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You can see simpler examples in mods.
void OnGuiTerminal(const tString&in asEntityName, float afTimeStep)
{
StationGui_TextReaderSingle
(
"Window Title",
"Window Text",
cStationGui_TextReaderSettings(),
cVector3f(0.125, 0.175, 0),
cVector2f(0.75, 0.5)
);
}
after you have this in your script file you use OnGuiTerminal or whatever you call it in the OnGuiFunction in the editor for the terminal.