Slay the Spire

Slay the Spire

Slay the Spire Modding
Customize Slay the Spire with player created mods to add new characters, relics, game mechanics, and more. Create and upload your own mods to explore new ways to ascend the Spire!
Zany 6 Jan, 2019 @ 4:01pm
So i want to make a mod.
I have basicly no experience with modding before but would like to learn a little at the very least.

Just being able to create a new card that simply does 1 damage or something simple like that would be enough. I just don't know anything about which files i should edit/create or how to even edit the code, do I need a program for that or is something like notepad enough?

Help is appriciated.
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Showing 1-4 of 4 comments
Morphile 6 Jan, 2019 @ 4:59pm 
There shouldn't be any program you need to install to write the code, Mod the Spire is only needed to install the mods (and even then, its existence is more to make it easy, because it itself has to inject into the game from scratch at some point. This is what is known as "bootstrapping" in programming circles), rather than necessary to write the code at all. Base Mod is what you're probably looking for, as it exists to offer a more extensive set of user-friendly mod making tools.

In other words, you could use Notepad to write the code, but the community has settled on using Mod the Spire as where you write the code because it handles the issues of actually getting it into the game, while Base Mod is a toolkit to let less knowledgeable people make mods, and allow more complicated ones to be made relatively easily.
Michael Mayhem 8 6 Jan, 2019 @ 5:15pm 
Zany - come join the STS modding discord, there are tons of helpful links in the pinned comments and on the modding wiki. https://discord.gg/X6G2Jvg

The game is written in Java and you'll need to be able to navigate Java code to get a grasp on how to make your own mods. Getting started with basic online java tutorials may be useful. I like just diving in myself, but it can be overwhelming to some.
Last edited by Michael Mayhem; 6 Jan, 2019 @ 5:17pm
Zany 7 Jan, 2019 @ 5:08am 
Originally posted by Morphile:
There shouldn't be any program you need to install to write the code, Mod the Spire is only needed to install the mods (and even then, its existence is more to make it easy, because it itself has to inject into the game from scratch at some point. This is what is known as "bootstrapping" in programming circles), rather than necessary to write the code at all. Base Mod is what you're probably looking for, as it exists to offer a more extensive set of user-friendly mod making tools.

In other words, you could use Notepad to write the code, but the community has settled on using Mod the Spire as where you write the code because it handles the issues of actually getting it into the game, while Base Mod is a toolkit to let less knowledgeable people make mods, and allow more complicated ones to be made relatively easily.

Thank you, I think I understand it somewhat now but I'm still a little unsure of what to do with Base Mod? I installed it but it just shows up in Mod the Spire as a mod. How do i use the tool? Or am I misssing something here?
Zany 7 Jan, 2019 @ 5:10am 
Originally posted by Michael Mayhem:
Zany - come join the STS modding discord, there are tons of helpful links in the pinned comments and on the modding wiki. https://discord.gg/X6G2Jvg

The game is written in Java and you'll need to be able to navigate Java code to get a grasp on how to make your own mods. Getting started with basic online java tutorials may be useful. I like just diving in myself, but it can be overwhelming to some.

Cool, didn't even think about the discord server, thank you! :D

Yea, I know a little about javascript i guess but I have made mods for Stellaris for example and then i could just copy the files for a trait and modify it to make a new one, is this possible for StS?
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