Torchlight II

Torchlight II

Your Torchlight II Transmutation Station
Here you can find mods that allow nearly unlimited customization of Torchlight II. Use the GUTS Editor to change almost any aspect of the game and share your creations with the community. Click here to learn more.
Cyriac 3 Apr, 2019 @ 11:32pm
Another help with load order thread
Apologies if this is in the wrong section. Assumed it went here since it has to do with workshop items.

Did a bit of research into each mod to see where they should go, but experiencing some crashing (which I guess is to be expected with modding) so just want to make sure this is right.

This is the load order we're currently using:
  1. Synergies and Essentials Patch
  2. Variant Classes
  3. Deathknight
  4. SynergiesHIGHLOOT
  5. Torchlight II Essentials
  6. Potion of Insight - Enemy Detectors
  7. Synergies MOD
  8. Far East Pack Complete

Is this correct? From my understanding, the Synergies and Essentials Patch should be on the top. Synergies MOD should be on the bottom typically but Far East Pack should be on the bottom when used with Synergies.

I'm just not sure about everything inbetween. Is there anything blatantly wrong with this load order or anything I can do to optimize it?
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Showing 1-2 of 2 comments
steffire3 9 4 Apr, 2019 @ 11:58am 
The problem is that the Far East Pack Complete is prone to crashes.

Use Fep+ instead which reduces many crashes with Far East.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1281728074&searchtext=fep
Last edited by steffire3; 4 Apr, 2019 @ 11:58am
Cy 24 May, 2019 @ 5:20pm 
I think Synergies MOD should load 1st and TL II Essentials 2nd maybe the far east pack on 3rd place. As steffire suggested though I would try the load order without that mod and add it when everything works fine in a test run without it.
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Showing 1-2 of 2 comments
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