Torchlight II

Torchlight II

Your Torchlight II Transmutation Station
Here you can find mods that allow nearly unlimited customization of Torchlight II. Use the GUTS Editor to change almost any aspect of the game and share your creations with the community. Click here to learn more.
GUTS - merging mods stuck on "build"
Hi,
I wanted to come back to playing TL2, decided to go with mods this time. Just to be surprised about the 10 mods limit. Found a solution with mod merging using Guts.
All is fine until I try to build up the merged mod. The status bar shows up, but without any information like in some YT tutorials in it, just goes to the end and that's it. I could leave it running for couple of ours, no luck.
Any idea how to resolve it?
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Showing 1-4 of 4 comments
steffire3 9 3 Nov, 2019 @ 2:54pm 
Could you list the mods being merged? Perhaps the extra detail will help others to answer this.
TOG | Phanjam 24 3 Nov, 2019 @ 5:09pm 
Did you unpack each mod and combine the contents of their MEDIA folders first? Also helps to delete all the .bindat and .binlayout and .RAW files from the unpacks
Yoshik |UKCS| 4 Nov, 2019 @ 1:14pm 
The list of mods is quite long, around 50+. I did all the steps from GUTS tutorial, no problem with unpacking or Media folder, just the build process.
I did play with it yesterday few hours and it looks that there's unwritten limitation to how much data can GUTS cover. When I tried batches of 10 mods each, they went without issue.
steffire3 9 8 Nov, 2019 @ 6:10pm 
Originally posted by Yoshik |UKCS|:
The list of mods is quite long, around 50+. I did all the steps from GUTS tutorial, no problem with unpacking or Media folder, just the build process.
I did play with it yesterday few hours and it looks that there's unwritten limitation to how much data can GUTS cover. When I tried batches of 10 mods each, they went without issue.

This reminds me that on Steam the data limit for any mod submission (or pack) is 200 mega bytes. Hence some mods post onto Steam in 2 Parts such as the Lao III mod or some texture packs.

Recently the Author of the TorchFull mod pack on the Steam Workshop experienced a similar issue and solved it by splitting the mod into 2 Parts.

On other websites it appears that large mods exceeding 200+ mega bytes is fine such as mods uploaded to the Torchlight Fansite, ModDB, Nexus Mods and other places.
Last edited by steffire3; 8 Nov, 2019 @ 6:12pm
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Showing 1-4 of 4 comments
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