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As a modder myself, it would cause a lot of problems around conflicting files. You can't guarantee that two mods don't edit the same file, and in that case how would the game know which one to load?
Opinion post.
But i dont see something like that comming for DOW 3 :)
While I would disagree that the majority of the work is done by modders concerning mod compatibility, I don't see Relic putting any more work towards mod tools (aside from minor tweaks and fixes) or taking the time to create a mod hierarchy system.