ENDLESS™ Legend

ENDLESS™ Legend

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_m_a_ 16 Apr, 2019 @ 7:14am
MODDING QUESTION (CODE): HERO ABILITY POINTS
I want to add X​​​​ ability points on hero's via Custom Faction Traits ;a direct number or a extra ability point per level (<-- preferably)

but i can't seem to do it work. I could do this on Endless Space with:



<SimulationObjectPropertyModifierDescriptor TargetProperty="AbilityPoint" Value="X​​​​" OperationType="Addition" Path="ClassEmpire//ClassHero" />



and on Endless Legend i tried these:



<SimulationModifierDescriptor TargetProperty="AbilityPoint" Operation="Addition" Value="X" Path="./EmpireTypeMajor/UnitHero" />

<SimulationModifierDescriptor TargetProperty="AbilityPoint" Operation="Addition" Value="X" Path="UnitHero" />

<SimulationModifierDescriptor TargetProperty="AbilityPoint" Operation="Addition" Value="X" Path="./EmpireTypeMajor/UnitRankHero" />

but they do not seem to work.

If you know or have any idea can you please share it? Thank you.
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Pseudok 21 Apr, 2019 @ 5:49am 
SimuationDescriptors[UnitLevelUp].xml has row 56
<SimulationModifierDescriptor TargetProperty="MaximumSkillPoints" Operation="Addition" Value="$(Level)"/>

Not sure if you can tweak it somehow. But might be worth to take a look.

(Ignore if you're actually wanting it to be tied to custom traits and not as a "general rule")
Last edited by Pseudok; 21 Apr, 2019 @ 5:50am
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