Slay the Spire

Slay the Spire

Slay the Spire Modding
Customize Slay the Spire with player created mods to add new characters, relics, game mechanics, and more. Create and upload your own mods to explore new ways to ascend the Spire!
E1ian 6 Jan, 2019 @ 1:06am
Game not start with mods
I got this problem while trying to start the game with mods
I dont have any problem with the normal game




[Thread-5] WARN io.sentry.DefaultSentryClientFactory - No 'stacktrace.app.packages' was configured, this option is highly recommended as it affects stacktrace grouping and display on Sentry. See documentation: https://docs.sentry.io/clients/java/config/#in-application-stack-frames
[Thread-5] WARN io.sentry.DefaultSentryClientFactory - No 'stacktrace.app.packages' was configured, this option is highly recommended as it affects stacktrace grouping and display on Sentry. See documentation: https://docs.sentry.io/clients/java/config/#in-application-stack-frames09:05:10.281 INFO core.DisplayConfig> Reading info.displayconfig
09:05:10.290 INFO core.DisplayConfig> DisplayConfig successfully read.
09:05:10.291 INFO desktop.DesktopLauncher> Settings successfully loaded
09:05:10.292 INFO desktop.DesktopLauncher> Launching application...

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: OpenGL is not supported by the video driver.
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:322)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:216)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:144)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:253)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:314)
... 3 more