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Got any clue how to change HOW they react to grenades? You go to Men of War and when a grenade lands near the guy, he will get up and DIVE away from it. You actually have to cook a grenade to really get any effect from them. Call to Arms? These AI do a seizurely shuffle around and on top of the grenade. If you give them an order to RUN they first do some dysfunctional shuffle before blowing up....
And its that recognizetime 2.5 that is their reaction time? Also, what is "inform range'? That what controls thier distance to respond to threats?
inform range is how far away other units can be to also become alerted to the enemy they detected.
As for the grenade animation I could be wrong but, if I remember correctly I think they removed it because they didn't like how it clipped into things. So of course they made it worse in order to "fix" it. I've tried to get it back before with no luck, I'm not sure what makes it trigger.
I see. So a 0.75 should be 3/4 of a second delay between something entering view and the guys should start to react to it, vs the 2.5 that is has by default?
As for the Grenade avoidance, that also why when you lay explosives they do the same thing?
And in amongst, inform time and reaction time is "attackzone" what is that?
I assume so.
I'm not really sure what attack zone does, sorry.
Huh, so I put the vehicles.set reactiontime to .75 just like my infantry, and my tanks still like to sit there and not shoot. I just had a Technical drive SHOOT my damn tank with a SPG9, then sit there and then drive right down the road in front of my tank, pass literally right beside it and get behind it and it never even turned or reacted to the vehicle. I even had an infantry squad sitting right beside it, so i KNOW they saw the thing. I have Fog of war ON so if its lit up, I know my troops can see it.....what gives!?
I'd dare say my infantry are a little more responsive. I actually had a squad of 6 engineers have a huge gaggle rush thier position and they DIDNT get over run......
CUrrently, TANKS seem to like to completely IGNORE vehicles and shoot at infantry. All the while this vehicles is a TANK that is blowing the ♥♥♥♥ out of my tank and its just sitting there shooting at the plinky little machinegunner sitting off in some random bush.........
JUST got done losing 2 tanks to this. FIrst one, a BDRM has the time to unload ALL FIVE (5) of its damn rockets into my tank as my tank just SITS THERE.......
At the end of the same game, I put another tank up there(since the first tank was a dumb ass and just wanted to die), and a T-72 rolls up and has the time to put like 3 AP shells through my tank to kill IT to. All the while, that tank is just steady shootin all the infantry around it......like, no stupid, SHOOT THE FKIN THING TRYIN TO KILL YOU!!!!!
Then, whats more, is it seems to ALSO ignore ANTI-TANK Infantry as well. An RPG flew at my tank and instead of shooting teh AT guy, my tank swivels its gun around to shoot at all the riflemen beside and around the AT guy.