Slay the Spire

Slay the Spire

Slay the Spire Modding
Customize Slay the Spire with player created mods to add new characters, relics, game mechanics, and more. Create and upload your own mods to explore new ways to ascend the Spire!
Is there anyway to launch Mod The Spire in a mode without OpenGL?
I cant get any mods to work at all, and they are one of the things ive been waiting for to come up, so if anyone knows how to help, please say so, for now, back to regular good ol slay the spire

Heres what it says when i launch Mod the spire in case it helps, after it gets through everything else.

Starting game...
01:39:20.787 INFO desktop.DesktopLauncher> time: 1546911560787
01:39:20.788 INFO desktop.DesktopLauncher> version: 2019-01-03v4
01:39:20.790 INFO desktop.DesktopLauncher> libgdx: 1.9.5
01:39:20.791 INFO desktop.DesktopLauncher> default_locale: en_US
01:39:20.791 INFO desktop.DesktopLauncher> default_charset: windows-1252
01:39:20.791 INFO desktop.DesktopLauncher> default_encoding: Cp1252
01:39:20.791 INFO desktop.DesktopLauncher> java_version: 1.8.0_144
01:39:20.792 INFO desktop.DesktopLauncher> os_arch: amd64
01:39:20.794 INFO desktop.DesktopLauncher> os_name: Windows 10
01:39:20.794 INFO desktop.DesktopLauncher> os_version: 10.0
01:39:20.796 INFO core.SystemStats> MEMORY STATS:
Free Memory: 132Mb
Max Memory: 887Mb
Allocated Memory: 380Mb
Unallocated Memory: 507Mb
Total Free Memory: 639Mb
Used Memory: 247Mb

01:39:20.807 INFO core.SystemStats> DISK STATS:
Total Space: 237,421Mb
Usable Space: 147,332Mb
Free Space: 147,332Mb


[Thread-4] WARN io.sentry.DefaultSentryClientFactory - No 'stacktrace.app.packages' was configured, this option is highly recommended as it affects stacktrace grouping and display on Sentry. See documentation: https://docs.sentry.io/clients/java/config/#in-application-stack-frames
[Thread-4] WARN io.sentry.DefaultSentryClientFactory - No 'stacktrace.app.packages' was configured, this option is highly recommended as it affects stacktrace grouping and display on Sentry. See documentation: https://docs.sentry.io/clients/java/config/#in-application-stack-frames01:39:20.904 INFO core.DisplayConfig> Reading info.displayconfig
01:39:20.916 INFO core.DisplayConfig> DisplayConfig successfully read.
01:39:20.924 INFO desktop.DesktopLauncher> Settings successfully loaded
01:39:20.934 INFO desktop.DesktopLauncher> Launching application...

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: OpenGL is not supported by the video driver.
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:322)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:216)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:144)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:253)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:314)
... 3 more