition.

Second part, the glitchy encounters I was talking about, and then the mission failing when those launchers take the rest of the ship with them.
JanReyZHD  [author] 9 Jan @ 7:19am 
@SoulWager I passed missions by setting destination fleet as main body, so I didn't manually adjust main body in the editor. Now main body in mission 4, 7, 8 has changed to Sol, orbits should be fine now.
As for mission 5, I passed it without destroying all decoy launchers, so I didn't encounter the issue you mentioned, sorry. screenshot for mission 5 passing again a few minutes ago
SoulWager 9 Jan @ 5:36am 
Missions 7 and 8 also have broken orbits. Did you even play test this?
SoulWager 9 Jan @ 4:02am 
Mission 4 has wrong object set as main body, breaking orbits.

Mission 5 has glitchy encounters, and ships with decoy blast launchers that kill their crew when destroyed, but which also must be destroyed to pass the mission. Shouldn't be required to cheese the AI for twenty minutes to get it to spend all its decoys just to be allowed to disable it.
[K]ornunakjin 14 Jan, 2022 @ 1:11pm 
Loading into the Mission select screen works, gonna check the missions later. Hopefully i can beat em^^
JanReyZHD  [author] 11 Jan, 2022 @ 10:42pm 
Thanks for feedback, I've attempted to fix the bug, check whether it's fixed or not. (I also ruined the description, gonna rewrite it later:lunar2019laughingpig:)
[K]ornunakjin 11 Jan, 2022 @ 2:16pm 
Sadly thats also true for me, would have loved to play it.
tokydre 3 Jan, 2022 @ 11:37am 
same here, it crashes my game
mr.matthew 2 Jan, 2022 @ 3:16pm 
It crashes my game for some reason