Aragami

Aragami

Endless Missions
Access the Aragami Level Editor and build your own ultimate missions. Design your own scenario, populate it with guards, plot patrol routes and share your creation with other players.
DUCK 3 1 Apr, 2017 @ 5:43pm
anyone know much about enemy mangaging?
I can't seem to set waypoints or anything, they only can be placed with an hour glass above them.

also the editor seems to have a long way.
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Showing 1-7 of 7 comments
Hisi 7 2 Apr, 2017 @ 2:34am 
once you select an enemy and place it on the ground, you will have a ghost image with arrows connecting it and the more physical body. You can move this ghost image to the place you want the guard to reach, and click there to set your waypoint.

You can repeat this as many times as you want, even going as far as having a complete circle by having the ghost image hover above the physical body and cliking on it. At that point, you will get another ghost image, but have it connected to both the previous waypoint you added, and the starting one.

Pressing space will get you out of setting those waypoints (so you can go do other stuff)

As for timers and tweaking goes, hover your dot over the desired waypoint and:

R key will add time.
F key will subtract time.
Q and E keys will let you rotate the guard (without having to pick it up).

If you want to move the guard to a different spot, press left button mouse (only with a ghost image. if you want to have the starting point moved, you have to redo the whole path) and hold it until the circle is full, then you can move your guard (you can also rotate the guard with the keys in this mode).

Now, for path managing.

You set your guard to go from A to B, but there is an obstacle near the path (like a cart or boxes), and you want the guard to patrol to the LEFT of them, but instead the guy goes to the RIGHT (it happens a lot). To make sure it goes to the left, you set a patrol waypoint to the left of your obstacle to force the guard to go that way rather than the other. Adding time is optional, and you can leave it to 0 if you don't want the guard to stop there.

Hope this helped clear up your confusion. Feel free to ask anything else I might have forgotten.
Last edited by Hisi; 2 Apr, 2017 @ 2:38am
DUCK 3 2 Apr, 2017 @ 5:44am 
Originally posted by Hisi:
once you select an enemy and place it on the ground, you will have a ghost image with arrows connecting it and the more physical body. You can move this ghost image to the place you want the guard to reach, and click there to set your waypoint.

You can repeat this as many times as you want, even going as far as having a complete circle by having the ghost image hover above the physical body and cliking on it. At that point, you will get another ghost image, but have it connected to both the previous waypoint you added, and the starting one.

Pressing space will get you out of setting those waypoints (so you can go do other stuff)
Never got that when placing down a enemy, only this hour glass I can't click on and tried all buttons to activate that screen/path managing.
I tried to see in the online manual but that didn't help nor any of the keys.
Hisi 7 2 Apr, 2017 @ 7:17am 
Originally posted by DUCK:
Never got that when placing down a enemy, only this hour glass I can't click on and tried all buttons to activate that screen/path managing.
I tried to see in the online manual but that didn't help nor any of the keys.


hmmm... I think what you're describing was the earlier version of the editor because at first, when you placed the guard down, you didn't go straight to the path mode. You had to hover above the guard and press and keep pressed the middle mouse button for a while before you entered the path mode.
While to add and substract time you had to press Q and E.

Have you tried to see if your copy of Aragami is up to date?
DUCK 3 2 Apr, 2017 @ 7:40am 
Originally posted by Hisi:
hmmm... I think what you're describing was the earlier version of the editor because at first, when you placed the guard down, you didn't go straight to the path mode. You had to hover above the guard and press and keep pressed the middle mouse button for a while before you entered the path mode.
While to add and substract time you had to press Q and E.

Have you tried to see if your copy of Aragami is up to date?
I will check, and thats good to know if its actually working...
Did just download it yesterday so it should be fine.
I will verify it (ingame it said editor version 1, a beta build if thats the case?)
DUCK 3 2 Apr, 2017 @ 8:55am 
just had to go into beta build, but even then it still says "editor version 1"
but it did fix it and the enemies did work now.
a bit weird this isn't in the final build.
Hisi 7 2 Apr, 2017 @ 10:17am 
Originally posted by DUCK:
just had to go into beta build, but even then it still says "editor version 1"
but it did fix it and the enemies did work now.
a bit weird this isn't in the final build.

Hmm, that's kinda weird indeed. I know that the recent version (with the insta-path) was already put out as public. And I have no difference between the beta and the public version, either.
DUCK 3 3 Apr, 2017 @ 10:01am 
I wonder, is the Beta the lastest build? (the one just named Beta).
I guess it are.
Hope they add more to it, from height or things in the campaign to the editor.
also more use of indoors.
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